Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
JurassicJun
Danzaburou
Level 29
God Stats
2W - 1L
1,458 SR
Queue Stats
172W - 208L
1,375 Elo+
Party 2
Freya
Freya
KooshKaptain
Freya
Level 29
God Stats
89W - 97L
1,484 SR
Queue Stats
170W - 204L
1,406 Elo+
Party 2
Cliodhna
Cliodhna
Nobodys_Gnome16
Cliodhna
Level 28
God Stats
2W - 3L
1,471 SR
Queue Stats
127W - 159L
1,362 Elo+
Party 2
Sylvanus
Sylvanus
Sad n Lonely345
Sylvanus
Level 22
God Stats
4W - 0L
1,860 SR
Queue Stats
44W - 48L
1,397 Elo+
Party 3
Team Averages
Level 27
1,555 SR
1,408 Elo+

VS

Team Averages
Level 19
1,523 SR
1,358 Elo+
Fenrir
Fenrir
FIRSTMADMAN
Fenrir
Level 29
God Stats
34W - 22L
1,633 SR
Queue Stats
176W - 219L
1,378 Elo+
Party 1
Apollo
Apollo
MortalThrower0
Apollo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,341 Elo+
Solo
Achilles
Achilles
OhhhSuits
Achilles
Level 29
God Stats
60W - 70L
1,498 SR
Queue Stats
325W - 369L
1,364 Elo+
Party 1
Cabrakan
Cabrakan
a2dajezay
Cabrakan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 77L
1,376 Elo+
Solo
Cliodhna
Cliodhna
sneakyghost_mfs
Cliodhna
Level 14
God Stats
13W - 9L
1,487 SR
Queue Stats
86W - 94L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
1 / 4 / 1
10,130
533
6,823
9,866
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
JurassicJun
Danzaburou
17
3 / 4 / 3
10,773
567
6,486
13,704
4,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
8 / 5 / 4
10,794
568
10,888
12,914
5,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
18
8 / 1 / 8
11,304
595
12,532
11,484
5,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
13
5 / 3 / 4
9,230
486
9,557
11,325
13,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 5 / 5
9,723
512
10,005
15,386
6,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 4 / 6
8,063
424
4,409
10,697
3,300
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
OhhhSuits
Achilles
15
5 / 5 / 3
9,534
502
10,973
17,547
13,724
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
a2dajezay
Cabrakan
8
0 / 4 / 3
6,618
348
1,750
7,826
6,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
15
6 / 7 / 4
9,769
514
9,143
15,133
5,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
38
25
Kills
17
17
Deaths
25
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
4
1
0.38
L
Fenrir
5
5
5
1.5
W
Danzaburou
JurassicJun
Danzaburou
3
4
3
1.13
W
8
5
4
2
L
1
4
6
1
W
Cliodhna
8
1
8
12
L
Achilles
OhhhSuits
Achilles
5
5
3
1.3
W
Sylvanus
5
3
4
2.33
L
Cabrakan
a2dajezay
Cabrakan
0
4
3
0.38
L
Cliodhna
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,286
Damage
36,280
59,293
Taken
66,589
34,566
Mitigated
35,547
13,884
Healing
10,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,823
129
0
1,203
9,866
4,259
1,369
257
9,609
73,612
0
L
Fenrir
10,005
1,666
0
656
15,386
6,246
0
6,279
9,107
0
45,506
W
Danzaburou
JurassicJun
Danzaburou
6,486
2,628
0
3,284
13,704
4,978
3,226
220
13,484
0
67,388
W
10,888
4,562
0
2,793
12,914
5,653
2,951
0
12,914
41,842
4,500
L
4,409
1,472
0
1,250
10,697
3,300
1,288
5,078
5,619
0
38,096
W
Cliodhna
12,532
1,871
0
1,204
11,484
5,737
2,504
386
11,098
0
73,287
L
Achilles
OhhhSuits
Achilles
10,973
1,976
0
4,684
17,547
13,724
626
6,759
10,788
0
43,857
W
Sylvanus
9,557
2,819
1,576
3,824
11,325
13,939
506
887
10,438
28,567
4,931
L
Cabrakan
a2dajezay
Cabrakan
1,750
664
133
476
7,826
6,876
0
1,752
6,074
17,204
0
L
Cliodhna
9,143
1,359
119
2,904
15,133
5,401
0
5,025
10,108
0
47,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,231
Gold Earned
43,707
528
Minions Killed
335
0
Camps Cleared
0
1,827,182
Distance Traveled
1,664,650
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,130
533
150
8
0
336,592
6
L
Fenrir
9,723
512
58
3
0
401,424
0
W
Danzaburou
10,773
567
110
6
0
361,738
4
W
Freya
10,794
568
88
5
0
365,370
0
L
Apollo
8,063
424
82
4
0
340,281
1
W
Cliodhna
11,304
595
128
7
0
448,806
0
L
Achilles
9,534
502
73
4
0
379,480
1
W
Sylvanus
9,230
486
52
3
0
314,676
2
L
Cabrakan
6,618
348
25
1
0
203,627
0
L
Cliodhna
9,769
514
97
5
0
339,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role