Player Matchup

Cerberus
Cerberus
AyDre
Cerberus
Level 88
God Stats
1W - 1L
1,265 SR
Queue Stats
16W - 17L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
NoblesseOblige4
Danzaburou
Level 6
God Stats
4W - 3L
1,480 SR
Queue Stats
4W - 3L
1,432 Elo+
Party 1
Ao Kuang
Ao Kuang
RanchF7
Ao Kuang
Level 101
God Stats
2W - 0L
1,900 SR
Queue Stats
98W - 65L
1,572 Elo+
Party 1
Sylvanus
Sylvanus
StupidLazers
Sylvanus
Level 29
God Stats
3W - 1L
1,876 SR
Queue Stats
59W - 33L
1,643 Elo+
Party 1
Zeus
Zeus
Zumbah244
Zeus
Level 17
God Stats
4W - 1L
1,659 SR
Queue Stats
12W - 12L
1,475 Elo+
Party 1
Team Averages
Level 48
1,636 SR
1,523 Elo+

VS

Team Averages
Level 24
1,601 SR
1,492 Elo+
Loki
Loki
FaZeReCrUiTrUsH
Loki
Level 28
God Stats
20W - 9L
1,944 SR
Queue Stats
122W - 106L
1,598 Elo+
Solo
Apollo
Apollo
LyingCesaer
Apollo
Level 26
God Stats
32W - 34L
1,529 SR
Queue Stats
83W - 72L
1,532 Elo+
Solo
Olorun
Olorun
TheDuctor
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,526 Elo+
Solo
Anubis
Anubis
ydonny
Anubis
Level 25
God Stats
8W - 5L
1,625 SR
Queue Stats
32W - 35L
1,504 Elo+
Solo
Athena
Athena
zeus_vibrant
Athena
Level 24
God Stats
133W - 185L
1,407 SR
Queue Stats
208W - 267L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AyDre
Cerberus
14
5 / 2 / 6
8,989
562
9,588
13,568
11,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
NoblesseOblige4
Danzaburou
12
2 / 3 / 6
8,035
502
6,515
8,061
2,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
RanchF7
Ao Kuang
15
7 / 0 / 6
9,146
572
7,918
9,671
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
StupidLazers
Sylvanus
11
1 / 4 / 10
7,755
485
5,133
15,237
8,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
13
6 / 4 / 5
9,012
563
9,504
9,375
2,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 2
8,601
538
6,532
9,348
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
13
1 / 3 / 4
7,812
488
5,730
11,396
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
TheDuctor
Olorun
11
0 / 7 / 3
7,144
447
7,299
12,222
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
ydonny
Anubis
13
4 / 7 / 1
8,245
515
12,234
14,728
5,202
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
12
2 / 1 / 4
7,528
471
2,831
8,953
3,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
21
Kills
13
13
Deaths
21
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AyDre
Cerberus
5
2
6
4
L
6
3
2
2.33
L
Apollo
1
3
4
1
W
Danzaburou
NoblesseOblige4
Danzaburou
2
3
6
1.67
W
Ao Kuang
RanchF7
Ao Kuang
7
0
6
10
W
Sylvanus
StupidLazers
Sylvanus
1
4
10
1.5
L
Olorun
TheDuctor
Olorun
0
7
3
0.21
W
Zeus
6
4
5
2.13
L
Anubis
ydonny
Anubis
4
7
1
0.64
L
Athena
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,658
Damage
34,626
55,912
Taken
56,647
28,551
Mitigated
18,515
23,110
Healing
19,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AyDre
Cerberus
9,588
726
0
6,640
13,568
11,311
446
7,826
5,742
40,878
0
L
6,532
2,337
0
3,841
9,348
2,748
0
3,865
5,277
0
43,590
L
Apollo
5,730
2,870
0
4,230
11,396
3,548
1,778
4,773
6,575
0
51,421
W
Danzaburou
NoblesseOblige4
Danzaburou
6,515
3,245
0
1,179
8,061
2,867
939
2,172
5,889
0
49,972
W
Ao Kuang
RanchF7
Ao Kuang
7,918
1,811
0
5,813
9,671
3,282
41
3,377
6,294
46,776
0
W
Sylvanus
StupidLazers
Sylvanus
5,133
819
2,783
4,275
15,237
8,324
276
5,884
9,353
18,650
0
L
Olorun
TheDuctor
Olorun
7,299
3,124
153
4,108
12,222
3,113
227
9,498
2,415
32,779
0
W
Zeus
9,504
2,178
1,007
1,413
9,375
2,767
264
3,260
6,115
40,283
0
L
Anubis
ydonny
Anubis
12,234
1,005
102
4,376
14,728
5,202
1,706
9,344
4,753
47,299
0
L
Athena
2,831
809
231
2,569
8,953
3,904
241
3,619
5,305
26,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,937
Gold Earned
39,330
369
Minions Killed
394
0
Camps Cleared
0
1,497,590
Distance Traveled
1,511,758
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,989
562
103
6
0
319,391
2
L
Loki
8,601
538
94
6
0
337,733
2
L
Apollo
7,812
488
99
6
0
292,692
2
W
Danzaburou
8,035
502
103
6
0
282,803
1
W
Ao Kuang
9,146
572
83
5
0
354,375
1
W
Sylvanus
7,755
485
21
1
0
277,213
1
L
Olorun
7,144
447
77
5
0
277,532
1
W
Zeus
9,012
563
59
4
0
263,808
2
L
Anubis
8,245
515
78
5
0
240,533
2
L
Athena
7,528
471
46
3
0
363,268
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role