Player Matchup

Tsukuyomi
Tsukuyomi
JK-Unknow
Tsukuyomi
Level 24
God Stats
14W - 14L
1,368 SR
Queue Stats
607W - 618L
1,357 Elo+
Solo
Ymir
Ymir
KingOTJ037
Ymir
Level 9
God Stats
3W - 0L
1,676 SR
Queue Stats
13W - 14L
1,274 Elo+
Solo
Sol
Sol
ShelbyContr0ller
Sol
Level 14
God Stats
33W - 20L
1,277 SR
Queue Stats
99W - 107L
1,256 Elo+
Solo
Cernunnos
Cernunnos
YoungHuevo
Cernunnos
Level 29
God Stats
43W - 38L
1,388 SR
Queue Stats
63W - 68L
1,293 Elo+
Solo
Apollo
Apollo
sryimbadatgames
Apollo
Level 27
God Stats
9W - 14L
1,311 SR
Queue Stats
78W - 86L
1,336 Elo+
Solo
Team Averages
Level 21
1,404 SR
1,303 Elo+

VS

Team Averages
Level 25
1,372 SR
1,323 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
AdeHHkChin
Guan Yu
Level 29
God Stats
2W - 2L
1,596 SR
Queue Stats
57W - 75L
1,291 Elo+
Solo
Merlin
Merlin
Don John 017
Merlin
Level 29
God Stats
3W - 5L
965 SR
Queue Stats
27W - 38L
1,193 Elo+
Solo
Neith
Neith
KodaiBlack
Neith
Level 21
God Stats
20W - 35L
1,310 SR
Queue Stats
29W - 45L
1,377 Elo+
Solo
Yemoja
Yemoja
resolved-arbour7
Yemoja
Level 17
God Stats
3W - 6L
1,490 SR
Queue Stats
17W - 31L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JK-Unknow
Tsukuyomi
18
9 / 4 / 5
12,394
516
10,118
17,670
6,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 1 / 19
11,534
481
8,149
17,519
19,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
10 / 1 / 11
13,732
572
14,506
14,651
6,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
YoungHuevo
Cernunnos
18
9 / 5 / 8
12,141
506
14,355
18,606
7,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
8 / 4 / 8
12,550
523
16,985
20,232
7,953
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
7 / 6 / 0
10,724
447
15,707
20,001
7,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
AdeHHkChin
Guan Yu
12
0 / 12 / 2
8,518
355
8,700
19,385
13,522
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
15
0 / 7 / 1
9,180
383
5,445
13,184
7,205
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
17
3 / 10 / 1
11,430
476
9,493
16,567
5,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 6 / 2
7,483
312
1,621
11,752
7,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
16
40
Kills
10
15
Deaths
41
51
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
7
6
0
1.17
L
Guan Yu
AdeHHkChin
Guan Yu
0
12
2
0.08
L
Merlin
0
7
1
0.07
W
Tsukuyomi
JK-Unknow
Tsukuyomi
9
4
5
2.88
W
4
1
19
13.5
L
Neith
3
10
1
0.35
W
10
1
11
15.5
W
Cernunnos
YoungHuevo
Cernunnos
9
5
8
2.6
L
0
6
2
0.17
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,113
Damage
40,966
88,678
Taken
80,889
49,339
Mitigated
41,425
32,472
Healing
15,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
15,707
741
0
4,096
20,001
7,376
0
7,457
12,544
0
53,588
L
Guan Yu
AdeHHkChin
Guan Yu
8,700
1,435
300
1,196
19,385
13,522
260
5,533
13,852
138
43,678
L
Merlin
5,445
360
6
4,096
13,184
7,205
999
3,032
10,152
47,359
0
W
Tsukuyomi
JK-Unknow
Tsukuyomi
10,118
2,915
0
6,618
17,670
6,826
1,691
2,339
15,331
0
76,998
W
8,149
760
941
2,956
17,519
19,869
171
3,494
14,025
40,127
0
L
Neith
9,493
4,615
0
3,338
16,567
5,862
4,059
1,893
14,674
0
74,647
W
14,506
3,751
30
9,348
14,651
6,951
2,788
2,429
12,222
110,343
9,425
W
Cernunnos
YoungHuevo
Cernunnos
14,355
8,446
521
5,491
18,606
7,740
3,644
1,869
16,737
0
64,575
L
1,621
238
2,047
366
11,752
7,460
548
4,085
7,667
10,804
0
W
16,985
9,772
0
6,567
20,232
7,953
1,341
3,215
17,017
0
83,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,351
Gold Earned
47,335
560
Minions Killed
388
0
Camps Cleared
0
2,160,280
Distance Traveled
1,856,397
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,724
447
67
3
0
458,779
2
L
Guan Yu
8,518
355
72
3
0
379,527
2
L
Merlin
9,180
383
75
3
0
348,015
0
W
Tsukuyomi
12,394
516
114
5
0
514,399
0
W
Ymir
11,534
481
42
2
0
400,496
4
L
Neith
11,430
476
156
7
0
382,018
0
W
Sol
13,732
572
189
8
0
465,399
1
W
Cernunnos
12,141
506
101
4
0
406,945
2
L
Yemoja
7,483
312
18
1
0
288,058
0
W
Apollo
12,550
523
114
5
0
373,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role