Player Matchup

Guan Yu
Guan Yu
Joscka00
Guan Yu
Level 8
God Stats
1W - 1L
1,754 SR
Queue Stats
33W - 28L
1,294 Elo+
Party 2
Ymir
Ymir
Raynell-10
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 39L
1,420 Elo+
Party 2
Neith
Neith
alienchick13
Neith
Level 18
God Stats
3W - 7L
1,468 SR
Queue Stats
4W - 11L
1,416 Elo+
Party 3
Kukulkan
Kukulkan
dabry420
Kukulkan
Level 25
God Stats
21W - 23L
1,482 SR
Queue Stats
21W - 23L
1,235 Elo+
Party 3
Ne Zha
Ne Zha
xSaturnx
Ne Zha
Level 29
God Stats
11W - 20L
1,547 SR
Queue Stats
127W - 170L
1,406 Elo+
Solo
Team Averages
Level 17
1,550 SR
1,354 Elo+

VS

Team Averages
Level 16
1,318 SR
1,277 Elo+
Ao Kuang
Ao Kuang
BasonHellGuard
Ao Kuang
Level 24
God Stats
1W - 0L
1,174 SR
Queue Stats
3W - 5L
1,248 Elo+
Party 1
Merlin
Merlin
CapitainLazar
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,322 Elo+
Party 1
Cthulhu
Cthulhu
Dinal108
Cthulhu
Level 8
God Stats
1W - 1L
1,350 SR
Queue Stats
6W - 7L
1,240 Elo+
Solo
Nemesis
Nemesis
GodOfGucci
Nemesis
Level 24
God Stats
1W - 1L
1,351 SR
Queue Stats
5W - 6L
1,325 Elo+
Party 1
Heimdallr
Heimdallr
RedRob17
Heimdallr
Level 8
God Stats
1W - 3L
1,216 SR
Queue Stats
3W - 5L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Joscka00
Guan Yu
11
0 / 11 / 3
8,505
340
5,513
24,034
16,271
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 6 / 7
10,083
403
12,876
24,225
27,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 15 / 2
8,875
355
8,793
17,489
5,354
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
dabry420
Kukulkan
19
5 / 5 / 4
12,053
482
13,134
12,611
5,221
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
xSaturnx
Ne Zha
17
5 / 10 / 2
11,702
468
12,068
25,146
14,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
22 / 4 / 5
15,039
602
32,121
19,715
9,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
8 / 6 / 10
12,194
488
16,360
16,662
5,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Dinal108
Cthulhu
16
1 / 1 / 14
10,874
435
9,221
13,839
12,084
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
GodOfGucci
Nemesis
19
10 / 4 / 14
13,663
547
13,075
19,371
7,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
RedRob17
Heimdallr
17
6 / 3 / 7
12,312
492
11,157
13,333
5,319
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
97
16
Kills
47
47
Deaths
18
18
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
22
4
5
6.13
W
8
6
10
2.17
W
Cthulhu
Dinal108
Cthulhu
1
1
14
8
W
Nemesis
GodOfGucci
Nemesis
10
4
14
4.25
L
Guan Yu
Joscka00
Guan Yu
0
11
3
0.14
L
2
6
7
0.92
W
Heimdallr
RedRob17
Heimdallr
6
3
7
3.17
L
4
15
2
0.33
L
Kukulkan
dabry420
Kukulkan
5
5
4
1.4
L
Ne Zha
xSaturnx
Ne Zha
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,384
Damage
81,934
103,505
Taken
82,920
68,252
Mitigated
40,018
17,509
Healing
27,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
32,121
9,616
0
10,137
19,715
9,063
6,276
5,341
14,374
86,238
6,963
W
16,360
1,777
264
4,192
16,662
5,558
931
6,126
10,536
61,018
0
W
Cthulhu
Dinal108
Cthulhu
9,221
1,154
350
3,902
13,839
12,084
1,044
5,569
8,270
39,957
0
W
Nemesis
GodOfGucci
Nemesis
13,075
7,489
0
4,803
19,371
7,994
4,817
2,609
16,762
0
84,793
L
Guan Yu
Joscka00
Guan Yu
5,513
987
722
2,125
24,034
16,271
310
14,923
8,785
0
27,658
L
12,876
1,375
0
4,912
24,225
27,340
0
12,668
10,805
52,031
0
W
Heimdallr
RedRob17
Heimdallr
11,157
4,286
0
4,276
13,333
5,319
3,258
6,539
6,794
0
70,261
L
8,793
5,825
0
161
17,489
5,354
0
9,547
7,641
0
20,546
L
Kukulkan
dabry420
Kukulkan
13,134
1,093
0
1,760
12,611
5,221
0
5,768
6,486
92,410
0
L
Ne Zha
xSaturnx
Ne Zha
12,068
3,494
0
7,829
25,146
14,066
2,539
11,022
13,990
174
70,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,218
Gold Earned
64,082
412
Minions Killed
522
0
Camps Cleared
0
2,345,734
Distance Traveled
2,294,331
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
15,039
602
115
5
0
460,272
1
W
Merlin
12,194
488
93
4
0
415,497
0
W
Cthulhu
10,874
435
63
3
0
497,975
3
W
Nemesis
13,663
547
124
5
0
451,719
0
L
Guan Yu
8,505
340
42
2
0
430,182
0
L
Ymir
10,083
403
60
2
0
550,377
0
W
Heimdallr
12,312
492
127
5
0
468,868
2
L
Neith
8,875
355
30
1
0
421,624
0
L
Kukulkan
12,053
482
179
7
0
473,181
9
L
Ne Zha
11,702
468
101
4
0
470,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role