Player Matchup

Achilles
Achilles
Danwitz04
Achilles
Level 103
God Stats
1W - 2L
1,312 SR
Queue Stats
251W - 250L
1,444 Elo+
Party 2
Nemesis
Nemesis
Davidleon-
Nemesis
Level 108
God Stats
3W - 4L
1,342 SR
Queue Stats
288W - 295L
1,436 Elo+
Party 2
Jormungandr
Jormungandr
Paolann1
Jormungandr
Level 23
God Stats
2W - 6L
1,420 SR
Queue Stats
88W - 102L
1,404 Elo+
Party 2
Horus
Horus
TrippyShroom13
Horus
Level 49
God Stats
0W - 2L
1,333 SR
Queue Stats
135W - 177L
1,355 Elo+
Party 1
Tyr
Tyr
Vyse-20XX
Tyr
Level 126
God Stats
0W - 2L
1,304 SR
Queue Stats
166W - 200L
1,412 Elo+
Party 1
Team Averages
Level 82
1,342 SR
1,410 Elo+

VS

Team Averages
Level 81
1,507 SR
1,370 Elo+
Anhur
Anhur
Bleedinghoof81
Anhur
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,185 Elo+
Solo
Ganesha
Ganesha
Hectic Kammos
Ganesha
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 110L
1,426 Elo+
Solo
Kukulkan
Kukulkan
Itskingtank05
Kukulkan
Level 121
God Stats
2W - 2L
1,250 SR
Queue Stats
186W - 193L
1,405 Elo+
Solo
Ra
Ra
Keabot
Ra
Level 29
God Stats
4W - 0L
1,715 SR
Queue Stats
177W - 176L
1,473 Elo+
Solo
Xbalanque
Xbalanque
oO Joker K Oo
Xbalanque
Level 89
God Stats
8W - 3L
1,572 SR
Queue Stats
324W - 337L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Danwitz04
Achilles
14
4 / 4 / 2
7,937
722
8,581
14,136
11,617
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Davidleon-
Nemesis
14
1 / 2 / 4
7,762
706
6,177
11,662
12,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
Paolann1
Jormungandr
13
2 / 3 / 3
7,005
637
8,382
11,775
14,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 5 / 2
6,316
574
2,687
14,037
12,407
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 2 / 4
6,923
629
8,422
10,737
8,785
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 5
8,936
812
7,853
9,242
3,836
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
15
1 / 1 / 12
9,286
844
6,863
9,065
8,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Itskingtank05
Kukulkan
14
2 / 1 / 10
9,033
821
10,031
6,346
2,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ra
17
6 / 0 / 10
9,836
894
12,073
7,444
3,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
oO Joker K Oo
Xbalanque
16
3 / 1 / 10
9,404
855
14,074
9,859
4,166
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
7
Kills
16
16
Deaths
7
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
4
4
5
1.63
L
Achilles
Danwitz04
Achilles
4
4
2
1.25
L
Nemesis
Davidleon-
Nemesis
1
2
4
1.5
W
Ganesha
1
1
12
7
W
Kukulkan
Itskingtank05
Kukulkan
2
1
10
7
W
Ra
6
0
10
11
L
Jormungandr
Paolann1
Jormungandr
2
3
3
1.17
L
0
5
2
0.2
L
0
2
4
1
W
Xbalanque
oO Joker K Oo
Xbalanque
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,249
Damage
50,894
62,347
Taken
41,956
60,281
Mitigated
22,887
21,595
Healing
23,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,853
3,834
446
319
9,242
3,836
350
1,172
7,800
0
13,244
L
Achilles
Danwitz04
Achilles
8,581
883
1,750
2,094
14,136
11,617
0
5,539
8,597
0
17,574
L
Nemesis
Davidleon-
Nemesis
6,177
867
557
2,553
11,662
12,764
0
6,106
5,556
0
16,622
W
Ganesha
6,863
368
2,604
1,880
9,065
8,830
484
1,024
7,635
15,674
0
W
Kukulkan
Itskingtank05
Kukulkan
10,031
526
1,618
839
6,346
2,628
653
881
5,159
24,807
0
W
Ra
12,073
1,269
8,870
4,150
7,444
3,427
900
1,611
5,533
27,327
0
L
Jormungandr
Paolann1
Jormungandr
8,382
861
0
1,238
11,775
14,708
0
6,242
5,533
19,225
0
L
2,687
893
5,047
3,956
14,037
12,407
0
5,504
8,533
0
7,463
L
8,422
708
1,124
3,276
10,737
8,785
0
5,576
5,161
0
12,723
W
Xbalanque
oO Joker K Oo
Xbalanque
14,074
5,275
1,309
1,937
9,859
4,166
2,098
2,146
7,447
0
23,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,943
Gold Earned
46,495
49
Minions Killed
120
0
Camps Cleared
0
987,770
Distance Traveled
1,036,002
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,936
812
22
2
0
189,822
0
L
Achilles
7,937
722
13
1
0
188,667
0
L
Nemesis
7,762
706
17
2
0
198,523
0
W
Ganesha
9,286
844
0
0
0
193,371
0
W
Kukulkan
9,033
821
45
4
0
199,097
3
W
Ra
9,836
894
28
3
0
245,208
1
L
Jormungandr
7,005
637
13
1
0
193,824
0
L
Horus
6,316
574
5
0
0
184,720
0
L
Tyr
6,923
629
1
0
0
222,036
0
W
Xbalanque
9,404
855
25
2
0
208,504
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role