Player Matchup

Ullr
Ullr
Diamond III
BerdiaIito
Ullr
Diamond III
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
199W - 195L
2,153 MMR
Party 1
Apollo
Apollo
Platinum II
ElderAltair
Apollo
Platinum II
Level 149
God Stats
3W - 1L
1,689 SR
Queue Stats
76W - 49L
1,921 MMR
Party 1
Chronos
Chronos
Diamond IV
FilthyZetaMale
Chronos
Diamond IV
Level 89
God Stats
1W - 3L
1,216 SR
Queue Stats
162W - 148L
2,069 MMR
Solo
Khepri
Khepri
Platinum IV
Siknavickas
Khepri
Platinum IV
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 60L
2,013 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
iBrody
Danzaburou
Diamond IV
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
2,002 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,481 SR
2,032 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,662 SR
2,028 MMR
Ymir
Ymir
Platinum II
AngryDestroyer
Ymir
Platinum II
Level 154
God Stats
14W - 11L
1,552 SR
Queue Stats
166W - 170L
1,888 MMR
Solo
Neith
Neith
Platinum I
Sogyal
Neith
Platinum I
Level 160
God Stats
0W - 2L
1,581 SR
Queue Stats
142W - 134L
1,868 MMR
Solo
Janus
Janus
Platinum V
TooNoobi4U
Janus
Platinum V
Level 114
God Stats
8W - 5L
1,695 SR
Queue Stats
253W - 250L
1,802 MMR
Solo
Mulan
Mulan
Platinum I
eilnddare
Mulan
Platinum I
Level 133
God Stats
7W - 10L
1,813 SR
Queue Stats
82W - 70L
1,981 MMR
Solo
Fenrir
Fenrir
Masters
自由意志
Fenrir
Masters
Level 126
God Stats
13W - 10L
1,670 SR
Queue Stats
167W - 176L
2,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 5
12,739
554
12,390
19,213
7,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
20
7 / 4 / 6
14,482
630
17,571
20,189
9,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 2 / 6
14,564
633
19,410
20,549
11,271
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
16
1 / 1 / 11
12,084
525
5,960
13,409
20,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
iBrody
Danzaburou
20
3 / 3 / 8
15,570
677
11,156
16,053
8,815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
TiamatOdinPersephoneLokiAthena

VS

Bans
ArtioSobekMorgan Le FayGebRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 6
9,413
409
3,883
18,927
23,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Sogyal
Neith
20
5 / 2 / 5
12,928
562
14,687
13,094
5,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
18
1 / 5 / 8
11,263
490
9,255
14,004
4,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
eilnddare
Mulan
18
3 / 3 / 5
10,947
476
10,679
18,486
22,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
18
7 / 7 / 4
11,437
497
13,810
23,393
15,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
44
21
Kills
16
16
Deaths
21
36
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
4
6
0.75
W
3
6
5
0.92
W
Apollo
7
4
6
2.5
W
7
2
6
5
W
Khepri
1
1
11
6.5
L
Neith
Sogyal
Neith
5
2
5
3.75
L
Janus
1
5
8
1
L
Mulan
eilnddare
Mulan
3
3
5
1.83
W
Danzaburou
iBrody
Danzaburou
3
3
8
2.33
L
Fenrir
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,487
Damage
52,314
89,413
Taken
87,904
57,811
Mitigated
71,847
33,812
Healing
22,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,883
449
0
2,195
18,927
23,342
58
10,345
8,582
23,827
0
W
12,390
3,849
0
5,016
19,213
7,951
0
5,404
13,625
0
103,182
W
Apollo
17,571
11,767
0
7,941
20,189
9,305
2,327
2,427
17,714
0
111,514
W
19,410
9,094
0
9,026
20,549
11,271
7,129
2,900
17,463
121,761
0
W
Khepri
5,960
942
0
2,987
13,409
20,469
259
3,885
9,328
18,952
0
L
Neith
Sogyal
Neith
14,687
3,998
0
4,844
13,094
5,956
796
3,273
9,821
0
116,006
L
Janus
9,255
691
58
3,104
14,004
4,443
329
3,076
10,928
85,941
0
L
Mulan
eilnddare
Mulan
10,679
1,117
0
7,623
18,486
22,603
0
2,667
15,819
13,627
54,539
W
Danzaburou
iBrody
Danzaburou
11,156
7,269
0
8,842
16,053
8,815
7,407
2,012
13,995
0
128,795
L
Fenrir
13,810
4,018
0
4,760
23,393
15,503
0
6,086
17,307
0
82,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,439
Gold Earned
55,988
783
Minions Killed
660
0
Camps Cleared
0
2,301,388
Distance Traveled
2,153,602
32
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,413
409
27
1
0
419,870
9
W
Ullr
12,739
554
154
7
0
440,895
3
W
Apollo
14,482
630
173
8
0
461,628
13
W
Chronos
14,564
633
211
9
0
502,260
4
W
Khepri
12,084
525
17
1
0
471,973
3
L
Neith
12,928
562
201
9
0
397,432
8
L
Janus
11,263
490
181
8
0
427,323
4
L
Mulan
10,947
476
140
6
0
463,880
6
W
Danzaburou
15,570
677
228
10
0
424,632
9
L
Fenrir
11,437
497
111
5
0
445,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role