Player Matchup

Thor
Thor
Backwashedtroll
Thor
Level 26
God Stats
5W - 6L
1,413 SR
Queue Stats
141W - 158L
1,417 Elo+
Solo
Yemoja
Yemoja
Jossueh31x
Yemoja
Level 8
God Stats
18W - 24L
1,479 SR
Queue Stats
141W - 149L
1,428 Elo+
Party 2
Da Ji
Da Ji
MVP_DVO
Da Ji
Level 41
God Stats
65W - 54L
1,431 SR
Queue Stats
408W - 390L
1,412 Elo+
Party 2
Khepri
Khepri
Riptor117
Khepri
Level 7
God Stats
2W - 3L
1,337 SR
Queue Stats
2W - 5L
1,650 Elo+
Solo
Bellona
Bellona
xQueenCersei
Bellona
Level 30
God Stats
3W - 9L
1,405 SR
Queue Stats
167W - 148L
1,503 Elo+
Party 2
Team Averages
Level 22
1,413 SR
1,482 Elo+

VS

Team Averages
Level 35
1,534 SR
1,494 Elo+
Artemis
Artemis
Flowey iQ
Artemis
Level 4
God Stats
7W - 5L
1,467 SR
Queue Stats
7W - 6L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
Huldrefolk69
Gilgamesh
Level 14
God Stats
1W - 1L
1,389 SR
Queue Stats
15W - 9L
1,600 Elo+
Solo
Nox
Nox
Jordimiah
Nox
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,414 Elo+
Solo
Athena
Athena
SuperSayainHardy
Athena
Level 26
God Stats
10W - 2L
1,815 SR
Queue Stats
40W - 35L
1,546 Elo+
Solo
Cliodhna
Cliodhna
Truly Rain
Cliodhna
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 51L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 23 / 5
5,395
317
153
19,503
5,942
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
Jossueh31x
Yemoja
11
3 / 5 / 8
8,590
505
9,816
15,902
14,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Da Ji
MVP_DVO
Da Ji
12
5 / 6 / 7
8,359
492
12,067
13,155
4,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Riptor117
Khepri
8
1 / 8 / 7
6,239
367
2,961
18,215
16,974
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
xQueenCersei
Bellona
12
4 / 2 / 2
8,131
478
6,050
13,971
9,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Flowey iQ
Artemis
12
3 / 2 / 14
8,057
474
7,882
6,609
2,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Huldrefolk69
Gilgamesh
13
2 / 3 / 12
8,493
500
5,656
12,121
10,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
14 / 5 / 12
9,340
549
16,952
9,260
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 2 / 16
8,605
506
5,534
16,321
14,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Truly Rain
Cliodhna
15
18 / 4 / 19
10,507
618
29,365
13,274
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
116
13
Kills
43
44
Deaths
16
29
Assists
73
Player
Kills
Deaths
Assists
KDA
L
0
23
5
0.11
W
Artemis
Flowey iQ
Artemis
3
2
14
5
W
Gilgamesh
Huldrefolk69
Gilgamesh
2
3
12
2.67
W
14
5
12
4
L
Yemoja
Jossueh31x
Yemoja
3
5
8
1.4
L
Da Ji
MVP_DVO
Da Ji
5
6
7
1.42
L
Khepri
Riptor117
Khepri
1
8
7
0.56
W
6
2
16
7
W
Cliodhna
Truly Rain
Cliodhna
18
4
19
6.88
L
Bellona
xQueenCersei
Bellona
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,047
Damage
65,389
80,746
Taken
57,585
51,310
Mitigated
35,524
5,391
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
153
97
0
0
19,503
5,942
0
4,290
15,213
0
634
W
Artemis
Flowey iQ
Artemis
7,882
4,493
0
1,800
6,609
2,299
4,255
1,020
5,589
0
33,344
W
Gilgamesh
Huldrefolk69
Gilgamesh
5,656
1,325
0
3,126
12,121
10,131
1,434
2,423
9,698
0
38,010
W
16,952
1,479
0
2,264
9,260
3,522
993
2,640
6,620
53,896
0
L
Yemoja
Jossueh31x
Yemoja
9,816
2,636
1,555
1,078
15,902
14,217
0
6,401
9,501
24,084
0
L
Da Ji
MVP_DVO
Da Ji
12,067
1,895
0
0
13,155
4,726
0
2,125
11,030
0
38,968
L
Khepri
Riptor117
Khepri
2,961
782
372
213
18,215
16,974
0
6,337
11,878
13,019
0
W
5,534
1,126
2,172
1,585
16,321
14,456
1,382
3,063
13,258
25,042
0
W
Cliodhna
Truly Rain
Cliodhna
29,365
8,366
0
3,306
13,274
5,116
1,456
3,631
9,643
0
68,016
L
Bellona
xQueenCersei
Bellona
6,050
2,038
1,097
1,076
13,971
9,451
0
3,333
10,638
0
29,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,714
Gold Earned
45,002
157
Minions Killed
338
0
Camps Cleared
0
1,379,247
Distance Traveled
1,530,894
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,395
317
1
0
0
266,933
3
W
Artemis
8,057
474
62
4
0
257,093
3
W
Gilgamesh
8,493
500
83
5
0
297,443
2
W
Nox
9,340
549
72
4
0
282,906
4
L
Yemoja
8,590
505
29
2
0
269,673
2
L
Da Ji
8,359
492
65
4
0
275,832
0
L
Khepri
6,239
367
11
1
0
258,768
0
W
Athena
8,605
506
45
3
0
349,143
0
W
Cliodhna
10,507
618
76
4
0
344,309
1
L
Bellona
8,131
478
51
3
0
308,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role