Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
JaV_The_CreatoR
Cupid
Level 116
God Stats
0W - 1L
1,744 SR
Queue Stats
21W - 25L
1,373 Elo+
Party 1
Discordia
Discordia
NUMB3R5_15_B4CK
Discordia
Level 88
God Stats
9W - 11L
1,522 SR
Queue Stats
396W - 388L
1,466 Elo+
Solo
Bacchus
Bacchus
StiffyWitDaBliky
Bacchus
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 204L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
The_best_559_
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,375 Elo+
Party 1
Team Averages
Level 88
1,553 SR
1,440 Elo+

VS

Team Averages
Level 113
1,609 SR
1,607 Elo+
Ah Muzen Cab
Ah Muzen Cab
BLASphemy671
Ah Muzen Cab
Level 153
God Stats
3W - 5L
1,854 SR
Queue Stats
191W - 228L
1,448 Elo+
Solo
Chronos
Chronos
CrushinPuss420
Chronos
Level 129
God Stats
7W - 5L
1,500 SR
Queue Stats
260W - 169L
1,591 Elo+
Party 2
Osiris
Osiris
GrandxPersian
Osiris
Level 152
God Stats
5W - 2L
1,692 SR
Queue Stats
295W - 171L
1,633 Elo+
Party 2
Baron Samedi
Baron Samedi
Lastmilkyway
Baron Samedi
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 98L
1,514 Elo+
Party 2
Skadi
Skadi
MemberTooLong
Skadi
Level 110
God Stats
5W - 1L
1,500 SR
Queue Stats
237W - 136L
1,850 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
0 / 6 / 3
7,447
677
2,730
14,974
6,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 3 / 5
8,577
780
5,892
9,270
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
NUMB3R5_15_B4CK
Discordia
17
6 / 2 / 4
9,344
849
15,574
9,566
3,940
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 7 / 7
8,016
729
8,326
17,028
24,691
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
The_best_559_
Morgan Le Fay
14
2 / 6 / 3
8,139
740
7,232
9,876
4,055
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BLASphemy671
Ah Muzen Cab
16
4 / 2 / 13
9,398
854
9,051
8,540
4,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 1 / 15
8,967
815
11,105
10,475
4,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 3 / 12
10,022
911
10,761
11,792
17,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Lastmilkyway
Baron Samedi
15
3 / 3 / 15
8,976
816
7,103
7,867
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
7 / 2 / 9
10,076
916
15,052
8,456
3,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
11
Kills
24
24
Deaths
11
22
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
6
3
0.25
W
Ah Muzen Cab
BLASphemy671
Ah Muzen Cab
4
2
13
5.25
W
2
1
15
9.5
W
8
3
12
4.67
L
3
3
5
1.83
W
Baron Samedi
Lastmilkyway
Baron Samedi
3
3
15
3.5
W
7
2
9
5.75
L
Discordia
NUMB3R5_15_B4CK
Discordia
6
2
4
4
L
0
7
7
0.5
L
Morgan Le Fay
The_best_559_
Morgan Le Fay
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,754
Damage
53,072
60,714
Taken
47,130
43,266
Mitigated
34,389
21,035
Healing
20,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,730
1,869
2,334
3,146
14,974
6,796
0
5,600
9,374
0
8,061
W
Ah Muzen Cab
BLASphemy671
Ah Muzen Cab
9,051
2,225
1,383
3,498
8,540
4,070
1,675
5,641
2,899
0
24,026
W
11,105
2,755
2,770
3,662
10,475
4,672
1,266
7,391
3,064
20,394
0
W
10,761
1,676
1,053
1,817
11,792
17,514
190
5,313
6,451
0
19,160
L
5,892
1,689
2,214
1,776
9,270
3,784
0
2,454
6,816
0
18,790
W
Baron Samedi
Lastmilkyway
Baron Samedi
7,103
1,149
2,122
1,447
7,867
4,261
84
6,866
965
15,439
0
W
15,052
7,026
879
2,123
8,456
3,872
988
5,921
2,525
0
31,231
L
Discordia
NUMB3R5_15_B4CK
Discordia
15,574
625
2,855
2,591
9,566
3,940
0
2,496
7,070
27,676
0
L
8,326
812
2,488
2,706
17,028
24,691
0
4,572
12,456
10,963
0
L
Morgan Le Fay
The_best_559_
Morgan Le Fay
7,232
356
407
518
9,876
4,055
0
3,086
6,790
16,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,523
Gold Earned
47,439
115
Minions Killed
136
0
Camps Cleared
0
1,054,430
Distance Traveled
1,057,182
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,447
677
26
2
0
231,618
0
W
Ah Muzen Cab
9,398
854
44
4
0
212,053
0
W
Chronos
8,967
815
20
2
0
233,528
0
W
Osiris
10,022
911
16
1
0
210,913
1
L
Cupid
8,577
780
30
3
0
212,040
0
W
Baron Samedi
8,976
816
21
2
0
193,165
0
W
Skadi
10,076
916
35
3
0
207,523
0
L
Discordia
9,344
849
36
3
0
226,307
0
L
Bacchus
8,016
729
7
1
0
199,521
0
L
Morgan Le Fay
8,139
740
16
1
0
184,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role