Player Matchup

Olorun
Olorun
 
Olorun
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Chanceroniii
Jing Wei
Level 37
God Stats
0W - 3L
1,177 SR
Queue Stats
66W - 54L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
GamesBondJr
Danzaburou
Level 17
God Stats
3W - 5L
1,379 SR
Queue Stats
14W - 16L
1,541 Elo+
Solo
Anubis
Anubis
temp-960796
Anubis
Level 18
God Stats
28W - 16L
1,728 SR
Queue Stats
42W - 22L
1,656 Elo+
Party 1
Nemesis
Nemesis
torca_69
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,484 Elo+
Solo
Team Averages
Level 22
1,457 SR
1,548 Elo+

VS

Team Averages
Level 9
1,472 SR
1,505 Elo+
Thor
Thor
DanielX208
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,223 Elo+
Solo
He Bo
He Bo
Im OooWee
He Bo
Level 27
God Stats
10W - 10L
1,361 SR
Queue Stats
190W - 155L
1,541 Elo+
Solo
Medusa
Medusa
MookieMocha
Medusa
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
151W - 114L
1,672 Elo+
Solo
Ao Kuang
Ao Kuang
TrollBlue9747
Ao Kuang
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 44L
1,472 Elo+
Solo
Osiris
Osiris
TrulyBadAtCOD
Osiris
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
7
0 / 9 / 0
5,404
360
3,495
10,632
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Chanceroniii
Jing Wei
11
1 / 4 / 1
6,761
451
2,834
12,256
3,108
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
GamesBondJr
Danzaburou
11
3 / 3 / 3
7,491
499
4,476
8,106
2,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
15
2 / 4 / 2
8,838
589
10,435
12,768
6,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
torca_69
Nemesis
14
7 / 3 / 0
8,367
558
4,253
10,187
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,117
408
92
7,118
1,946
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
Im OooWee
He Bo
13
1 / 2 / 4
7,562
504
4,978
7,594
2,218
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
17
14 / 1 / 1
10,445
696
18,909
9,226
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
TrollBlue9747
Ao Kuang
17
7 / 0 / 1
9,760
651
7,405
9,173
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 3 / 3
7,370
491
8,162
13,955
12,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
13
Kills
23
23
Deaths
13
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
9
0
0
L
Jing Wei
Chanceroniii
Jing Wei
1
4
1
0.38
W
0
7
1
0.07
L
Danzaburou
GamesBondJr
Danzaburou
3
3
3
1.5
W
He Bo
Im OooWee
He Bo
1
2
4
1.5
W
Medusa
14
1
1
14.5
W
Ao Kuang
TrollBlue9747
Ao Kuang
7
0
1
7.5
W
1
3
3
0.83
L
Anubis
2
4
2
0.75
L
Nemesis
torca_69
Nemesis
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,493
Damage
39,546
53,949
Taken
47,066
17,698
Mitigated
23,479
13,859
Healing
17,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,495
1,718
349
744
10,632
1,520
0
1,240
9,392
15,469
0
L
Jing Wei
Chanceroniii
Jing Wei
2,834
2,088
0
2,153
12,256
3,108
0
1,346
10,910
0
40,272
W
92
0
0
144
7,118
1,946
435
0
7,118
0
13,852
L
Danzaburou
GamesBondJr
Danzaburou
4,476
1,408
0
1,036
8,106
2,640
495
4,212
3,846
0
30,461
W
He Bo
Im OooWee
He Bo
4,978
344
0
2,432
7,594
2,218
74
1,957
5,637
40,040
0
W
Medusa
18,909
9,235
0
4,392
9,226
2,995
86
2,819
6,407
0
77,934
W
Ao Kuang
TrollBlue9747
Ao Kuang
7,405
1,723
0
5,417
9,173
4,030
0
804
8,369
68,882
14,791
W
8,162
2,102
0
5,330
13,955
12,290
0
8,350
5,605
0
33,026
L
Anubis
10,435
842
0
6,629
12,768
6,038
254
2,724
8,818
60,195
0
L
Nemesis
torca_69
Nemesis
4,253
1,313
0
2,948
10,187
4,392
0
2,369
7,818
0
57,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,861
Gold Earned
41,254
381
Minions Killed
405
0
Camps Cleared
0
1,448,083
Distance Traveled
1,449,080
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,404
360
30
2
0
263,454
1
L
Jing Wei
6,761
451
59
4
0
301,513
2
W
Thor
6,117
408
26
2
0
242,579
2
L
Danzaburou
7,491
499
60
4
0
298,314
0
W
He Bo
7,562
504
72
5
0
283,531
4
W
Medusa
10,445
696
126
8
0
295,834
8
W
Ao Kuang
9,760
651
127
8
0
350,862
3
W
Osiris
7,370
491
54
4
0
276,274
4
L
Anubis
8,838
589
126
8
0
219,549
0
L
Nemesis
8,367
558
106
7
0
365,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role