Player Matchup

Sun Wukong
Sun Wukong
Articfox76
Sun Wukong
Level 13
God Stats
2W - 1L
1,791 SR
Queue Stats
2W - 1L
1,672 Elo+
Party 2
Fenrir
Fenrir
Emel Jaye
Fenrir
Level 18
God Stats
9W - 12L
1,525 SR
Queue Stats
194W - 241L
1,426 Elo+
Solo
Cthulhu
Cthulhu
XxStickBugxX399
Cthulhu
Level 4
God Stats
0W - 2L
1,296 SR
Queue Stats
3W - 4L
1,403 Elo+
Party 2
Neith
Neith
ferZzz2510
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,185 Elo+
Solo
Cliodhna
Cliodhna
xBreezzi
Cliodhna
Level 22
God Stats
0W - 2L
1,296 SR
Queue Stats
17W - 15L
1,409 Elo+
Party 2
Team Averages
Level 12
1,482 SR
1,419 Elo+

VS

Team Averages
Level 18
1,460 SR
1,345 Elo+
Bellona
Bellona
Christopher9380
Bellona
Level 9
God Stats
4W - 9L
1,439 SR
Queue Stats
9W - 18L
1,286 Elo+
Party 1
Danzaburou
Danzaburou
Frólan
Danzaburou
Level 27
God Stats
23W - 21L
1,554 SR
Queue Stats
114W - 93L
1,461 Elo+
Solo
Anubis
Anubis
LepperSasuke
Anubis
Level 13
God Stats
35W - 37L
1,235 SR
Queue Stats
85W - 90L
1,325 Elo+
Solo
Cupid
Cupid
claiton_Rhasta
Cupid
Level 17
God Stats
2W - 0L
1,748 SR
Queue Stats
31W - 39L
1,358 Elo+
Party 1
Cliodhna
Cliodhna
gMOURAs
Cliodhna
Level 23
God Stats
7W - 11L
1,324 SR
Queue Stats
28W - 41L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Articfox76
Sun Wukong
8
0 / 9 / 0
6,195
326
3,266
12,591
4,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Emel Jaye
Fenrir
11
6 / 6 / 2
8,111
427
8,418
14,901
4,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 9 / 1
7,406
390
5,707
15,410
11,866
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
11
2 / 6 / 1
7,312
385
1,984
8,793
1,645
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
xBreezzi
Cliodhna
13
5 / 6 / 1
8,755
461
10,121
13,023
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 8
9,170
483
3,220
8,844
5,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Frólan
Danzaburou
16
8 / 1 / 3
10,694
563
9,039
12,439
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
19
16 / 0 / 5
12,130
638
15,731
9,715
4,474
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 6 / 7
9,016
475
8,243
10,964
3,332
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
gMOURAs
Cliodhna
15
4 / 6 / 9
9,534
502
10,815
13,921
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
15
Kills
35
36
Deaths
15
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Articfox76
Sun Wukong
0
9
0
0
W
3
2
8
3.5
L
Fenrir
Emel Jaye
Fenrir
6
6
2
1.17
W
Danzaburou
Frólan
Danzaburou
8
1
3
9.5
W
Anubis
16
0
5
18.5
L
2
9
1
0.28
W
4
6
7
1.25
L
Neith
2
6
1
0.42
W
Cliodhna
gMOURAs
Cliodhna
4
6
9
1.42
L
Cliodhna
xBreezzi
Cliodhna
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,496
Damage
47,048
64,718
Taken
55,883
25,990
Mitigated
22,068
7,007
Healing
20,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Articfox76
Sun Wukong
3,266
962
0
64
12,591
4,122
0
3,299
9,292
0
25,601
W
3,220
429
0
1,762
8,844
5,296
566
268
8,576
0
45,327
L
Fenrir
Emel Jaye
Fenrir
8,418
3,065
0
3,286
14,901
4,659
0
1,702
13,199
0
32,805
W
Danzaburou
Frólan
Danzaburou
9,039
5,036
0
5,628
12,439
4,330
1,142
1,105
11,334
0
59,262
W
Anubis
15,731
2,517
0
7,806
9,715
4,474
3,108
1,846
7,869
87,210
0
L
5,707
1,294
0
1,040
15,410
11,866
0
5,346
10,064
20,024
0
W
8,243
4,901
517
1,624
10,964
3,332
1,965
1,819
9,145
0
37,329
L
Neith
1,984
1,256
0
680
8,793
1,645
154
4,281
4,512
0
24,797
W
Cliodhna
gMOURAs
Cliodhna
10,815
1,241
355
3,149
13,921
4,636
883
669
13,252
0
53,786
L
Cliodhna
xBreezzi
Cliodhna
10,121
428
0
1,937
13,023
3,698
0
1,433
11,590
0
47,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,779
Gold Earned
50,544
258
Minions Killed
486
0
Camps Cleared
0
1,535,329
Distance Traveled
1,735,826
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,195
326
39
2
0
257,738
0
W
Bellona
9,170
483
79
4
0
387,546
0
L
Fenrir
8,111
427
51
3
0
352,221
2
W
Danzaburou
10,694
563
99
5
0
330,542
4
W
Anubis
12,130
638
151
8
0
347,095
0
L
Cthulhu
7,406
390
30
2
0
293,788
1
W
Cupid
9,016
475
69
4
0
323,384
2
L
Neith
7,312
385
53
3
0
256,083
0
W
Cliodhna
9,534
502
88
5
0
347,259
0
L
Cliodhna
8,755
461
85
4
0
375,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role