Player Matchup

Apollo
Apollo
KidsInATrnchCoat
Apollo
Level 95
God Stats
5W - 8L
1,447 SR
Queue Stats
810W - 880L
1,378 Elo+
Solo
Xing Tian
Xing Tian
OJSIMPSONBRUH
Xing Tian
Level 109
God Stats
0W - 11L
1,471 SR
Queue Stats
6W - 26L
1,225 Elo+
Party 2
Raijin
Raijin
TextbookStoner
Raijin
Level 85
God Stats
4W - 4L
1,838 SR
Queue Stats
364W - 419L
1,380 Elo+
Solo
Bakasura
Bakasura
Timyddkdodjx
Bakasura
Level 65
God Stats
1W - 5L
1,230 SR
Queue Stats
10W - 29L
1,274 Elo+
Party 2
Kali
Kali
lazypoo123
Kali
Level 109
God Stats
8W - 14L
1,309 SR
Queue Stats
379W - 426L
1,282 Elo+
Solo
Team Averages
Level 93
1,459 SR
1,308 Elo+

VS

Team Averages
Level 66
1,568 SR
1,402 Elo+
Zhong Kui
Zhong Kui
ALopez210
Zhong Kui
Level 86
God Stats
5W - 3L
1,726 SR
Queue Stats
174W - 176L
1,418 Elo+
Party 1
Neith
Neith
DanielBusted
Neith
Level 51
God Stats
16W - 11L
1,513 SR
Queue Stats
173W - 185L
1,407 Elo+
Party 1
Ymir
Ymir
MEeatUCaca
Ymir
Level 44
God Stats
16W - 9L
1,610 SR
Queue Stats
91W - 85L
1,388 Elo+
Party 1
Chaac
Chaac
PrivateZeus252
Chaac
Level 52
God Stats
25W - 23L
1,540 SR
Queue Stats
105W - 116L
1,418 Elo+
Party 1
Heimdallr
Heimdallr
thefatman250
Heimdallr
Level 99
God Stats
95W - 87L
1,451 SR
Queue Stats
243W - 268L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,567
365
3,520
11,814
2,797
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
OJSIMPSONBRUH
Xing Tian
12
1 / 5 / 0
7,706
428
7,534
15,713
11,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 4 / 0
6,539
363
1,766
8,995
3,099
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Timyddkdodjx
Bakasura
12
0 / 8 / 0
7,161
398
1,501
13,365
5,922
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 7 / 0
6,755
375
3,462
15,115
5,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ALopez210
Zhong Kui
18
7 / 0 / 2
11,830
657
11,136
9,943
8,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 0 / 10
10,651
592
10,013
10,072
3,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
8 / 1 / 10
10,754
597
8,622
14,794
15,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
6 / 0 / 4
11,324
629
8,728
8,095
7,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
thefatman250
Heimdallr
17
5 / 0 / 4
10,495
583
6,723
13,542
5,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
61
1
Kills
31
31
Deaths
1
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ALopez210
Zhong Kui
7
0
2
8
W
5
0
10
10
L
0
7
0
0
W
8
1
10
13
L
Xing Tian
OJSIMPSONBRUH
Xing Tian
1
5
0
0.2
W
6
0
4
8
L
0
4
0
0
L
Bakasura
Timyddkdodjx
Bakasura
0
8
0
0
L
0
7
0
0
W
Heimdallr
thefatman250
Heimdallr
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,783
Damage
45,222
65,002
Taken
56,446
29,099
Mitigated
39,646
11,022
Healing
31,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ALopez210
Zhong Kui
11,136
830
0
7,853
9,943
8,186
5,108
2,019
7,924
81,108
0
W
10,013
5,430
593
4,955
10,072
3,680
4,729
2,184
7,888
0
66,605
L
3,520
1,214
0
1,810
11,814
2,797
0
2,974
8,834
0
39,506
W
8,622
1,602
2,420
5,500
14,794
15,380
1,018
4,075
10,719
26,698
0
L
Xing Tian
OJSIMPSONBRUH
Xing Tian
7,534
183
0
2,934
15,713
11,820
0
5,640
10,073
29,362
0
W
8,728
1,706
0
4,514
8,095
7,389
2,594
855
7,220
0
68,170
L
1,766
338
0
2,106
8,995
3,099
224
3,277
5,718
28,008
0
L
Bakasura
Timyddkdodjx
Bakasura
1,501
1,297
0
2,671
13,365
5,922
378
1,568
11,797
0
15,886
L
3,462
1,189
0
1,501
15,115
5,461
0
6,299
8,812
0
37,594
W
Heimdallr
thefatman250
Heimdallr
6,723
2,725
175
5,506
13,542
5,011
163
167
13,375
0
86,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,728
Gold Earned
55,054
271
Minions Killed
571
0
Camps Cleared
0
1,448,515
Distance Traveled
1,689,878
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,830
657
168
9
0
329,024
2
W
Neith
10,651
592
111
6
0
309,398
4
L
Apollo
6,567
365
48
3
0
298,941
0
W
Ymir
10,754
597
24
1
0
313,151
0
L
Xing Tian
7,706
428
41
2
0
350,317
2
W
Chaac
11,324
629
149
8
0
372,870
0
L
Raijin
6,539
363
48
3
0
170,977
4
L
Bakasura
7,161
398
70
4
0
277,148
0
L
Kali
6,755
375
64
4
0
351,132
1
W
Heimdallr
10,495
583
119
7
0
365,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role