Player Matchup

Discordia
Discordia
CaIIMeDaddy42
Discordia
Level 15
God Stats
1W - 0L
1,383 SR
Queue Stats
32W - 20L
1,474 Elo+
Solo
Erlang Shen
Erlang Shen
CarlossaidMA
Erlang Shen
Level 28
God Stats
19W - 17L
1,526 SR
Queue Stats
384W - 378L
1,345 Elo+
Solo
Thor
Thor
RememberQuan
Thor
Level 4
God Stats
2W - 2L
1,298 SR
Queue Stats
3W - 6L
1,072 Elo+
Solo
Ymir
Ymir
UnoUnknown8719
Ymir
Level 22
God Stats
5W - 6L
1,400 SR
Queue Stats
42W - 39L
1,441 Elo+
Solo
Izanami
Izanami
grootdingus2159
Izanami
Level 28
God Stats
13W - 11L
1,729 SR
Queue Stats
80W - 69L
1,544 Elo+
Solo
Team Averages
Level 19
1,467 SR
1,375 Elo+

VS

Team Averages
Level 5
1,564 SR
1,424 Elo+
Neith
Neith
Sammor0802
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,486 Elo+
Solo
Loki
Loki
TrollBlue9747
Loki
Level 7
God Stats
3W - 2L
1,820 SR
Queue Stats
62W - 44L
1,523 Elo+
Solo
Vulcan
Vulcan
goulyus
Vulcan
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,315 Elo+
Solo
Jing Wei
Jing Wei
rhythmic-shank58
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,141 Elo+
Solo
Persephone
Persephone
soulzdriftz
Persephone
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
120W - 106L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CaIIMeDaddy42
Discordia
13
6 / 2 / 1
7,625
587
8,669
6,483
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
CarlossaidMA
Erlang Shen
11
1 / 3 / 2
6,688
514
3,936
10,915
5,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

9
3 / 10 / 0
6,210
478
2,392
9,761
3,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 1 / 5
7,354
566
5,938
8,349
3,873
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
6 / 1 / 4
8,380
645
4,900
8,760
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
5 / 3 / 0
7,099
546
6,589
6,078
2,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
8 / 3 / 0
7,884
606
8,453
10,583
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
goulyus
Vulcan
7
1 / 3 / 4
5,420
417
2,821
5,106
1,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 9 / 3
5,379
414
4,512
8,612
2,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
soulzdriftz
Persephone
10
2 / 3 / 5
6,726
517
3,521
6,937
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
21
Kills
16
17
Deaths
21
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
CaIIMeDaddy42
Discordia
6
2
1
3.25
W
Erlang Shen
CarlossaidMA
Erlang Shen
1
3
2
0.67
W
3
10
0
0.3
L
Neith
5
3
0
1.67
L
8
3
0
2.67
W
5
1
5
7.5
L
Vulcan
goulyus
Vulcan
1
3
4
1
W
6
1
4
8
L
0
9
3
0.17
L
Persephone
soulzdriftz
Persephone
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,835
Damage
25,896
44,268
Taken
37,316
18,120
Mitigated
10,884
11,892
Healing
8,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CaIIMeDaddy42
Discordia
8,669
388
89
1,882
6,483
2,007
0
1,390
4,975
43,769
0
W
Erlang Shen
CarlossaidMA
Erlang Shen
3,936
1,684
0
1,534
10,915
5,811
525
928
9,967
0
26,074
W
2,392
797
0
177
9,761
3,593
99
2,396
7,183
0
14,667
L
Neith
6,589
2,949
0
1,427
6,078
2,451
259
2,257
3,757
0
38,010
L
8,453
2,858
0
4,498
10,583
2,932
0
2,927
7,505
0
46,602
W
5,938
1,486
128
2,914
8,349
3,873
346
1,107
7,148
26,807
0
L
Vulcan
goulyus
Vulcan
2,821
1,760
0
425
5,106
1,598
563
2,190
2,776
14,130
0
W
4,900
3,115
188
4,980
8,760
2,836
2,822
134
8,586
0
66,409
L
4,512
3,515
0
412
8,612
2,041
283
3,281
5,273
0
17,848
L
Persephone
soulzdriftz
Persephone
3,521
444
0
1,640
6,937
1,862
0
3,263
3,397
22,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,257
Gold Earned
32,508
310
Minions Killed
256
0
Camps Cleared
0
1,209,573
Distance Traveled
1,116,507
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,625
587
79
6
0
246,789
5
W
Erlang Shen
6,688
514
52
4
0
257,002
1
W
Thor
6,210
478
33
3
0
234,319
0
L
Neith
7,099
546
68
5
0
207,331
1
L
Loki
7,884
606
87
7
0
264,544
5
W
Ymir
7,354
566
44
3
0
247,418
1
L
Vulcan
5,420
417
21
2
0
158,349
0
W
Izanami
8,380
645
102
8
0
224,045
2
L
Jing Wei
5,379
414
29
2
0
233,573
2
L
Persephone
6,726
517
51
4
0
252,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role