Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
EarlDwy
Arachne
Level 29
God Stats
31W - 17L
1,675 SR
Queue Stats
191W - 147L
1,608 Elo+
Solo
Zeus
Zeus
SwitchKraZy
Zeus
Level 28
God Stats
2W - 2L
1,264 SR
Queue Stats
149W - 107L
1,583 Elo+
Solo
Eset
Eset
kochen2100
Eset
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 66L
1,519 Elo+
Solo
Neith
Neith
timetosquirt
Neith
Level 27
God Stats
3W - 2L
1,731 SR
Queue Stats
60W - 49L
1,602 Elo+
Solo
Team Averages
Level 23
1,534 SR
1,562 Elo+

VS

Team Averages
Level 20
1,513 SR
1,541 Elo+
Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
RedZyo
Jing Wei
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,523 Elo+
Party 1
Bellona
Bellona
gerson218
Bellona
Level 25
God Stats
2W - 2L
1,787 SR
Queue Stats
10W - 4L
1,619 Elo+
Solo
Merlin
Merlin
metalranged
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,735 Elo+
Party 1
Thanatos
Thanatos
x377ninja
Thanatos
Level 6
God Stats
0W - 3L
1,279 SR
Queue Stats
4W - 8L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
1 / 0 / 19
9,835
984
5,235
4,765
5,805
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
EarlDwy
Arachne
17
5 / 5 / 16
10,827
1,083
11,033
12,851
6,464
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
18 / 1 / 11
13,943
1,394
25,589
6,702
2,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
0 / 1 / 23
10,191
1,019
6,188
6,030
2,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 1 / 15
11,594
1,159
12,892
6,777
2,981
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

252

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
0 / 3 / 4
9,128
913
7,376
11,793
2,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
RedZyo
Jing Wei
16
2 / 7 / 4
10,094
1,009
6,826
15,047
4,112
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
gerson218
Bellona
16
1 / 5 / 4
10,189
1,019
7,229
16,056
10,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
16
2 / 4 / 3
9,774
977
5,534
9,219
2,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
x377ninja
Thanatos
15
3 / 12 / 3
9,715
972
4,971
14,242
4,901
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
26
31
Kills
8
8
Deaths
31
84
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
19
10.5
L
Chang'e
 
Chang'e
0
3
4
0.67
W
Arachne
EarlDwy
Arachne
5
5
16
2.6
L
Jing Wei
RedZyo
Jing Wei
2
7
4
0.57
W
18
1
11
23.5
L
Bellona
gerson218
Bellona
1
5
4
0.6
W
0
1
23
11.5
L
Merlin
2
4
3
0.88
W
7
1
15
14.5
L
Thanatos
x377ninja
Thanatos
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,937
Damage
31,936
37,125
Taken
66,357
20,261
Mitigated
24,107
13,109
Healing
7,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,235
1,604
2,845
1,848
4,765
5,805
0
1,784
2,981
14,293
0
L
Chang'e
 
Chang'e
7,376
406
1,122
2,287
11,793
2,701
0
4,208
7,585
25,755
0
W
Arachne
EarlDwy
Arachne
11,033
7,205
0
3,433
12,851
6,464
0
2,265
10,586
0
16,961
L
Jing Wei
RedZyo
Jing Wei
6,826
4,224
0
285
15,047
4,112
0
9,504
5,543
0
28,007
W
25,589
3,035
0
1,928
6,702
2,587
0
3,771
2,931
54,507
0
L
Bellona
gerson218
Bellona
7,229
780
1,196
877
16,056
10,020
0
9,043
7,013
306
33,236
W
6,188
41
0
582
6,030
2,424
0
3,326
2,704
18,363
0
L
Merlin
5,534
422
0
300
9,219
2,373
0
6,658
2,561
28,431
0
W
12,892
6,935
0
2,473
6,777
2,981
0
2,060
4,717
0
34,369
L
Thanatos
x377ninja
Thanatos
4,971
1,178
0
1,787
14,242
4,901
0
7,599
6,643
0
11,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,390
Gold Earned
48,900
184
Minions Killed
237
11
Camps Cleared
6
991,565
Distance Traveled
927,535
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,835
984
26
3
0
180,082
1
L
Chang'e
9,128
913
36
4
1
164,655
0
W
Arachne
10,827
1,083
10
1
2
203,086
1
L
Jing Wei
10,094
1,009
47
5
2
211,932
0
W
Zeus
13,943
1,394
67
7
4
191,584
1
L
Bellona
10,189
1,019
71
7
3
183,617
1
W
Eset
10,191
1,019
36
4
1
226,584
1
L
Merlin
9,774
977
59
6
0
201,416
0
W
Neith
11,594
1,159
45
5
4
190,229
0
L
Thanatos
9,715
972
24
2
0
165,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role