Player Matchup

Neith
Neith
ARK TROPPER
Neith
Level 27
God Stats
0W - 4L
1,186 SR
Queue Stats
7W - 14L
1,340 Elo+
Party 2
Nu Wa
Nu Wa
Dead Allye
Nu Wa
Level 101
God Stats
0W - 1L
1,293 SR
Queue Stats
20W - 31L
1,400 Elo+
Party 2
Chaac
Chaac
JoFinesse
Chaac
Level 103
God Stats
22W - 36L
1,453 SR
Queue Stats
204W - 234L
1,410 Elo+
Solo
Ymir
Ymir
Untold-Shots
Ymir
Level 18
God Stats
9W - 13L
1,494 SR
Queue Stats
10W - 20L
1,395 Elo+
Party 3
Ravana
Ravana
crib-almighty309
Ravana
Level 55
God Stats
2W - 1L
1,887 SR
Queue Stats
34W - 42L
1,381 Elo+
Party 3
Team Averages
Level 61
1,463 SR
1,385 Elo+

VS

Team Averages
Level 70
1,492 SR
1,462 Elo+
Scylla
Scylla
Flagaboy
Scylla
Level 77
God Stats
21W - 22L
1,514 SR
Queue Stats
324W - 352L
1,467 Elo+
Party 1
Bacchus
Bacchus
IRB__GOTTI
Bacchus
Level 127
God Stats
6W - 10L
1,444 SR
Queue Stats
308W - 294L
1,504 Elo+
Solo
Xing Tian
Xing Tian
Nic8U4Lunch
Xing Tian
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
196W - 256L
1,432 Elo+
Party 1
Danzaburou
Danzaburou
The F Bomb 1
Danzaburou
Level 65
God Stats
57W - 52L
1,504 SR
Queue Stats
221W - 271L
1,467 Elo+
Party 1
Thanatos
Thanatos
TherMotherMasher
Thanatos
Level 14
God Stats
10W - 3L
1,500 SR
Queue Stats
42W - 32L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,873
406
3,418
5,694
1,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
10
1 / 4 / 0
5,926
494
5,679
5,823
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
JoFinesse
Chaac
12
0 / 1 / 0
6,476
540
1,925
5,972
2,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8
0 / 2 / 0
4,785
399
3,094
7,895
2,568
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 3 / 1
5,944
495
2,505
6,816
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Flagaboy
Scylla
12
0 / 0 / 3
7,022
585
3,734
3,670
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
IRB__GOTTI
Bacchus
13
1 / 0 / 0
7,311
609
2,689
5,315
3,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
Nic8U4Lunch
Xing Tian
11
7 / 1 / 1
7,361
613
2,891
9,417
7,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
The F Bomb 1
Danzaburou
11
2 / 0 / 7
6,881
573
7,184
6,466
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 1 / 2
6,910
576
4,131
8,107
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
14
14
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Nu Wa
1
4
0
0.25
W
Scylla
Flagaboy
Scylla
0
0
3
1.5
W
Bacchus
IRB__GOTTI
Bacchus
1
0
0
1
L
Chaac
JoFinesse
Chaac
0
1
0
0
W
Xing Tian
Nic8U4Lunch
Xing Tian
7
1
1
7.5
W
Danzaburou
The F Bomb 1
Danzaburou
2
0
7
5.5
W
4
1
2
5
L
0
2
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,621
Damage
20,629
32,200
Taken
32,975
9,658
Mitigated
18,351
8,442
Healing
15,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,418
1,857
0
924
5,694
1,129
0
822
4,832
0
20,132
L
Nu Wa
5,679
641
0
219
5,823
1,606
0
1,665
4,064
36,045
0
W
Scylla
Flagaboy
Scylla
3,734
113
0
999
3,670
1,097
1,153
1,336
2,334
45,202
0
W
Bacchus
IRB__GOTTI
Bacchus
2,689
175
0
2,058
5,315
3,981
0
582
4,733
34,445
3,508
L
Chaac
JoFinesse
Chaac
1,925
113
0
2,823
5,972
2,412
0
2,623
3,349
0
36,517
W
Xing Tian
Nic8U4Lunch
Xing Tian
2,891
452
0
2,366
9,417
7,972
580
2,552
6,865
15,802
0
W
Danzaburou
The F Bomb 1
Danzaburou
7,184
3,507
0
3,079
6,466
1,980
1,494
1,855
4,611
0
36,369
W
4,131
1,026
0
6,790
8,107
3,321
0
2,448
5,659
0
32,095
L
3,094
1,154
0
1,446
7,895
2,568
0
2,483
5,370
19,240
0
L
2,505
676
0
3,030
6,816
1,943
0
1,377
5,337
0
36,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,004
Gold Earned
35,485
283
Minions Killed
332
0
Camps Cleared
0
1,122,731
Distance Traveled
1,188,380
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,873
406
39
3
0
227,681
0
L
Nu Wa
5,926
494
50
4
0
205,414
1
W
Scylla
7,022
585
104
9
0
242,631
1
W
Bacchus
7,311
609
86
7
0
234,412
1
L
Chaac
6,476
540
82
7
0
199,742
4
W
Xing Tian
7,361
613
24
2
0
236,986
2
W
Danzaburou
6,881
573
58
5
0
224,443
1
W
Thanatos
6,910
576
60
5
0
249,908
0
L
Ymir
4,785
399
42
4
0
222,278
0
L
Ravana
5,944
495
70
6
0
267,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role