Player Matchup

Skadi
Skadi
IceSwede626
Skadi
Level 89
God Stats
0W - 3L
1,203 SR
Queue Stats
21W - 32L
1,397 Elo+
Solo
Ao Kuang
Ao Kuang
TheBattleAnt
Ao Kuang
Level 47
God Stats
8W - 14L
1,532 SR
Queue Stats
372W - 496L
1,361 Elo+
Solo
Jormungandr
Jormungandr
Weapon314
Jormungandr
Level 145
God Stats
1W - 5L
1,443 SR
Queue Stats
64W - 60L
1,536 Elo+
Solo
Team Averages
Level 94
1,393 SR
1,431 Elo+

VS

Team Averages
Level 94
1,424 SR
1,440 Elo+
Merlin
Merlin
BadKarmal
Merlin
Level 119
God Stats
1W - 2L
1,258 SR
Queue Stats
37W - 27L
1,503 Elo+
Party 1
Chaac
Chaac
FREE VENGEANCE
Chaac
Level 68
God Stats
13W - 12L
1,555 SR
Queue Stats
119W - 140L
1,432 Elo+
Party 1
Chiron
Chiron
TheArtOfRuin840
Chiron
Level 95
God Stats
14W - 14L
1,458 SR
Queue Stats
150W - 215L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,279
628
4,280
7,672
2,291
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
TheBattleAnt
Ao Kuang
7
0 / 7 / 2
5,844
584
3,474
8,033
2,301
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Weapon314
Jormungandr
10
1 / 1 / 0
6,218
622
3,789
7,206
4,103
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BadKarmal
Merlin
12
7 / 1 / 2
7,622
762
6,487
3,964
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 8
7,068
707
8,477
8,035
4,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 0 / 6
7,486
749
4,440
4,128
1,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
12
12
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
BadKarmal
Merlin
7
1
2
8
W
1
1
8
5
L
1
4
1
0.38
W
4
0
6
7
L
Ao Kuang
TheBattleAnt
Ao Kuang
0
7
2
0.14
L
Jormungandr
Weapon314
Jormungandr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,543
Damage
19,404
22,911
Taken
16,127
8,695
Mitigated
7,131
3,460
Healing
4,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BadKarmal
Merlin
6,487
347
0
729
3,964
1,327
571
2,289
1,675
23,153
0
W
8,477
1,438
0
2,027
8,035
4,407
257
3,329
4,706
0
24,136
L
4,280
1,392
0
0
7,672
2,291
0
1,005
6,449
0
19,476
W
4,440
802
530
1,583
4,128
1,397
780
2,115
2,013
0
15,982
L
Ao Kuang
TheBattleAnt
Ao Kuang
3,474
1,536
0
992
8,033
2,301
0
3,150
4,643
10,128
0
L
Jormungandr
Weapon314
Jormungandr
3,789
734
334
2,134
7,206
4,103
0
2,213
4,764
17,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,341
Gold Earned
22,176
92
Minions Killed
111
3
Camps Cleared
6
496,611
Distance Traveled
588,987
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,622
762
44
4
4
186,213
2
W
Chaac
7,068
707
35
4
1
199,577
4
L
Skadi
6,279
628
37
4
1
172,475
2
W
Chiron
7,486
749
32
3
1
203,197
0
L
Ao Kuang
5,844
584
17
2
2
153,117
2
L
Jormungandr
6,218
622
38
4
0
171,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role