Player Matchup

Tiamat
Tiamat
Deadlerps
Tiamat
Level 10
God Stats
8W - 11L
1,489 SR
Queue Stats
20W - 26L
1,485 Elo+
Party 1
Artemis
Artemis
Funman10
Artemis
Level 15
God Stats
2W - 3L
1,599 SR
Queue Stats
10W - 5L
1,633 Elo+
Party 1
Ares
Ares
Johnyknowhow
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,704 Elo+
Party 1
Bellona
Bellona
KneeDeepInDoot
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 22L
1,594 Elo+
Party 1
Pele
Pele
SimpMeHarderUwU
Pele
Level 17
God Stats
2W - 2L
1,645 SR
Queue Stats
50W - 29L
1,626 Elo+
Party 1
Team Averages
Level 13
1,547 SR
1,608 Elo+

VS

Team Averages
Level 22
1,594 SR
1,485 Elo+
Gilgamesh
Gilgamesh
CentaurGaming
Gilgamesh
Level 28
God Stats
6W - 8L
1,446 SR
Queue Stats
196W - 199L
1,512 Elo+
Party 2
Ravana
Ravana
HeartMatters
Ravana
Level 25
God Stats
4W - 2L
1,676 SR
Queue Stats
172W - 88L
1,755 Elo+
Solo
Sol
Sol
JLinetteE
Sol
Level 28
God Stats
19W - 26L
1,557 SR
Queue Stats
53W - 78L
1,456 Elo+
Solo
Sobek
Sobek
Shrederdan77
Sobek
Level 6
God Stats
9W - 4L
1,500 SR
Queue Stats
48W - 43L
1,218 Elo+
Solo
Danzaburou
Danzaburou
instabate
Danzaburou
Level 22
God Stats
6W - 5L
1,793 SR
Queue Stats
77W - 95L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Deadlerps
Tiamat
8
0 / 2 / 2
5,048
459
594
5,071
1,883
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Funman10
Artemis
8
1 / 3 / 1
5,193
472
3,742
5,668
1,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 1 / 2
5,024
457
1,442
5,869
3,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 2 / 1
6,596
600
8,363
6,740
6,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 1
5,057
460
3,739
8,058
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CentaurGaming
Gilgamesh
10
1 / 2 / 1
5,775
525
3,582
6,911
2,521
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ravana
12
8 / 0 / 1
7,194
654
6,598
6,651
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
0 / 0 / 2
6,160
560
1,950
3,270
835
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 3
5,679
516
3,663
8,522
6,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
instabate
Danzaburou
9
2 / 1 / 2
5,428
493
3,945
4,627
1,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
12
12
Deaths
4
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CentaurGaming
Gilgamesh
1
2
1
0.75
L
Tiamat
Deadlerps
Tiamat
0
2
2
0.5
L
Artemis
Funman10
Artemis
1
3
1
0.5
W
Ravana
8
0
1
8.5
W
0
0
2
1
L
0
1
2
1
L
3
2
1
1.75
W
1
1
3
2.5
L
0
4
1
0.13
W
Danzaburou
instabate
Danzaburou
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,880
Damage
19,738
31,406
Taken
29,981
15,409
Mitigated
13,798
8,768
Healing
12,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CentaurGaming
Gilgamesh
3,582
1,390
0
1,914
6,911
2,521
672
1,061
5,850
0
25,160
L
Tiamat
Deadlerps
Tiamat
594
71
0
2,150
5,071
1,883
0
996
4,075
19,003
0
L
Artemis
Funman10
Artemis
3,742
1,771
0
748
5,668
1,495
0
1,073
4,595
0
19,879
W
Ravana
6,598
1,528
0
3,705
6,651
2,722
0
1,463
5,188
0
38,218
W
1,950
298
24
1,962
3,270
835
588
378
2,892
33,692
0
L
1,442
119
0
766
5,869
3,620
0
1,153
4,716
6,975
0
L
8,363
1,697
0
2,209
6,740
6,231
62
663
6,077
8,181
33,514
W
3,663
229
181
3,650
8,522
6,180
225
1,567
6,955
15,133
0
L
3,739
893
0
2,895
8,058
2,180
0
1,728
6,330
0
21,528
W
Danzaburou
instabate
Danzaburou
3,945
1,876
0
1,287
4,627
1,540
1,204
472
4,155
0
26,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,918
Gold Earned
30,236
236
Minions Killed
275
0
Camps Cleared
0
1,049,483
Distance Traveled
1,073,102
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,775
525
49
4
0
222,747
1
L
Tiamat
5,048
459
48
4
0
193,495
5
L
Artemis
5,193
472
42
4
0
200,728
0
W
Ravana
7,194
654
84
8
0
244,508
5
W
Sol
6,160
560
73
7
0
208,075
3
L
Ares
5,024
457
13
1
0
212,128
0
L
Bellona
6,596
600
85
8
0
220,842
1
W
Sobek
5,679
516
24
2
0
204,773
1
L
Pele
5,057
460
48
4
0
222,290
0
W
Danzaburou
5,428
493
45
4
0
192,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role