Player Matchup

Olorun
Olorun
BornFromLegend
Olorun
Level 25
God Stats
7W - 3L
1,555 SR
Queue Stats
110W - 89L
1,326 Elo+
Solo
Scylla
Scylla
Ech0star88
Scylla
Level 27
God Stats
39W - 53L
1,380 SR
Queue Stats
80W - 106L
1,274 Elo+
Solo
Chronos
Chronos
Temp Workin
Chronos
Level 5
God Stats
3W - 0L
1,654 SR
Queue Stats
8W - 3L
1,400 Elo+
Party 2
King Arthur
King Arthur
fluffy andhorny
King Arthur
Level 8
God Stats
1W - 0L
1,160 SR
Queue Stats
1W - 6L
1,079 Elo+
Solo
Horus
Horus
xItZxDeMoNx
Horus
Level 69
God Stats
13W - 4L
1,699 SR
Queue Stats
17W - 7L
1,526 Elo+
Party 2
Team Averages
Level 27
1,490 SR
1,321 Elo+

VS

Team Averages
Level 8
1,395 SR
1,320 Elo+
Apollo
Apollo
CosmosXxx
Apollo
Level 8
God Stats
11W - 16L
1,371 SR
Queue Stats
28W - 41L
1,277 Elo+
Solo
Yemoja
Yemoja
KingOTJ037
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,264 Elo+
Solo
Cliodhna
Cliodhna
LordPotetoe
Cliodhna
Level 11
God Stats
2W - 5L
1,172 SR
Queue Stats
59W - 60L
1,271 Elo+
Party 1
Sol
Sol
ShelbyContr0ller
Sol
Level 13
God Stats
33W - 20L
1,431 SR
Queue Stats
99W - 107L
1,289 Elo+
Party 1
Osiris
Osiris
lovesauce6969
Osiris
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 5 / 4
9,644
508
17,956
14,776
6,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Ech0star88
Scylla
12
1 / 2 / 1
7,538
397
1,620
12,626
3,026
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos
Temp Workin
Chronos
17
5 / 2 / 6
10,146
534
14,799
10,685
4,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
fluffy andhorny
King Arthur
10
1 / 8 / 4
7,192
379
2,707
13,512
9,679
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 3 / 7
9,079
478
10,834
15,641
7,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CosmosXxx
Apollo
12
2 / 7 / 6
8,156
429
2,845
10,922
3,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
KingOTJ037
Yemoja
14
4 / 2 / 6
8,795
463
7,892
13,985
12,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
LordPotetoe
Cliodhna
12
5 / 4 / 4
8,801
463
7,420
11,660
4,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
2 / 8 / 2
8,440
444
12,575
14,332
4,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 1 / 2
8,906
469
9,406
10,397
6,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
40
22
Kills
20
20
Deaths
22
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
11
5
4
2.6
L
Apollo
CosmosXxx
Apollo
2
7
6
0.71
W
Scylla
Ech0star88
Scylla
1
2
1
0.75
L
Yemoja
KingOTJ037
Yemoja
4
2
6
3.5
L
Cliodhna
LordPotetoe
Cliodhna
5
4
4
1.75
L
2
8
2
0.38
W
Chronos
Temp Workin
Chronos
5
2
6
4
W
King Arthur
fluffy andhorny
King Arthur
1
8
4
0.38
L
7
1
2
8
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,916
Damage
40,138
67,240
Taken
61,296
31,144
Mitigated
30,579
23,354
Healing
11,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,956
7,546
419
5,032
14,776
6,083
1,647
3,197
11,579
48,002
3,920
L
Apollo
CosmosXxx
Apollo
2,845
1,046
0
491
10,922
3,498
706
7,320
3,602
0
24,414
W
Scylla
Ech0star88
Scylla
1,620
322
78
5,616
12,626
3,026
359
4,964
7,662
24,159
0
L
Yemoja
KingOTJ037
Yemoja
7,892
1,413
999
2,980
13,985
12,055
0
7,616
6,369
27,113
0
L
Cliodhna
LordPotetoe
Cliodhna
7,420
790
0
1,394
11,660
4,342
0
4,874
6,786
0
40,676
L
12,575
3,373
0
4,224
14,332
4,500
1,398
6,398
7,934
46,736
4,867
W
Chronos
Temp Workin
Chronos
14,799
7,089
263
4,354
10,685
4,776
1,526
2,695
7,990
74,938
13,002
W
King Arthur
fluffy andhorny
King Arthur
2,707
316
0
90
13,512
9,679
288
3,245
10,267
0
15,319
L
9,406
3,195
0
1,750
10,397
6,184
1,172
4,530
5,867
0
33,697
W
10,834
5,463
1,373
6,129
15,641
7,580
819
5,368
10,273
0
35,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,599
Gold Earned
43,098
319
Minions Killed
307
0
Camps Cleared
0
1,657,983
Distance Traveled
1,602,879
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,644
508
76
4
0
306,324
3
L
Apollo
8,156
429
50
3
0
251,087
0
W
Scylla
7,538
397
40
2
0
306,913
5
L
Yemoja
8,795
463
37
2
0
307,937
0
L
Cliodhna
8,801
463
68
4
0
367,304
0
L
Sol
8,440
444
87
5
0
307,571
0
W
Chronos
10,146
534
140
7
0
359,856
6
W
King Arthur
7,192
379
17
1
0
306,185
0
L
Osiris
8,906
469
65
3
0
368,980
0
W
Horus
9,079
478
46
2
0
378,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role