Player Matchup

Charybdis
Charybdis
AngelFireheart
Charybdis
Level 68
God Stats
13W - 10L
1,582 SR
Queue Stats
84W - 47L
1,606 Elo+
Party 2
Cthulhu
Cthulhu
TH3XS17HL0RD
Cthulhu
Level 129
God Stats
2W - 2L
1,501 SR
Queue Stats
163W - 102L
1,663 Elo+
Party 2
Poseidon
Poseidon
Zaikutv
Poseidon
Level 45
God Stats
7W - 9L
1,474 SR
Queue Stats
373W - 347L
1,589 Elo+
Solo
Team Averages
Level 81
1,519 SR
1,619 Elo+

VS

Team Averages
Level 74
1,631 SR
1,465 Elo+
Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
DerpJas
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,380 Elo+
Solo
Bellona
Bellona
TREEATS
Bellona
Level 68
God Stats
3W - 3L
1,894 SR
Queue Stats
306W - 311L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AngelFireheart
Charybdis
15
2 / 8 / 4
12,268
584
9,264
14,567
5,964
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
TH3XS17HL0RD
Cthulhu
19
10 / 4 / 4
15,878
756
17,288
19,975
25,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Zaikutv
Poseidon
16
2 / 9 / 8
12,694
604
14,138
16,607
6,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
11 / 2 / 9
14,645
697
19,583
20,073
8,580
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
DerpJas
Scylla
10
0 / 7 / 7
10,342
492
2,010
7,265
2,235
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
TREEATS
Bellona
18
10 / 5 / 10
14,563
693
18,916
24,926
25,454
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
14
Kills
21
21
Deaths
14
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
11
2
9
7.75
W
Charybdis
AngelFireheart
Charybdis
2
8
4
0.5
L
Scylla
DerpJas
Scylla
0
7
7
0.5
W
Cthulhu
TH3XS17HL0RD
Cthulhu
10
4
4
3
L
Bellona
TREEATS
Bellona
10
5
10
3
W
Poseidon
Zaikutv
Poseidon
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,690
Damage
40,509
51,149
Taken
52,264
37,726
Mitigated
36,269
9,268
Healing
8,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
19,583
9,905
0
6,439
20,073
8,580
585
11,910
7,322
0
63,718
W
Charybdis
AngelFireheart
Charybdis
9,264
5,468
0
111
14,567
5,964
1,107
717
13,850
268
42,735
L
Scylla
DerpJas
Scylla
2,010
422
0
54
7,265
2,235
37
4,997
1,925
8,691
0
W
Cthulhu
TH3XS17HL0RD
Cthulhu
17,288
675
475
4,500
19,975
25,615
397
927
19,048
37,792
0
L
Bellona
TREEATS
Bellona
18,916
4,981
405
1,846
24,926
25,454
194
13,379
10,754
0
51,603
W
Poseidon
Zaikutv
Poseidon
14,138
1,610
404
3,778
16,607
6,147
842
839
15,768
64,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,840
Gold Earned
39,550
214
Minions Killed
162
11
Camps Cleared
7
1,078,623
Distance Traveled
960,560
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
14,645
697
73
3
4
429,205
5
W
Charybdis
12,268
584
77
4
5
324,210
4
L
Scylla
10,342
492
17
1
1
163,759
0
W
Cthulhu
15,878
756
41
2
1
382,961
3
L
Bellona
14,563
693
72
3
2
367,596
1
W
Poseidon
12,694
604
96
5
5
371,452
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role