Player Matchup

Ares
Ares
Goldmaster28723
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,777 Elo+
Party 1
He Bo
He Bo
Leonidas699
He Bo
Level 160
God Stats
1W - 0L
1,475 SR
Queue Stats
241W - 102L
1,693 Elo+
Party 1
Hachiman
Hachiman
MookieMocha
Hachiman
Level 4
God Stats
9W - 7L
1,758 SR
Queue Stats
151W - 114L
1,755 Elo+
Solo
Nemesis
Nemesis
SimpDeStiles
Nemesis
Level 2
God Stats
7W - 0L
1,500 SR
Queue Stats
161W - 29L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
gross_colonoscop
Morgan Le Fay
Level 7
God Stats
2W - 0L
1,725 SR
Queue Stats
9W - 5L
1,655 Elo+
Solo
Team Averages
Level 35
1,591 SR
1,676 Elo+

VS

Team Averages
Level 19
1,485 SR
1,496 Elo+
Persephone
Persephone
CaIIMeDaddy42
Persephone
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 20L
1,482 Elo+
Solo
King Arthur
King Arthur
Sammor0802
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,550 Elo+
Solo
Cliodhna
Cliodhna
Triponrugs
Cliodhna
Level 27
God Stats
1W - 2L
1,135 SR
Queue Stats
18W - 15L
1,393 Elo+
Solo
Yemoja
Yemoja
Zaki-zsom
Yemoja
Level 20
God Stats
10W - 10L
1,500 SR
Queue Stats
138W - 154L
1,505 Elo+
Solo
Izanami
Izanami
grootdingus2159
Izanami
Level 28
God Stats
13W - 11L
1,792 SR
Queue Stats
80W - 69L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
8,459
529
5,104
13,812
10,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 1 / 1
9,863
616
7,622
5,713
3,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
MookieMocha
Hachiman
17
5 / 0 / 3
10,325
645
14,428
11,141
3,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
SimpDeStiles
Nemesis
17
11 / 2 / 2
10,311
644
11,780
9,710
5,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
gross_colonoscop
Morgan Le Fay
17
4 / 0 / 7
10,563
660
9,498
5,293
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CaIIMeDaddy42
Persephone
14
1 / 3 / 0
8,599
537
3,473
12,094
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Sammor0802
King Arthur
11
0 / 7 / 0
6,847
428
3,438
14,238
9,610
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
Triponrugs
Cliodhna
9
1 / 6 / 0
6,252
391
3,976
10,590
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Zaki-zsom
Yemoja
9
0 / 3 / 0
6,328
396
1,638
11,979
8,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 7 / 0
6,550
409
6,273
15,888
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
27
Kills
2
3
Deaths
26
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Persephone
CaIIMeDaddy42
Persephone
1
3
0
0.33
W
2
0
7
5.5
W
5
1
1
5.5
W
Hachiman
MookieMocha
Hachiman
5
0
3
6.5
L
King Arthur
Sammor0802
King Arthur
0
7
0
0
W
Nemesis
SimpDeStiles
Nemesis
11
2
2
6
L
Cliodhna
Triponrugs
Cliodhna
1
6
0
0.17
L
Yemoja
Zaki-zsom
Yemoja
0
3
0
0
L
0
7
0
0
W
Morgan Le Fay
gross_colonoscop
Morgan Le Fay
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,432
Damage
18,798
45,669
Taken
64,789
24,386
Mitigated
27,680
20,654
Healing
18,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
CaIIMeDaddy42
Persephone
3,473
302
0
2,664
12,094
3,597
0
6,322
5,509
62,911
0
W
5,104
152
978
3,240
13,812
10,511
0
1,986
11,772
39,719
0
W
7,622
340
0
3,628
5,713
3,457
41
0
5,713
59,980
0
W
Hachiman
MookieMocha
Hachiman
14,428
6,912
0
5,847
11,141
3,230
2,072
1,031
10,110
0
88,682
L
King Arthur
Sammor0802
King Arthur
3,438
99
0
824
14,238
9,610
0
7,587
6,574
0
35,260
W
Nemesis
SimpDeStiles
Nemesis
11,780
5,617
0
4,791
9,710
5,049
0
824
8,816
0
81,854
L
Cliodhna
Triponrugs
Cliodhna
3,976
743
0
2,655
10,590
2,996
0
3,286
7,232
0
26,215
L
Yemoja
Zaki-zsom
Yemoja
1,638
738
4,825
4,050
11,979
8,003
0
1,989
9,956
10,064
0
L
6,273
3,400
384
3,502
15,888
3,474
252
2,563
13,291
0
48,044
W
Morgan Le Fay
gross_colonoscop
Morgan Le Fay
9,498
689
111
2,059
5,293
2,139
642
1,112
4,147
78,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,521
Gold Earned
34,576
612
Minions Killed
346
0
Camps Cleared
0
1,614,633
Distance Traveled
1,452,200
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,599
537
124
8
0
309,745
4
W
Ares
8,459
529
56
4
0
289,976
4
W
He Bo
9,863
616
117
7
0
285,358
3
W
Hachiman
10,325
645
155
10
0
321,296
7
L
King Arthur
6,847
428
73
5
0
289,651
2
W
Nemesis
10,311
644
118
7
0
379,135
2
L
Cliodhna
6,252
391
48
3
0
299,674
0
L
Yemoja
6,328
396
11
1
0
267,057
4
L
Izanami
6,550
409
90
6
0
286,073
3
W
Morgan Le Fay
10,563
660
166
10
0
338,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role