Player Matchup

Janus
Janus
BasonHellGuard
Janus
Level 23
God Stats
1W - 5L
1,277 SR
Queue Stats
3W - 5L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
CapitainLazar
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,480 Elo+
Party 2
Loki
Loki
GodOfGucci
Loki
Level 24
God Stats
0W - 1L
1,234 SR
Queue Stats
5W - 6L
1,413 Elo+
Party 2
Chaac
Chaac
Native1121
Chaac
Level 16
God Stats
0W - 5L
1,199 SR
Queue Stats
19W - 31L
1,387 Elo+
Solo
Heimdallr
Heimdallr
RedRob17
Heimdallr
Level 7
God Stats
1W - 3L
1,420 SR
Queue Stats
3W - 5L
1,358 Elo+
Party 2
Team Averages
Level 18
1,326 SR
1,399 Elo+

VS

Team Averages
Level 31
1,424 SR
1,485 Elo+
Artemis
Artemis
Barjamon777
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,625 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Carrotcheeks
Tsukuyomi
Level 103
God Stats
4W - 1L
1,584 SR
Queue Stats
18W - 18L
1,502 Elo+
Party 3
Kukulkan
Kukulkan
DrDaddy1ssues
Kukulkan
Level 6
God Stats
1W - 3L
1,308 SR
Queue Stats
9W - 11L
1,508 Elo+
Party 3
Ne Zha
Ne Zha
Rijusagi
Ne Zha
Level 24
God Stats
3W - 1L
1,439 SR
Queue Stats
36W - 33L
1,467 Elo+
Solo
Skadi
Skadi
Sebas96385
Skadi
Level 14
God Stats
11W - 17L
1,287 SR
Queue Stats
21W - 24L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 5
8,901
424
11,858
9,773
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
13
2 / 7 / 2
8,417
401
8,276
18,424
16,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 5 / 5
10,815
515
8,750
16,003
5,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
16
7 / 5 / 1
10,521
501
14,494
19,278
22,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
RedRob17
Heimdallr
13
2 / 7 / 5
8,945
426
6,635
13,420
4,521
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Barjamon777
Artemis
17
7 / 4 / 9
11,219
534
17,298
18,930
6,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Carrotcheeks
Tsukuyomi
18
13 / 3 / 5
12,162
579
15,101
13,457
5,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
DrDaddy1ssues
Kukulkan
15
2 / 4 / 5
9,883
471
6,472
8,877
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Rijusagi
Ne Zha
16
3 / 3 / 6
10,056
479
8,046
15,921
8,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
16
6 / 7 / 5
10,490
500
8,262
13,538
4,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
61
21
Kills
31
31
Deaths
21
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
Barjamon777
Artemis
7
4
9
2.88
L
2
7
5
0.64
L
Cthulhu
2
7
2
0.43
W
Tsukuyomi
Carrotcheeks
Tsukuyomi
13
3
5
5.17
W
Kukulkan
DrDaddy1ssues
Kukulkan
2
4
5
1.13
L
8
5
5
2.1
L
Chaac
7
5
1
1.5
L
Heimdallr
RedRob17
Heimdallr
2
7
5
0.64
W
Ne Zha
Rijusagi
Ne Zha
3
3
6
2
W
Skadi
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,013
Damage
55,179
76,898
Taken
70,723
52,230
Mitigated
28,990
15,184
Healing
19,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Barjamon777
Artemis
17,298
9,985
0
6,837
18,930
6,944
558
5,149
13,393
0
77,943
L
11,858
470
0
500
9,773
2,498
792
685
9,088
43,041
0
L
Cthulhu
8,276
339
0
2,234
18,424
16,930
261
3,207
15,078
32,049
0
W
Tsukuyomi
Carrotcheeks
Tsukuyomi
15,101
3,851
0
3,889
13,457
5,434
184
4,877
8,305
0
65,120
W
Kukulkan
DrDaddy1ssues
Kukulkan
6,472
1,410
0
250
8,877
3,459
219
2,899
5,759
46,350
0
L
8,750
1,139
0
3,904
16,003
5,743
302
1,427
14,429
0
66,393
L
Chaac
14,494
1,622
0
5,605
19,278
22,538
164
542
17,783
6,629
51,807
L
Heimdallr
RedRob17
Heimdallr
6,635
2,463
0
2,941
13,420
4,521
1,265
611
12,809
0
38,794
W
Ne Zha
Rijusagi
Ne Zha
8,046
2,633
0
5,637
15,921
8,700
416
2,182
12,556
0
56,948
W
Skadi
8,262
4,521
0
3,081
13,538
4,453
1,881
5,949
7,030
0
45,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,599
Gold Earned
53,810
401
Minions Killed
456
0
Camps Cleared
0
1,871,067
Distance Traveled
2,024,475
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,219
534
93
4
0
438,161
0
L
Janus
8,901
424
80
4
0
384,994
0
L
Cthulhu
8,417
401
45
2
0
365,732
0
W
Tsukuyomi
12,162
579
89
4
0
462,254
4
W
Kukulkan
9,883
471
93
4
0
370,649
0
L
Loki
10,815
515
94
4
0
372,937
2
L
Chaac
10,521
501
89
4
0
361,021
4
L
Heimdallr
8,945
426
93
4
0
386,383
4
W
Ne Zha
10,056
479
98
5
0
388,171
0
W
Skadi
10,490
500
83
4
0
365,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role