Player Matchup

Izanami
Izanami
Bluebeast7637
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,483 Elo+
Solo
Bellona
Bellona
Christopher9380
Bellona
Level 8
God Stats
4W - 9L
1,748 SR
Queue Stats
9W - 18L
1,328 Elo+
Party 1
Neith
Neith
TrueJacksonVPGas
Neith
Level 4
God Stats
1W - 4L
1,459 SR
Queue Stats
4W - 7L
1,342 Elo+
Solo
Jormungandr
Jormungandr
bigtoons12
Jormungandr
Level 29
God Stats
12W - 9L
1,497 SR
Queue Stats
60W - 52L
1,468 Elo+
Solo
Janus
Janus
claiton_Rhasta
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,382 Elo+
Party 1
Team Averages
Level 15
1,541 SR
1,400 Elo+

VS

Team Averages
Level 37
1,584 SR
1,441 Elo+
Cliodhna
Cliodhna
Hitan0777
Cliodhna
Level 8
God Stats
2W - 0L
1,711 SR
Queue Stats
14W - 2L
1,693 Elo+
Party 3
Artio
Artio
Luka_Magic_0077
Artio
Level 28
God Stats
23W - 19L
1,543 SR
Queue Stats
127W - 160L
1,363 Elo+
Party 2
Eset
Eset
MPC Korna188
Eset
Level 108
God Stats
3W - 2L
1,436 SR
Queue Stats
457W - 512L
1,440 Elo+
Party 3
Medusa
Medusa
MattGordon_3217
Medusa
Level 15
God Stats
18W - 7L
1,786 SR
Queue Stats
55W - 85L
1,341 Elo+
Party 2
Achilles
Achilles
Pistol_PeteG05
Achilles
Level 28
God Stats
7W - 12L
1,444 SR
Queue Stats
159W - 203L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
3 / 4 / 1
6,679
477
5,542
7,465
2,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 3 / 1
5,901
422
761
7,022
3,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 1 / 0
6,758
483
6,597
5,932
1,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
bigtoons12
Jormungandr
9
1 / 2 / 0
5,864
419
4,761
9,147
6,728
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 7 / 0
5,245
375
1,793
8,037
2,483
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Hitan0777
Cliodhna
14
6 / 0 / 0
8,076
577
6,561
8,264
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 2 / 3
6,891
492
2,893
10,021
9,229
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 2
7,453
532
6,157
4,758
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 3
5,943
425
3,597
7,220
2,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
12
5 / 0 / 1
7,948
568
4,791
10,052
5,269
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
17
17
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
3
4
1
0.88
L
0
3
1
0.17
W
Cliodhna
Hitan0777
Cliodhna
6
0
0
6
W
4
2
3
2.75
W
1
0
2
2
W
1
2
3
1.25
W
Achilles
5
0
1
5.5
L
0
1
0
0
L
Jormungandr
bigtoons12
Jormungandr
1
2
0
0.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,454
Damage
23,999
37,603
Taken
40,315
16,626
Mitigated
20,996
6,212
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
5,542
3,238
0
734
7,465
2,236
0
2,161
5,232
0
37,566
L
761
27
0
954
7,022
3,432
0
595
6,301
0
24,008
W
Cliodhna
Hitan0777
Cliodhna
6,561
1,186
0
4,864
8,264
2,858
0
643
7,621
0
54,186
W
2,893
489
463
2,870
10,021
9,229
0
2,975
7,046
24,624
0
W
6,157
333
414
2,075
4,758
1,529
1,636
1,282
3,476
50,887
0
W
3,597
1,649
0
534
7,220
2,111
806
1,270
5,950
0
21,083
W
Achilles
4,791
983
0
1,438
10,052
5,269
784
384
9,668
0
35,394
L
6,597
1,940
0
2,365
5,932
1,747
712
711
4,847
0
39,395
L
Jormungandr
bigtoons12
Jormungandr
4,761
1,363
546
904
9,147
6,728
0
3,644
5,227
26,602
0
L
1,793
590
251
458
8,037
2,483
0
1,431
6,413
18,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,447
Gold Earned
36,311
291
Minions Killed
355
0
Camps Cleared
0
1,215,051
Distance Traveled
1,409,100
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,679
477
73
5
0
258,116
3
L
Bellona
5,901
422
59
4
0
265,360
0
W
Cliodhna
8,076
577
106
8
0
328,769
1
W
Artio
6,891
492
39
3
0
271,950
0
W
Eset
7,453
532
97
7
0
272,151
6
W
Medusa
5,943
425
36
3
0
269,202
0
W
Achilles
7,948
568
77
6
0
267,028
0
L
Neith
6,758
483
81
6
0
250,266
2
L
Jormungandr
5,864
419
48
3
0
259,568
1
L
Janus
5,245
375
30
2
0
181,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role