Player Matchup

Khepri
Khepri
DeadlyParadox
Khepri
Level 47
God Stats
5W - 1L
1,779 SR
Queue Stats
36W - 33L
1,522 Elo+
Party 2
Mulan
Mulan
RareNPC
Mulan
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
19W - 23L
1,448 Elo+
Party 3
Artemis
Artemis
Slippy626
Artemis
Level 15
God Stats
20W - 26L
1,522 SR
Queue Stats
55W - 50L
1,522 Elo+
Party 2
Cliodhna
Cliodhna
coinraptor
Cliodhna
Level 48
God Stats
2W - 6L
1,669 SR
Queue Stats
81W - 93L
1,500 Elo+
Solo
Thoth
Thoth
zenpancake
Thoth
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,462 Elo+
Party 3
Team Averages
Level 51
1,594 SR
1,491 Elo+

VS

Team Averages
Level 97
1,521 SR
1,550 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
JulioLatamX2
Skadi
Level 29
God Stats
24W - 20L
1,593 SR
Queue Stats
319W - 318L
1,568 Elo+
Party 1
Sol
Sol
fUeRtEmInE
Sol
Level 158
God Stats
6W - 2L
1,713 SR
Queue Stats
305W - 287L
1,537 Elo+
Party 1
Da Ji
Da Ji
pixietry
Da Ji
Level 32
God Stats
2W - 0L
1,381 SR
Queue Stats
12W - 9L
1,661 Elo+
Solo
Janus
Janus
rspectrum
Janus
Level 108
God Stats
3W - 5L
1,417 SR
Queue Stats
123W - 128L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,758
388
4,457
12,945
8,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
RareNPC
Mulan
15
3 / 9 / 2
9,338
467
8,285
15,510
12,456
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Slippy626
Artemis
15
3 / 5 / 4
9,478
474
7,769
13,528
5,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
coinraptor
Cliodhna
16
12 / 7 / 5
10,811
541
22,438
18,972
7,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
15
1 / 9 / 8
9,961
498
10,838
13,565
4,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
1 / 3 / 6
9,338
467
6,330
19,998
10,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
7 / 4 / 2
10,627
531
12,709
12,967
4,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
18 / 5 / 4
12,687
634
28,613
22,127
9,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
pixietry
Da Ji
16
4 / 4 / 4
10,118
506
10,308
16,013
7,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
rspectrum
Janus
15
3 / 4 / 5
10,039
502
3,269
11,142
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
54
20
Kills
33
33
Deaths
20
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
3
6
1.33
L
1
3
1
0.5
W
7
4
2
2
L
Mulan
RareNPC
Mulan
3
9
2
0.44
L
Artemis
Slippy626
Artemis
3
5
4
1
L
Cliodhna
coinraptor
Cliodhna
12
7
5
2.07
W
18
5
4
4
W
Da Ji
pixietry
Da Ji
4
4
4
1.5
W
Janus
rspectrum
Janus
3
4
5
1.38
L
Thoth
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,787
Damage
61,229
74,520
Taken
82,247
37,651
Mitigated
34,368
10,888
Healing
22,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,330
2,129
0
3,359
19,998
10,251
0
3,177
16,795
0
32,664
L
4,457
789
1,465
1,853
12,945
8,365
0
3,052
9,893
18,469
0
W
12,709
5,399
0
179
12,967
4,563
264
2,267
10,650
0
75,658
L
Mulan
RareNPC
Mulan
8,285
1,325
0
908
15,510
12,456
0
10,590
4,920
0
38,668
L
Artemis
Slippy626
Artemis
7,769
3,985
0
1,009
13,528
5,016
54
1,700
11,828
0
50,112
L
Cliodhna
coinraptor
Cliodhna
22,438
4,676
0
4,563
18,972
7,033
0
6,529
12,443
0
62,827
W
28,613
12,776
0
11,633
22,127
9,307
4,497
4,612
17,173
86,137
8,811
W
Da Ji
pixietry
Da Ji
10,308
1,806
0
5,846
16,013
7,162
0
2,081
13,852
0
75,646
W
Janus
rspectrum
Janus
3,269
692
0
1,160
11,142
3,085
469
2,539
8,371
58,987
0
L
Thoth
10,838
160
0
1,090
13,565
4,781
424
7,560
6,005
53,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,346
Gold Earned
52,809
390
Minions Killed
509
0
Camps Cleared
0
1,708,508
Distance Traveled
1,907,430
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,338
467
43
2
0
403,669
4
L
Khepri
7,758
388
18
1
0
366,313
11
W
Skadi
10,627
531
122
6
0
381,689
4
L
Mulan
9,338
467
85
4
0
284,450
3
L
Artemis
9,478
474
89
4
0
323,354
0
L
Cliodhna
10,811
541
88
4
0
378,478
3
W
Sol
12,687
634
140
7
0
326,952
1
W
Da Ji
10,118
506
95
5
0
399,154
2
W
Janus
10,039
502
109
5
0
395,966
1
L
Thoth
9,961
498
110
6
0
355,913
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role