Player Matchup

Ra
Ra
RiceeeyJ
Ra
Level 104
God Stats
2W - 3L
1,361 SR
Queue Stats
183W - 196L
1,587 Elo+
Party 2
Chernobog
Chernobog
Riftical
Chernobog
Level 119
God Stats
2W - 3L
1,508 SR
Queue Stats
345W - 346L
1,580 Elo+
Party 2
Odin
Odin
Uchiha EXT
Odin
Level 78
God Stats
2W - 1L
1,671 SR
Queue Stats
126W - 169L
1,469 Elo+
Party 2
Amaterasu
Amaterasu
vKakarot IQ
Amaterasu
Level 93
God Stats
13W - 15L
1,097 SR
Queue Stats
152W - 175L
1,456 Elo+
Party 2
Cliodhna
Cliodhna
yippie314
Cliodhna
Level 155
God Stats
2W - 4L
1,536 SR
Queue Stats
60W - 62L
1,518 Elo+
Party 2
Team Averages
Level 110
1,435 SR
1,522 Elo+

VS

Team Averages
Level 122
1,594 SR
1,569 Elo+
Osiris
Osiris
AppleStrufel
Osiris
Level 127
God Stats
4W - 1L
1,985 SR
Queue Stats
119W - 92L
1,636 Elo+
Party 1
Hera
Hera
Awells33
Hera
Level 138
God Stats
0W - 2L
1,318 SR
Queue Stats
62W - 50L
1,570 Elo+
Party 1
Charybdis
Charybdis
Death Operative
Charybdis
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,558 Elo+
Party 1
Fenrir
Fenrir
V5-ReckIess
Fenrir
Level 160
God Stats
15W - 12L
1,570 SR
Queue Stats
240W - 239L
1,469 Elo+
Solo
Yemoja
Yemoja
temp-946987
Yemoja
Level 73
God Stats
2W - 4L
1,597 SR
Queue Stats
178W - 171L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 7
12,036
633
13,803
11,153
5,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
Riftical
Chernobog
17
12 / 3 / 9
11,413
601
12,332
13,121
5,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 2 / 9
8,222
433
6,317
17,183
16,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
vKakarot IQ
Amaterasu
18
6 / 4 / 5
10,949
576
10,394
15,203
16,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cliodhna
yippie314
Cliodhna
17
6 / 5 / 14
10,831
570
10,916
16,323
6,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
5 / 9 / 5
9,997
526
12,401
16,603
11,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
15
5 / 8 / 1
10,021
527
10,208
12,599
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Death Operative
Charybdis
12
0 / 9 / 2
7,582
399
6,949
11,862
2,684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
12
3 / 4 / 0
8,342
439
6,506
14,927
7,438
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
12
2 / 5 / 1
8,118
427
6,381
14,185
10,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
24
35
Kills
15
15
Deaths
35
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
5
9
5
0.83
L
Hera
5
8
1
0.69
L
Charybdis
Death Operative
Charybdis
0
9
2
0.11
W
9
1
7
12.5
W
Chernobog
Riftical
Chernobog
12
3
9
5.5
W
2
2
9
3.25
L
Fenrir
3
4
0
0.75
L
Yemoja
2
5
1
0.5
W
Amaterasu
vKakarot IQ
Amaterasu
6
4
5
2.13
W
Cliodhna
yippie314
Cliodhna
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,762
Damage
42,445
72,983
Taken
70,176
51,193
Mitigated
35,890
28,814
Healing
12,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
12,401
5,695
0
2,697
16,603
11,229
1,606
4,994
11,270
0
69,859
L
Hera
10,208
2,672
0
1,046
12,599
3,927
63
4,437
7,803
61,627
0
L
Charybdis
Death Operative
Charybdis
6,949
4,136
0
1,118
11,862
2,684
0
576
10,824
0
42,632
W
13,803
1,472
4,565
6,512
11,153
5,157
361
4,738
6,307
92,624
0
W
Chernobog
Riftical
Chernobog
12,332
7,649
0
3,611
13,121
5,685
2,250
3,024
10,049
0
79,964
W
6,317
943
523
2,846
17,183
16,698
81
4,483
12,588
3,448
19,571
L
Fenrir
6,506
1,434
0
5,030
14,927
7,438
0
1,411
13,340
1,002
36,064
L
Yemoja
6,381
474
309
1,995
14,185
10,612
0
4,371
9,414
34,070
0
W
Amaterasu
vKakarot IQ
Amaterasu
10,394
3,571
0
5,358
15,203
16,664
649
201
15,002
15,308
50,103
W
Cliodhna
yippie314
Cliodhna
10,916
1,775
0
5,399
16,323
6,989
275
4,148
12,077
0
62,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,451
Gold Earned
44,060
552
Minions Killed
470
0
Camps Cleared
0
1,862,822
Distance Traveled
1,527,235
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,997
526
112
6
0
376,052
4
L
Hera
10,021
527
131
7
0
319,266
1
L
Charybdis
7,582
399
84
4
0
305,034
7
W
Ra
12,036
633
170
9
0
381,769
7
W
Chernobog
11,413
601
129
7
0
370,793
4
W
Odin
8,222
433
37
2
0
360,378
4
L
Fenrir
8,342
439
78
4
0
203,633
1
L
Yemoja
8,118
427
65
3
0
323,250
4
W
Amaterasu
10,949
576
119
6
0
375,204
1
W
Cliodhna
10,831
570
97
5
0
374,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role