Player Matchup

Neith
Neith
ConexxionLost
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 69L
1,385 Elo+
Party 1
Ymir
Ymir
IvelGarur
Ymir
Level 15
God Stats
3W - 3L
1,363 SR
Queue Stats
70W - 60L
1,552 Elo+
Solo
Persephone
Persephone
Ronalds1
Persephone
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 49L
1,353 Elo+
Party 1
Anubis
Anubis
VirusDoctor
Anubis
Level 28
God Stats
14W - 37L
1,195 SR
Queue Stats
135W - 198L
1,267 Elo+
Party 1
Ullr
Ullr
pilantrahonesto
Ullr
Level 27
God Stats
5W - 5L
1,769 SR
Queue Stats
133W - 158L
1,461 Elo+
Solo
Team Averages
Level 22
1,465 SR
1,404 Elo+

VS

Team Averages
Level 16
1,443 SR
1,470 Elo+
Tyr
Tyr
AaronGoodMan
Tyr
Level 17
God Stats
9W - 9L
1,570 SR
Queue Stats
68W - 61L
1,478 Elo+
Solo
Fenrir
Fenrir
TeGorrean
Fenrir
Level 12
God Stats
2W - 3L
1,341 SR
Queue Stats
11W - 12L
1,572 Elo+
Solo
Xing Tian
Xing Tian
marioalarcao
Xing Tian
Level 25
God Stats
4W - 1L
1,620 SR
Queue Stats
31W - 67L
1,235 Elo+
Solo
Janus
Janus
xEnzoCB
Janus
Level 8
God Stats
3W - 4L
1,264 SR
Queue Stats
18W - 18L
1,510 Elo+
Solo
Hachiman
Hachiman
кєуℓα
Hachiman
Level 18
God Stats
11W - 8L
1,422 SR
Queue Stats
82W - 58L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 2
9,474
351
7,315
19,104
6,724
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
16
3 / 8 / 2
12,192
452
8,222
19,151
29,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Persephone
Ronalds1
Persephone
13
1 / 11 / 0
9,587
355
13,318
16,273
4,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
16
2 / 10 / 1
10,881
403
13,121
20,837
10,001
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

3
0 / 2 / 0
6,824
253
381
1,953
193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 9
15,133
560
16,374
25,811
32,682
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
TeGorrean
Fenrir
20
13 / 3 / 8
14,565
539
11,218
19,975
11,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
marioalarcao
Xing Tian
18
1 / 1 / 20
13,026
482
4,631
22,012
21,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
xEnzoCB
Janus
19
5 / 0 / 10
13,665
506
13,479
9,046
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
кєуℓα
Hachiman
20
14 / 2 / 5
16,676
618
16,531
19,105
8,311
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
96
6
Kills
44
43
Deaths
6
5
Assists
52
Player
Kills
Deaths
Assists
KDA
W
11
0
9
15.5
L
0
12
2
0.08
L
Ymir
3
8
2
0.5
L
Persephone
Ronalds1
Persephone
1
11
0
0.09
W
Fenrir
TeGorrean
Fenrir
13
3
8
5.67
L
Anubis
2
10
1
0.25
W
Xing Tian
marioalarcao
Xing Tian
1
1
20
11
L
0
2
0
0
W
Janus
xEnzoCB
Janus
5
0
10
10
W
Hachiman
кєуℓα
Hachiman
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,357
Damage
62,233
77,318
Taken
95,949
51,429
Mitigated
77,655
11,755
Healing
32,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,374
2,391
0
11,616
25,811
32,682
929
9,429
16,158
0
123,240
L
7,315
2,457
0
3,692
19,104
6,724
407
1,575
17,529
0
61,541
L
Ymir
8,222
650
0
422
19,151
29,538
50
5,824
13,327
38,929
0
L
Persephone
Ronalds1
Persephone
13,318
1,942
51
1,830
16,273
4,973
763
4,409
11,853
42,964
0
W
Fenrir
TeGorrean
Fenrir
11,218
2,170
0
6,438
19,975
11,739
1,699
6,458
13,393
0
94,370
L
Anubis
13,121
796
0
5,436
20,837
10,001
267
6,301
14,536
60,521
0
W
Xing Tian
marioalarcao
Xing Tian
4,631
702
0
5,947
22,012
21,365
711
9,692
12,106
28,591
0
L
381
198
0
324
1,953
193
0
0
1,953
0
2,623
W
Janus
xEnzoCB
Janus
13,479
557
0
935
9,046
3,558
3,675
2,812
6,130
92,378
0
W
Hachiman
кєуℓα
Hachiman
16,531
7,288
0
7,743
19,105
8,311
7,281
5,496
13,332
0
179,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,958
Gold Earned
73,065
336
Minions Killed
766
0
Camps Cleared
0
1,535,662
Distance Traveled
2,561,588
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,133
560
194
7
0
594,185
1
L
Neith
9,474
351
100
4
0
394,812
1
L
Ymir
12,192
452
51
2
0
388,856
2
L
Persephone
9,587
355
81
3
0
365,120
0
W
Fenrir
14,565
539
136
5
0
482,143
2
L
Anubis
10,881
403
96
4
0
361,213
0
W
Xing Tian
13,026
482
27
1
0
483,620
12
L
Ullr
6,824
253
8
0
0
25,661
0
W
Janus
13,665
506
158
6
0
455,247
2
W
Hachiman
16,676
618
251
9
0
546,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role