Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
BeefPetroleum
Geb
Level 57
God Stats
2W - 2L
1,558 SR
Queue Stats
45W - 39L
1,592 Elo+
Party 2
Ymir
Ymir
DonkeyKongSuh
Ymir
Level 69
God Stats
2W - 1L
1,654 SR
Queue Stats
65W - 49L
1,626 Elo+
Party 2
Anhur
Anhur
ethаn
Anhur
Level 49
God Stats
3W - 0L
1,650 SR
Queue Stats
104W - 83L
1,633 Elo+
Party 3
Xing Tian
Xing Tian
ghosted42
Xing Tian
Level 64
God Stats
1W - 1L
1,484 SR
Queue Stats
58W - 49L
1,588 Elo+
Party 2
Team Averages
Level 79
1,569 SR
1,588 Elo+

VS

Team Averages
Level 68
1,487 SR
1,585 Elo+
Ra
Ra
Flyingthong
Ra
Level 18
God Stats
2W - 1L
1,654 SR
Queue Stats
2W - 3L
1,598 Elo+
Party 1
Bacchus
Bacchus
UWWWWWWWWWWWWWWU
Bacchus
Level 157
God Stats
0W - 1L
1,487 SR
Queue Stats
3W - 4L
1,532 Elo+
Party 1
Discordia
Discordia
dadgamer
Discordia
Level 40
God Stats
0W - 1L
1,293 SR
Queue Stats
2W - 3L
1,598 Elo+
Party 1
Medusa
Medusa
malberry
Medusa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,598 Elo+
Party 1
Amaterasu
Amaterasu
ragingbrett
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 2 / 13
9,252
841
11,197
6,500
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 0 / 12
9,421
856
6,369
10,528
6,836
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 11
9,187
835
10,180
10,239
8,007
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
ethаn
Anhur
17
11 / 2 / 7
11,048
1,004
13,623
10,258
4,086
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
ghosted42
Xing Tian
15
5 / 1 / 14
9,879
898
4,647
10,109
11,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
6,698
609
4,834
7,636
2,384
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 7 / 1
8,342
758
9,597
15,953
14,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
dadgamer
Discordia
10
0 / 8 / 2
6,227
566
3,449
7,870
2,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
malberry
Medusa
15
1 / 2 / 3
8,190
745
6,078
7,792
2,884
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
ragingbrett
Amaterasu
11
0 / 8 / 3
6,487
590
5,875
12,887
9,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
16
30
Kills
5
6
Deaths
30
57
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
2
13
5.25
W
5
0
12
11
W
5
1
11
10.5
L
0
5
2
0.2
L
4
7
1
0.64
L
Discordia
dadgamer
Discordia
0
8
2
0.13
W
Anhur
ethаn
Anhur
11
2
7
7.25
W
Xing Tian
ghosted42
Xing Tian
5
1
14
12
L
Medusa
malberry
Medusa
1
2
3
1.25
L
Amaterasu
ragingbrett
Amaterasu
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,016
Damage
29,833
47,634
Taken
52,138
33,093
Mitigated
31,702
5,431
Healing
6,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,197
1,313
0
770
6,500
2,254
647
3,597
2,557
31,430
0
W
6,369
1,279
0
560
10,528
6,836
0
3,187
7,114
23,429
0
W
10,180
1,912
0
0
10,239
8,007
0
2,994
6,932
23,473
0
L
4,834
486
586
675
7,636
2,384
1
5,912
1,724
18,240
0
L
9,597
1,084
0
1,462
15,953
14,778
0
8,314
7,639
15,526
0
L
Discordia
dadgamer
Discordia
3,449
159
0
374
7,870
2,643
0
6,406
1,464
11,497
0
W
Anhur
ethаn
Anhur
13,623
8,416
0
3,202
10,258
4,086
3,307
3,568
6,131
0
44,750
W
Xing Tian
ghosted42
Xing Tian
4,647
356
0
899
10,109
11,910
578
3,553
6,212
13,062
0
L
Medusa
malberry
Medusa
6,078
2,498
0
1,736
7,792
2,884
0
5,523
2,269
0
32,602
L
Amaterasu
ragingbrett
Amaterasu
5,875
2,137
0
1,345
12,887
9,013
0
6,595
6,292
0
8,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,787
Gold Earned
35,944
232
Minions Killed
164
10
Camps Cleared
4
998,176
Distance Traveled
835,721
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,252
841
49
4
1
216,934
3
W
Geb
9,421
856
45
4
0
204,702
2
W
Ymir
9,187
835
39
4
2
194,690
1
L
Ra
6,698
609
43
4
0
162,159
0
L
Bacchus
8,342
758
23
2
0
180,562
4
L
Discordia
6,227
566
12
1
0
156,686
0
W
Anhur
11,048
1,004
85
8
7
176,740
0
W
Xing Tian
9,879
898
14
1
0
205,110
1
L
Medusa
8,190
745
72
7
4
198,715
0
L
Amaterasu
6,487
590
14
1
0
137,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role