Player Matchup

Nox
Nox
Groundpounder40
Nox
Level 47
God Stats
5W - 4L
1,625 SR
Queue Stats
74W - 54L
1,619 Elo+
Party 2
Chaac
Chaac
Quria
Chaac
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 64L
1,621 Elo+
Party 2
Tsukuyomi
Tsukuyomi
packagedmomo
Tsukuyomi
Level 138
God Stats
10W - 9L
1,503 SR
Queue Stats
398W - 352L
1,530 Elo+
Party 2
Team Averages
Level 72
1,543 SR
1,590 Elo+

VS

Team Averages
Level 95
1,914 SR
1,934 Elo+
Kukulkan
Kukulkan
CamelGunner
Kukulkan
Level 124
God Stats
7W - 3L
1,867 SR
Queue Stats
426W - 140L
1,880 Elo+
Party 1
Neith
Neith
FinityBB
Neith
Level 7
God Stats
15W - 4L
2,015 SR
Queue Stats
20W - 5L
2,000 Elo+
Party 1
Artio
Artio
FullMetalJackie
Artio
Level 155
God Stats
97W - 23L
1,861 SR
Queue Stats
915W - 277L
1,922 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 3
13,808
628
16,211
15,407
6,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Quria
Chaac
18
3 / 5 / 7
14,538
661
22,556
25,590
32,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
packagedmomo
Tsukuyomi
18
4 / 7 / 5
14,254
648
14,200
20,081
7,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CamelGunner
Kukulkan
18
8 / 6 / 6
14,092
641
19,600
16,685
7,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
FinityBB
Neith
15
2 / 5 / 9
12,808
582
8,454
14,657
4,836
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
8 / 2 / 9
14,605
664
20,706
27,617
37,663
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
13
Kills
18
19
Deaths
13
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CamelGunner
Kukulkan
8
6
6
1.83
L
Neith
FinityBB
Neith
2
5
9
1.3
L
8
2
9
6.25
W
6
7
3
1.07
W
Chaac
Quria
Chaac
3
5
7
1.3
W
Tsukuyomi
packagedmomo
Tsukuyomi
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,967
Damage
48,760
61,078
Taken
58,959
45,312
Mitigated
49,574
17,117
Healing
12,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CamelGunner
Kukulkan
19,600
2,076
0
839
16,685
7,075
992
3,745
12,856
64,692
0
L
Neith
FinityBB
Neith
8,454
3,039
0
1,823
14,657
4,836
0
4,887
9,546
0
26,291
L
20,706
1,928
478
9,127
27,617
37,663
460
7,155
19,869
50,757
0
W
16,211
1,083
0
1,587
15,407
6,121
983
11,541
3,866
48,737
0
W
Chaac
Quria
Chaac
22,556
7,588
0
10,032
25,590
32,032
565
15,972
9,618
0
61,966
W
Tsukuyomi
packagedmomo
Tsukuyomi
14,200
5,131
0
5,498
20,081
7,159
644
13,181
6,900
0
56,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,600
Gold Earned
41,505
250
Minions Killed
197
9
Camps Cleared
7
1,105,255
Distance Traveled
1,128,037
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,092
641
108
5
3
376,051
3
L
Neith
12,808
582
37
2
2
356,931
6
L
Artio
14,605
664
52
2
2
395,055
7
W
Nox
13,808
628
78
4
3
343,738
4
W
Chaac
14,538
661
84
4
4
383,896
3
W
Tsukuyomi
14,254
648
88
4
2
377,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role