Player Matchup

Chiron
Chiron
LabelSlays
Chiron
Level 131
God Stats
5W - 7L
1,500 SR
Queue Stats
402W - 352L
1,482 Elo+
Party 2
Charybdis
Charybdis
NotSnak
Charybdis
Level 129
God Stats
5W - 14L
1,374 SR
Queue Stats
349W - 297L
1,541 Elo+
Party 2
Cupid
Cupid
Too Blissful
Cupid
Level 39
God Stats
0W - 2L
1,296 SR
Queue Stats
42W - 40L
1,483 Elo+
Party 2
Merlin
Merlin
Xasanak
Merlin
Level 119
God Stats
3W - 4L
1,356 SR
Queue Stats
118W - 134L
1,432 Elo+
Solo
Loki
Loki
xSedah
Loki
Level 155
God Stats
0W - 1L
1,468 SR
Queue Stats
55W - 48L
1,586 Elo+
Solo
Team Averages
Level 115
1,399 SR
1,505 Elo+

VS

Team Averages
Level 114
1,657 SR
1,597 Elo+
Chiron
Chiron
A Sadistic Crab
Chiron
Level 126
God Stats
19W - 10L
1,651 SR
Queue Stats
435W - 391L
1,534 Elo+
Solo
Olorun
Olorun
Bossanova51
Olorun
Level 137
God Stats
4W - 3L
1,497 SR
Queue Stats
329W - 314L
1,507 Elo+
Solo
Tiamat
Tiamat
Don Gibbyy
Tiamat
Level 29
God Stats
2W - 0L
2,016 SR
Queue Stats
13W - 6L
1,645 Elo+
Party 1
Sun Wukong
Sun Wukong
Norasuko
Sun Wukong
Level 146
God Stats
3W - 6L
1,482 SR
Queue Stats
205W - 154L
1,630 Elo+
Party 1
Xbalanque
Xbalanque
xDRAZAx
Xbalanque
Level 131
God Stats
1W - 2L
1,638 SR
Queue Stats
92W - 47L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
LabelSlays
Chiron
20
8 / 9 / 19
15,480
774
21,958
24,113
10,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
NotSnak
Charybdis
20
13 / 6 / 9
16,164
808
33,848
24,581
9,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
0 / 6 / 16
13,505
675
9,457
16,806
6,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Xasanak
Merlin
20
5 / 10 / 9
14,210
711
23,636
18,356
7,163
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
xSedah
Loki
17
2 / 7 / 11
11,827
591
7,242
13,028
4,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 13
13,916
696
25,350
27,136
20,787
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
20
1 / 5 / 11
12,423
621
8,878
19,662
9,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Don Gibbyy
Tiamat
20
6 / 5 / 18
14,967
748
19,776
21,649
12,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
Norasuko
Sun Wukong
20
13 / 5 / 6
15,486
774
17,339
24,450
37,808
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
xDRAZAx
Xbalanque
20
9 / 7 / 12
14,049
702
19,014
22,859
10,243
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
98
28
Kills
38
38
Deaths
29
64
Assists
60
Player
Kills
Deaths
Assists
KDA
W
9
7
13
2.21
W
Olorun
1
5
11
1.3
W
Tiamat
Don Gibbyy
Tiamat
6
5
18
3
L
Chiron
LabelSlays
Chiron
8
9
19
1.94
W
Sun Wukong
Norasuko
Sun Wukong
13
5
6
3.2
L
Charybdis
NotSnak
Charybdis
13
6
9
2.92
L
0
6
16
1.33
L
Merlin
Xasanak
Merlin
5
10
9
0.95
W
Xbalanque
xDRAZAx
Xbalanque
9
7
12
2.14
L
Loki
xSedah
Loki
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,141
Damage
90,357
96,884
Taken
115,756
38,648
Mitigated
90,664
30,819
Healing
51,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,350
3,134
5,148
8,761
27,136
20,787
735
6,386
20,750
0
41,087
W
Olorun
8,878
5,145
6,179
6,168
19,662
9,165
2,767
2,618
17,044
31,128
0
W
Tiamat
Don Gibbyy
Tiamat
19,776
1,508
2,038
8,294
21,649
12,661
706
5,847
15,802
51,187
0
L
Chiron
LabelSlays
Chiron
21,958
7,286
2,494
6,726
24,113
10,162
2,714
7,965
15,908
0
52,854
W
Sun Wukong
Norasuko
Sun Wukong
17,339
2,709
2,798
5,828
24,450
37,808
309
3,511
20,939
0
37,299
L
Charybdis
NotSnak
Charybdis
33,848
16,823
330
6,421
24,581
9,926
2,339
10,031
14,108
0
61,720
L
9,457
1,875
5,745
3,535
16,806
6,726
592
3,922
12,553
0
36,325
L
Merlin
Xasanak
Merlin
23,636
155
1,476
2,142
18,356
7,163
0
3,194
14,691
47,043
0
W
Xbalanque
xDRAZAx
Xbalanque
19,014
10,308
1,347
4,907
22,859
10,243
2,893
5,274
17,585
0
42,255
L
Loki
xSedah
Loki
7,242
490
501
1,449
13,028
4,671
102
3,542
9,339
0
13,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,186
Gold Earned
70,841
254
Minions Killed
224
0
Camps Cleared
0
1,678,373
Distance Traveled
1,858,161
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,916
696
48
2
0
361,885
0
W
Olorun
12,423
621
38
2
0
366,172
0
W
Tiamat
14,967
748
61
3
0
412,240
2
L
Chiron
15,480
774
73
4
0
275,511
0
W
Sun Wukong
15,486
774
33
2
0
369,251
0
L
Charybdis
16,164
808
64
3
0
347,748
1
L
Cupid
13,505
675
47
2
0
405,244
2
L
Merlin
14,210
711
58
3
0
327,433
1
W
Xbalanque
14,049
702
44
2
0
348,613
0
L
Loki
11,827
591
12
1
0
322,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role