Player Matchup

Jormungandr
Jormungandr
Aklak907
Jormungandr
Level 106
God Stats
2W - 4L
1,257 SR
Queue Stats
193W - 194L
1,506 Elo+
Party 3
Cthulhu
Cthulhu
FrankyDeluxe420
Cthulhu
Level 53
God Stats
0W - 3L
1,435 SR
Queue Stats
67W - 70L
1,457 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Jurvssic
Cu Chulainn
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Plat x OC
Gilgamesh
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Steady Sways
Ah Muzen Cab
Level 128
God Stats
1W - 4L
1,635 SR
Queue Stats
162W - 155L
1,502 Elo+
Party 3
Team Averages
Level 97
1,466 SR
1,493 Elo+

VS

Team Averages
Level 88
1,440 SR
1,437 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
KRwN_APOCALIPTIC
Amaterasu
Level 69
God Stats
3W - 5L
1,334 SR
Queue Stats
401W - 463L
1,375 Elo+
Party 1
Janus
Janus
KRwN_Raider24
Janus
Level 83
God Stats
5W - 3L
1,461 SR
Queue Stats
251W - 322L
1,388 Elo+
Party 1
Bellona
Bellona
KRwN_iTACHi
Bellona
Level 107
God Stats
4W - 8L
1,404 SR
Queue Stats
578W - 677L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aklak907
Jormungandr
14
2 / 5 / 5
7,386
739
8,567
13,294
13,402
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 4 / 6
7,990
799
10,752
14,279
11,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Jurvssic
Cu Chulainn
13
1 / 6 / 4
7,548
755
9,711
12,938
8,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Plat x OC
Gilgamesh
14
4 / 3 / 5
8,224
822
5,587
11,463
7,742
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Steady Sways
Ah Muzen Cab
14
2 / 4 / 7
7,564
756
8,642
8,008
3,408
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
8 / 4 / 10
9,831
983
20,544
9,751
4,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
 
Merlin
15
3 / 2 / 11
8,787
879
10,385
5,484
2,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
16
1 / 1 / 17
8,695
870
4,480
20,914
11,394
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 3 / 13
7,897
790
8,470
4,811
1,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
KRwN_iTACHi
Bellona
17
10 / 2 / 4
9,768
977
10,036
13,618
10,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
77
11
Kills
22
22
Deaths
12
27
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
8
4
10
3.25
W
Merlin
 
Merlin
3
2
11
4.25
L
Jormungandr
Aklak907
Jormungandr
2
5
5
0.9
L
2
4
6
1.25
L
Cu Chulainn
Jurvssic
Cu Chulainn
1
6
4
0.5
W
Amaterasu
1
1
17
9.5
W
0
3
13
2.17
W
Bellona
KRwN_iTACHi
Bellona
10
2
4
6
L
Gilgamesh
Plat x OC
Gilgamesh
4
3
5
2.17
L
Ah Muzen Cab
Steady Sways
Ah Muzen Cab
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,259
Damage
53,915
59,982
Taken
54,578
44,493
Mitigated
30,355
16,582
Healing
28,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
20,544
9,903
1,439
3,604
9,751
4,905
1,253
3,407
6,107
0
33,902
W
Merlin
 
Merlin
10,385
305
1,330
1,342
5,484
2,183
581
2,300
3,098
23,213
0
L
Jormungandr
Aklak907
Jormungandr
8,567
1,726
889
1,130
13,294
13,402
0
5,003
8,153
16,238
0
L
10,752
283
1,897
3,789
14,279
11,178
0
4,150
9,927
16,788
0
L
Cu Chulainn
Jurvssic
Cu Chulainn
9,711
2,414
97
2,073
12,938
8,763
0
3,393
9,267
0
15,019
W
Amaterasu
4,480
1,743
996
11,029
20,914
11,394
546
7,751
12,775
0
9,057
W
8,470
612
854
273
4,811
1,521
578
626
4,137
18,937
0
W
Bellona
KRwN_iTACHi
Bellona
10,036
996
1,946
6,028
13,618
10,352
754
4,229
9,142
0
16,906
L
Gilgamesh
Plat x OC
Gilgamesh
5,587
1,254
1,405
2,263
11,463
7,742
0
3,071
8,307
0
9,271
L
Ah Muzen Cab
Steady Sways
Ah Muzen Cab
8,642
2,720
1,391
1,648
8,008
3,408
0
3,238
4,624
0
19,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,712
Gold Earned
44,978
104
Minions Killed
123
0
Camps Cleared
0
862,842
Distance Traveled
979,245
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,831
983
32
3
0
163,572
0
W
Merlin
8,787
879
38
4
0
200,767
1
L
Jormungandr
7,386
739
21
2
0
164,906
0
L
Cthulhu
7,990
799
23
2
0
185,094
0
L
Cu Chulainn
7,548
755
10
1
0
173,244
0
W
Amaterasu
8,695
870
11
1
0
224,123
0
W
Janus
7,897
790
28
3
0
180,904
0
W
Bellona
9,768
977
14
1
0
209,879
0
L
Gilgamesh
8,224
822
15
2
0
177,304
0
L
Ah Muzen Cab
7,564
756
35
4
0
162,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role