Player Matchup

Chronos
Chronos
Silver III
BigDaddyH20Mans
Chronos
Silver III
Level 89
God Stats
3W - 6L
1,352 SR
Queue Stats
39W - 49L
975 MMR
Solo
Nike
Nike
Silver III
CARL_WEST_AUKZ
Nike
Silver III
Level 153
God Stats
49W - 38L
1,592 SR
Queue Stats
516W - 572L
725 MMR
Solo
Heimdallr
Heimdallr
Bronze III
FaZ_Atv
Heimdallr
Bronze III
Level 83
God Stats
0W - 1L
1,496 SR
Queue Stats
2W - 8L
1,203 MMR
Solo
Chang'e
Chang'e
Bronze I
Qayin
Chang'e
Bronze I
Level 158
God Stats
14W - 34L
1,371 SR
Queue Stats
746W - 767L
359 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver V
triwolf35
Morgan Le Fay
Silver V
Level 101
God Stats
0W - 1L
1,354 SR
Queue Stats
21W - 48L
374 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,433 SR
727 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,609 SR
737 MMR
Athena
Athena
Silver III
HEY CATCH
Athena
Silver III
Level 85
God Stats
4W - 3L
1,480 SR
Queue Stats
81W - 75L
1,030 MMR
Party 1
Chiron
Chiron
Gold V
Satans Shark
Chiron
Gold V
Level 117
God Stats
4W - 5L
1,677 SR
Queue Stats
68W - 52L
1,464 MMR
Party 1
Osiris
Osiris
Silver III
SwaggySteve22
Osiris
Silver III
Level 127
God Stats
5W - 4L
1,478 SR
Queue Stats
66W - 80L
849 MMR
Solo
Hera
Hera
Bronze I
VernonHos
Hera
Bronze I
Level 121
God Stats
11W - 9L
1,539 SR
Queue Stats
184W - 214L
324 MMR
Solo
Sylvanus
Sylvanus
Bronze III
youngpatel
Sylvanus
Bronze III
Level 109
God Stats
5W - 1L
1,873 SR
Queue Stats
79W - 108L
19 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 1
12,731
509
18,180
29,949
10,941
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 3 / 5
10,795
432
13,889
20,616
16,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
FaZ_Atv
Heimdallr
17
1 / 7 / 4
11,060
442
12,747
20,217
6,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
Qayin
Chang'e
17
1 / 3 / 2
10,356
414
13,562
15,915
5,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
triwolf35
Morgan Le Fay
16
3 / 9 / 3
10,388
416
10,635
19,071
6,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
DanzaburouGilgameshAwilixCthulhuChaac

VS

Bans
PeleYmirTiamatTyrAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
HEY CATCH
Athena
19
4 / 2 / 18
13,467
539
13,816
28,901
40,436
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chiron
20
13 / 1 / 4
14,913
597
24,526
18,608
9,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 4 / 10
13,465
539
11,678
26,430
25,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hera
20
6 / 4 / 6
13,755
550
15,773
17,047
7,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
youngpatel
Sylvanus
19
2 / 2 / 10
12,462
498
7,967
21,780
17,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
78
13
Kills
30
30
Deaths
13
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
6
8
1
0.81
L
2
3
5
1.5
L
Heimdallr
FaZ_Atv
Heimdallr
1
7
4
0.43
W
Athena
HEY CATCH
Athena
4
2
18
6.5
L
Chang'e
Qayin
Chang'e
1
3
2
0.67
W
Chiron
13
1
4
15
W
5
4
10
2.5
W
Hera
6
4
6
2.25
L
Morgan Le Fay
triwolf35
Morgan Le Fay
3
9
3
0.5
W
Sylvanus
youngpatel
Sylvanus
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,013
Damage
73,760
105,768
Taken
112,766
46,042
Mitigated
101,219
28,693
Healing
51,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,180
6,738
0
9,076
29,949
10,941
1,229
12,721
17,228
100,489
0
L
13,889
981
0
5,506
20,616
16,769
408
6,515
14,101
16,772
55,974
L
Heimdallr
FaZ_Atv
Heimdallr
12,747
4,498
0
1,618
20,217
6,583
1,351
4,956
15,261
0
83,800
W
Athena
HEY CATCH
Athena
13,816
3,101
0
4,832
28,901
40,436
526
10,499
17,587
44,148
0
L
Chang'e
Qayin
Chang'e
13,562
285
1,428
7,088
15,915
5,113
640
5,997
9,918
60,391
0
W
Chiron
24,526
15,642
2,467
9,933
18,608
9,069
3,607
4,261
13,987
0
147,381
W
11,678
5,047
0
11,361
26,430
25,840
2,870
12,528
13,641
0
92,460
W
Hera
15,773
3,365
0
6,971
17,047
7,967
2,374
11,398
5,504
93,003
0
L
Morgan Le Fay
triwolf35
Morgan Le Fay
10,635
773
0
3,977
19,071
6,636
0
7,576
11,495
67,776
0
W
Sylvanus
youngpatel
Sylvanus
7,967
1,370
5,901
9,698
21,780
17,907
1,243
12,317
9,372
55,825
12,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,330
Gold Earned
68,062
620
Minions Killed
643
0
Camps Cleared
0
2,192,265
Distance Traveled
2,490,034
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,731
509
152
6
0
431,153
12
L
Nike
10,795
432
113
5
0
458,839
8
L
Heimdallr
11,060
442
142
6
0
445,737
4
W
Athena
13,467
539
58
2
0
510,185
6
L
Chang'e
10,356
414
104
4
0
452,999
3
W
Chiron
14,913
597
198
8
0
526,932
4
W
Osiris
13,465
539
134
5
0
570,823
1
W
Hera
13,755
550
135
5
0
468,195
4
L
Morgan Le Fay
10,388
416
109
4
0
403,537
4
W
Sylvanus
12,462
498
118
5
0
413,899
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role