Player Matchup

Ares
Ares
 
Ares
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Blanko OG
Awilix
Level 105
God Stats
13W - 13L
1,550 SR
Queue Stats
474W - 439L
1,460 Elo+
Party 1
Guan Yu
Guan Yu
Helsinki OG
Guan Yu
Level 104
God Stats
22W - 15L
1,604 SR
Queue Stats
469W - 467L
1,497 Elo+
Party 1
Eset
Eset
Venemous OG
Eset
Level 95
God Stats
6W - 3L
1,717 SR
Queue Stats
318W - 305L
1,496 Elo+
Party 1
Artemis
Artemis
jonasguerrero
Artemis
Level 75
God Stats
16W - 13L
1,596 SR
Queue Stats
275W - 297L
1,491 Elo+
Party 1
Team Averages
Level 96
1,594 SR
1,489 Elo+

VS

Team Averages
Level 144
1,570 SR
1,515 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
 
Susano
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
BuffaloTerror
Aphrodite
Level 155
God Stats
2W - 1L
1,714 SR
Queue Stats
118W - 107L
1,520 Elo+
Party 2
Skadi
Skadi
EvilTiwn
Skadi
Level 124
God Stats
1W - 1L
1,390 SR
Queue Stats
21W - 16L
1,564 Elo+
Solo
Sun Wukong
Sun Wukong
leatherface81
Sun Wukong
Level 145
God Stats
2W - 0L
1,744 SR
Queue Stats
161W - 167L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
1 / 4 / 4
9,157
482
11,386
17,941
14,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
Blanko OG
Awilix
15
7 / 5 / 3
9,589
505
11,054
15,759
5,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
Helsinki OG
Guan Yu
17
1 / 1 / 2
10,328
544
10,759
12,787
13,516
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 10 / 1
8,802
463
10,253
13,702
5,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
14
1 / 7 / 2
8,101
426
9,462
12,748
3,964
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
8 / 1 / 8
11,231
591
11,261
22,223
25,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
 
Susano
17
6 / 3 / 4
10,876
572
9,660
13,305
4,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
BuffaloTerror
Aphrodite
15
4 / 2 / 10
9,647
508
10,683
15,436
6,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Skadi
EvilTiwn
Skadi
17
9 / 5 / 7
11,028
580
16,518
19,302
6,540
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
leatherface81
Sun Wukong
16
0 / 1 / 4
10,121
533
6,130
15,260
12,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
12
Kills
27
27
Deaths
12
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
4
4
0.75
W
Kuzenbo
 
Kuzenbo
8
1
8
12
W
Susano
 
Susano
6
3
4
2.67
L
Awilix
Blanko OG
Awilix
7
5
3
1.7
W
Aphrodite
BuffaloTerror
Aphrodite
4
2
10
4.5
W
Skadi
EvilTiwn
Skadi
9
5
7
2.5
L
Guan Yu
Helsinki OG
Guan Yu
1
1
2
2
L
2
10
1
0.25
L
Artemis
1
7
2
0.29
W
Sun Wukong
leatherface81
Sun Wukong
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,914
Damage
54,252
72,937
Taken
85,526
42,597
Mitigated
55,781
14,682
Healing
41,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
11,386
228
0
5,326
17,941
14,405
0
7,738
10,203
46,279
0
W
Kuzenbo
 
Kuzenbo
11,261
3,002
1,817
4,774
22,223
25,578
794
6,135
16,088
49,765
0
W
Susano
 
Susano
9,660
2,656
0
5,588
13,305
4,814
86
1,650
11,655
0
74,805
L
Awilix
Blanko OG
Awilix
11,054
3,460
0
1,897
15,759
5,283
0
1,446
14,313
0
55,147
W
Aphrodite
BuffaloTerror
Aphrodite
10,683
2,193
9,706
9,067
15,436
6,160
724
4,896
10,540
50,627
0
W
Skadi
EvilTiwn
Skadi
16,518
8,685
0
4,789
19,302
6,540
2,517
8,244
11,058
0
82,696
L
Guan Yu
Helsinki OG
Guan Yu
10,759
739
0
4,754
12,787
13,516
0
526
12,261
12,902
62,847
L
10,253
344
88
1,005
13,702
5,429
0
4,234
9,468
52,290
0
L
Artemis
9,462
4,546
0
1,612
12,748
3,964
0
8,893
3,855
0
52,896
W
Sun Wukong
leatherface81
Sun Wukong
6,130
966
0
5,909
15,260
12,689
0
3,696
11,564
4,923
63,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,977
Gold Earned
52,903
496
Minions Killed
555
0
Camps Cleared
0
1,752,798
Distance Traveled
1,855,125
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,157
482
71
4
0
367,363
5
W
Kuzenbo
11,231
591
66
3
0
373,919
1
W
Susano
10,876
572
120
6
0
405,079
4
L
Awilix
9,589
505
76
4
0
395,399
5
W
Aphrodite
9,647
508
91
5
0
359,994
0
W
Skadi
11,028
580
133
7
0
320,924
0
L
Guan Yu
10,328
544
172
9
0
381,301
2
L
Eset
8,802
463
84
4
0
297,195
5
L
Artemis
8,101
426
93
5
0
311,540
5
W
Sun Wukong
10,121
533
145
8
0
395,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role