Player Matchup

Tsukuyomi
Tsukuyomi
KnownEAGLE1043
Tsukuyomi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 66L
1,389 Elo+
Solo
Baron Samedi
Baron Samedi
ZY-CloutMoney
Baron Samedi
Level 6
God Stats
2W - 8L
1,436 SR
Queue Stats
2W - 11L
1,325 Elo+
Solo
Charybdis
Charybdis
alexsucks32111
Charybdis
Level 27
God Stats
3W - 2L
1,831 SR
Queue Stats
122W - 118L
1,518 Elo+
Solo
Team Averages
Level 33
1,589 SR
1,410 Elo+

VS

Team Averages
Level 64
1,694 SR
1,394 Elo+
Zeus
Zeus
BlasphemousNecro
Zeus
Level 108
God Stats
13W - 22L
1,671 SR
Queue Stats
195W - 300L
1,345 Elo+
Solo
Cthulhu
Cthulhu
Little-Mac_02
Cthulhu
Level 45
God Stats
4W - 4L
1,492 SR
Queue Stats
38W - 29L
1,541 Elo+
Solo
Izanami
Izanami
gonXkillua99202
Izanami
Level 38
God Stats
2W - 0L
1,920 SR
Queue Stats
15W - 22L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KnownEAGLE1043
Tsukuyomi
12
2 / 2 / 2
8,146
627
6,581
10,113
3,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
ZY-CloutMoney
Baron Samedi
10
0 / 8 / 4
7,326
564
3,031
12,400
5,954
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
alexsucks32111
Charybdis
12
4 / 3 / 1
8,314
640
6,777
11,205
3,207
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 2
10,005
770
12,362
5,440
1,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
13
2 / 1 / 10
9,239
711
7,835
10,422
11,206
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
2 / 3 / 9
9,001
692
7,844
7,653
2,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
13
13
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
2
2
5
L
Tsukuyomi
KnownEAGLE1043
Tsukuyomi
2
2
2
1.5
W
Cthulhu
2
1
10
7
L
Baron Samedi
ZY-CloutMoney
Baron Samedi
0
8
4
0.25
L
Charybdis
alexsucks32111
Charybdis
4
3
1
1.5
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,389
Damage
28,041
33,718
Taken
23,515
12,918
Mitigated
15,395
2,744
Healing
9,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,362
1,277
489
1,230
5,440
1,746
226
749
4,691
38,476
0
L
Tsukuyomi
KnownEAGLE1043
Tsukuyomi
6,581
2,166
0
2,023
10,113
3,757
0
6,831
3,282
0
24,206
W
Cthulhu
7,835
150
740
4,709
10,422
11,206
0
1,728
8,272
33,927
0
L
Baron Samedi
ZY-CloutMoney
Baron Samedi
3,031
473
0
400
12,400
5,954
0
7,943
4,457
12,254
0
L
Charybdis
alexsucks32111
Charybdis
6,777
4,265
0
321
11,205
3,207
0
5,883
5,182
0
21,953
W
7,844
5,035
0
1,934
7,653
2,443
1,637
800
6,853
0
32,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,786
Gold Earned
28,245
96
Minions Killed
153
2
Camps Cleared
8
652,878
Distance Traveled
711,646
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,005
770
47
4
3
223,231
4
L
Tsukuyomi
8,146
627
24
2
1
265,890
2
W
Cthulhu
9,239
711
53
4
1
259,197
4
L
Baron Samedi
7,326
564
25
2
1
171,819
1
L
Charybdis
8,314
640
47
4
0
215,169
0
W
Izanami
9,001
692
53
4
4
229,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role