Player Matchup

Cliodhna
Cliodhna
CloverMysta
Cliodhna
Level 67
God Stats
6W - 2L
1,563 SR
Queue Stats
554W - 538L
1,616 Elo+
Party 1
Thanatos
Thanatos
ForeignMana
Thanatos
Level 37
God Stats
22W - 35L
1,444 SR
Queue Stats
53W - 54L
1,495 Elo+
Party 1
Scylla
Scylla
Reachinglegend
Scylla
Level 93
God Stats
13W - 3L
1,925 SR
Queue Stats
749W - 322L
1,905 Elo+
Party 2
Cabrakan
Cabrakan
Solfer112
Cabrakan
Level 86
God Stats
206W - 78L
1,936 SR
Queue Stats
774W - 341L
1,906 Elo+
Party 2
Bellona
Bellona
StonedDerpy
Bellona
Level 46
God Stats
35W - 3L
2,018 SR
Queue Stats
380W - 88L
1,955 Elo+
Party 2
Team Averages
Level 66
1,777 SR
1,776 Elo+

VS

Team Averages
Level 53
1,621 SR
1,455 Elo+
Neith
Neith
Antinium
Neith
Level 60
God Stats
3W - 3L
1,715 SR
Queue Stats
152W - 136L
1,558 Elo+
Party 3
Pele
Pele
Mojo2Turnt
Pele
Level 22
God Stats
5W - 5L
1,467 SR
Queue Stats
7W - 9L
1,465 Elo+
Party 4
Bellona
Bellona
RedEyeX32
Bellona
Level 128
God Stats
0W - 1L
1,666 SR
Queue Stats
0W - 4L
1,249 Elo+
Party 4
Hades
Hades
coeur-noir32
Hades
Level 33
God Stats
69W - 55L
1,584 SR
Queue Stats
223W - 246L
1,465 Elo+
Solo
Geb
Geb
thecraftyfox
Geb
Level 20
God Stats
42W - 32L
1,672 SR
Queue Stats
150W - 146L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CloverMysta
Cliodhna
19
11 / 0 / 23
12,745
1,159
19,713
6,912
4,022
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
ForeignMana
Thanatos
20
13 / 2 / 23
12,056
1,096
20,751
8,789
5,131
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 1 / 29
12,785
1,162
26,801
11,902
6,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Solfer112
Cabrakan
20
8 / 2 / 34
13,591
1,236
18,302
16,740
30,730
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
StonedDerpy
Bellona
19
7 / 0 / 28
12,769
1,161
16,576
15,121
20,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Antinium
Neith
16
2 / 3 / 1
10,531
957
15,014
12,057
4,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 10 / 0
9,046
822
6,422
17,928
6,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
RedEyeX32
Bellona
16
2 / 12 / 2
10,188
926
12,314
32,177
23,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 9 / 4
10,141
922
9,361
19,212
14,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 12 / 1
10,750
977
10,745
26,435
28,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
13
46
Kills
5
5
Deaths
46
137
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
Antinium
Neith
2
3
1
0.83
W
Cliodhna
CloverMysta
Cliodhna
11
0
23
22.5
W
Thanatos
ForeignMana
Thanatos
13
2
23
12.25
L
0
10
0
0
W
7
1
29
21.5
L
Bellona
RedEyeX32
Bellona
2
12
2
0.25
W
Cabrakan
Solfer112
Cabrakan
8
2
34
12.5
W
Bellona
StonedDerpy
Bellona
7
0
28
21
L
0
9
4
0.22
L
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,143
Damage
53,856
59,464
Taken
107,809
66,384
Mitigated
77,888
18,067
Healing
5,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Antinium
Neith
15,014
4,177
0
1,095
12,057
4,743
0
6,135
5,922
0
52,133
W
Cliodhna
CloverMysta
Cliodhna
19,713
2,879
0
1,100
6,912
4,022
0
2,740
4,172
0
36,043
W
Thanatos
ForeignMana
Thanatos
20,751
5,850
0
10,249
8,789
5,131
0
3,057
5,732
0
39,095
L
6,422
1,813
0
331
17,928
6,416
0
8,474
9,454
0
17,657
W
26,801
3,736
303
2,103
11,902
6,121
0
5,127
6,775
54,562
0
L
Bellona
RedEyeX32
Bellona
12,314
4,486
0
1,544
32,177
23,457
0
14,128
18,049
0
27,915
W
Cabrakan
Solfer112
Cabrakan
18,302
2,599
0
1,056
16,740
30,730
0
5,991
10,749
30,794
0
W
Bellona
StonedDerpy
Bellona
16,576
6,254
1,817
1,439
15,121
20,380
0
3,191
11,930
0
28,934
L
9,361
165
124
1,374
19,212
14,292
0
8,043
11,169
24,615
0
L
10,745
659
0
1,058
26,435
28,980
0
8,323
18,112
29,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,946
Gold Earned
50,656
210
Minions Killed
197
9
Camps Cleared
5
1,161,937
Distance Traveled
1,000,338
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,531
957
93
8
2
201,905
0
W
Cliodhna
12,745
1,159
37
3
6
263,837
0
W
Thanatos
12,056
1,096
39
4
2
241,898
0
L
Pele
9,046
822
23
2
0
144,895
0
W
Scylla
12,785
1,162
74
7
1
212,791
0
L
Bellona
10,188
926
25
2
3
238,502
0
W
Cabrakan
13,591
1,236
31
3
0
212,376
4
W
Bellona
12,769
1,161
29
3
0
231,035
0
L
Hades
10,141
922
44
4
0
198,504
1
L
Geb
10,750
977
12
1
0
216,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role