Player Matchup

Chang'e
Chang'e
GingerSage
Chang'e
Level 44
God Stats
7W - 8L
1,456 SR
Queue Stats
78W - 93L
1,480 Elo+
Solo
Mulan
Mulan
IvanMcGreggor
Mulan
Level 42
God Stats
4W - 3L
1,334 SR
Queue Stats
42W - 38L
1,537 Elo+
Party 2
Raijin
Raijin
JerkaDerk
Raijin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,537 Elo+
Party 2
Ao Kuang
Ao Kuang
Sophakinaazty
Ao Kuang
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 7L
1,544 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SupremeHippo
Tsukuyomi
Level 84
God Stats
0W - 3L
1,434 SR
Queue Stats
44W - 40L
1,620 Elo+
Party 2
Team Averages
Level 53
1,445 SR
1,544 Elo+

VS

Team Averages
Level 61
1,583 SR
1,526 Elo+
Da Ji
Da Ji
Kynax
Da Ji
Level 122
God Stats
4W - 4L
1,431 SR
Queue Stats
156W - 190L
1,447 Elo+
Solo
Artemis
Artemis
Matgomo10
Artemis
Level 45
God Stats
25W - 10L
1,706 SR
Queue Stats
220W - 177L
1,521 Elo+
Party 1
Xing Tian
Xing Tian
Pride111
Xing Tian
Level 41
God Stats
10W - 4L
1,763 SR
Queue Stats
269W - 195L
1,552 Elo+
Party 1
Gilgamesh
Gilgamesh
Ramcirculs
Gilgamesh
Level 67
God Stats
3W - 1L
1,517 SR
Queue Stats
40W - 33L
1,558 Elo+
Solo
Ra
Ra
Simquero
Ra
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 163L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GingerSage
Chang'e
20
0 / 7 / 16
11,745
903
8,452
20,391
10,809
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 5 / 24
14,601
1,123
21,164
28,806
33,616
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
JerkaDerk
Raijin
20
3 / 9 / 12
12,816
986
11,062
18,974
7,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Sophakinaazty
Ao Kuang
20
17 / 11 / 9
16,570
1,275
26,222
28,585
12,444
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
SupremeHippo
Tsukuyomi
20
14 / 11 / 13
16,767
1,290
28,934
24,705
11,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kynax
Da Ji
20
9 / 11 / 19
13,856
1,066
24,119
21,232
9,444
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Artemis
Matgomo10
Artemis
20
12 / 7 / 18
15,543
1,196
31,935
23,390
9,366
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
Pride111
Xing Tian
20
6 / 5 / 23
13,471
1,036
17,590
20,076
26,908
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Ramcirculs
Gilgamesh
20
1 / 8 / 30
13,587
1,045
17,333
21,276
22,119
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
15 / 6 / 13
16,501
1,269
24,469
15,173
6,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
146
37
Kills
43
43
Deaths
37
74
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Chang'e
GingerSage
Chang'e
0
7
16
1.14
L
3
5
24
3
L
Raijin
JerkaDerk
Raijin
3
9
12
1
W
Da Ji
Kynax
Da Ji
9
11
19
1.68
W
Artemis
Matgomo10
Artemis
12
7
18
3
W
Xing Tian
Pride111
Xing Tian
6
5
23
3.5
W
Gilgamesh
Ramcirculs
Gilgamesh
1
8
30
2
W
15
6
13
3.58
L
Ao Kuang
Sophakinaazty
Ao Kuang
17
11
9
1.95
L
Tsukuyomi
SupremeHippo
Tsukuyomi
14
11
13
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,834
Damage
115,446
121,461
Taken
101,147
75,664
Mitigated
74,287
19,455
Healing
14,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
GingerSage
Chang'e
8,452
967
3,876
3,210
20,391
10,809
0
9,293
11,098
17,861
0
L
21,164
2,211
0
3,964
28,806
33,616
0
10,438
18,368
0
52,186
L
Raijin
JerkaDerk
Raijin
11,062
933
0
526
18,974
7,709
0
6,416
12,558
34,317
0
W
Da Ji
Kynax
Da Ji
24,119
7,226
0
899
21,232
9,444
0
8,557
12,675
151
32,024
W
Artemis
Matgomo10
Artemis
31,935
19,444
0
4,985
23,390
9,366
0
8,539
14,851
0
68,164
W
Xing Tian
Pride111
Xing Tian
17,590
1,132
0
402
20,076
26,908
0
10,188
9,888
29,149
0
W
Gilgamesh
Ramcirculs
Gilgamesh
17,333
3,846
902
1,307
21,276
22,119
0
11,946
9,330
0
39,021
W
24,469
1,110
3,870
2,144
15,173
6,450
0
6,506
8,667
51,911
0
L
Ao Kuang
Sophakinaazty
Ao Kuang
26,222
7,836
0
6,271
28,585
12,444
0
10,016
18,569
38,090
0
L
Tsukuyomi
SupremeHippo
Tsukuyomi
28,934
6,342
0
1,608
24,705
11,086
0
6,047
18,658
0
72,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,499
Gold Earned
72,958
223
Minions Killed
219
14
Camps Cleared
3
1,216,953
Distance Traveled
1,139,942
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,745
903
13
1
1
224,767
0
L
Mulan
14,601
1,123
69
5
1
269,536
1
L
Raijin
12,816
986
37
3
0
227,394
0
W
Da Ji
13,856
1,066
14
1
2
209,134
0
W
Artemis
15,543
1,196
71
5
0
201,002
0
W
Xing Tian
13,471
1,036
17
1
0
236,306
0
W
Gilgamesh
13,587
1,045
50
4
1
252,023
0
W
Ra
16,501
1,269
67
5
0
241,477
0
L
Ao Kuang
16,570
1,275
21
2
5
244,927
0
L
Tsukuyomi
16,767
1,290
83
6
7
250,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role