Player Matchup

Cliodhna
Cliodhna
TheDazwaz
Cliodhna
Level 88
God Stats
8W - 8L
1,605 SR
Queue Stats
337W - 352L
1,509 Elo+
Party 1
Discordia
Discordia
casey_penguin
Discordia
Level 31
God Stats
2W - 3L
1,525 SR
Queue Stats
57W - 44L
1,515 Elo+
Party 1
Mulan
Mulan
gambxx
Mulan
Level 105
God Stats
25W - 14L
1,665 SR
Queue Stats
419W - 434L
1,517 Elo+
Party 1
Team Averages
Level 75
1,598 SR
1,514 Elo+

VS

Team Averages
Level 73
1,553 SR
1,426 Elo+
Nu Wa
Nu Wa
Evernever1909
Nu Wa
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
212W - 246L
1,452 Elo+
Solo
Hun Batz
Hun Batz
FreakyCheddar
Hun Batz
Level 65
God Stats
2W - 1L
1,710 SR
Queue Stats
223W - 257L
1,459 Elo+
Party 2
Bacchus
Bacchus
XLord_XRampagex
Bacchus
Level 108
God Stats
12W - 12L
1,450 SR
Queue Stats
84W - 95L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
TheDazwaz
Cliodhna
17
15 / 2 / 5
13,450
791
22,196
14,750
6,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
casey_penguin
Discordia
14
2 / 1 / 12
10,737
632
6,824
5,647
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
gambxx
Mulan
15
4 / 0 / 12
12,154
715
10,180
19,177
18,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
10,622
625
14,445
13,344
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
FreakyCheddar
Hun Batz
12
1 / 10 / 1
9,774
575
6,283
16,486
6,821
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 5 / 2
10,984
646
6,740
17,228
28,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
21
Kills
3
3
Deaths
21
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Hun Batz
FreakyCheddar
Hun Batz
1
10
1
0.15
W
Cliodhna
TheDazwaz
Cliodhna
15
2
5
8.75
L
1
5
2
0.4
W
Discordia
casey_penguin
Discordia
2
1
12
8
W
Mulan
gambxx
Mulan
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,200
Damage
27,468
39,574
Taken
47,058
28,107
Mitigated
38,405
11,175
Healing
3,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,445
3,212
0
876
13,344
3,388
0
2,710
10,634
47,968
0
L
Hun Batz
FreakyCheddar
Hun Batz
6,283
1,387
0
223
16,486
6,821
0
2,523
13,963
0
37,785
W
Cliodhna
TheDazwaz
Cliodhna
22,196
2,124
0
4,388
14,750
6,856
1,800
7,092
7,658
0
74,413
L
6,740
824
544
2,333
17,228
28,196
0
2,387
14,841
17,989
0
W
Discordia
casey_penguin
Discordia
6,824
830
0
1,696
5,647
2,254
375
3,339
2,308
28,566
0
W
Mulan
gambxx
Mulan
10,180
1,299
0
5,091
19,177
18,997
811
11,019
8,158
267
32,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,341
Gold Earned
31,380
187
Minions Killed
156
9
Camps Cleared
5
991,633
Distance Traveled
905,143
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,622
625
77
5
0
297,231
0
L
Hun Batz
9,774
575
67
4
4
295,539
3
W
Cliodhna
13,450
791
113
7
8
355,840
3
L
Bacchus
10,984
646
12
1
1
312,373
3
W
Discordia
10,737
632
31
2
0
292,644
0
W
Mulan
12,154
715
43
3
1
343,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role