Player Matchup

Odin
Odin
ImOutaCtrl
Odin
Level 116
God Stats
2W - 3L
1,413 SR
Queue Stats
214W - 243L
1,480 Elo+
Solo
Hera
Hera
UnknwnElemnt
Hera
Level 137
God Stats
2W - 1L
1,530 SR
Queue Stats
148W - 129L
1,536 Elo+
Solo
Geb
Geb
Vastleaf31
Geb
Level 102
God Stats
5W - 4L
1,544 SR
Queue Stats
349W - 346L
1,521 Elo+
Solo
Poseidon
Poseidon
XXDmgXControlXX
Poseidon
Level 121
God Stats
10W - 13L
1,490 SR
Queue Stats
678W - 676L
1,512 Elo+
Solo
Hun Batz
Hun Batz
iPitMyShanties
Hun Batz
Level 110
God Stats
1W - 0L
1,506 SR
Queue Stats
6W - 6L
1,515 Elo+
Solo
Team Averages
Level 117
1,497 SR
1,513 Elo+

VS

Team Averages
Level 125
1,521 SR
1,514 Elo+
Izanami
Izanami
Orunitan
Izanami
Level 127
God Stats
4W - 1L
1,603 SR
Queue Stats
104W - 107L
1,456 Elo+
Solo
Bakasura
Bakasura
TegenDoge
Bakasura
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 50L
1,531 Elo+
Solo
Rama
Rama
YozenFrogurt420
Rama
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,560 Elo+
Party 1
Zhong Kui
Zhong Kui
elmaestropro01
Zhong Kui
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,482 Elo+
Solo
Artio
Artio
lilphilythekid
Artio
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 126L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 15
8,813
979
5,427
7,295
6,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
12 / 0 / 18
10,119
1,124
7,848
4,304
1,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 2 / 27
9,199
1,022
10,581
10,918
11,240
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Poseidon
15
6 / 3 / 23
9,162
1,018
10,256
5,838
2,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
14
7 / 2 / 18
8,946
994
13,169
8,220
4,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Orunitan
Izanami
14
1 / 6 / 4
7,378
820
7,439
10,637
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
TegenDoge
Bakasura
11
3 / 7 / 5
7,391
821
2,305
9,487
3,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 6 / 3
7,679
853
6,596
9,941
3,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
elmaestropro01
Zhong Kui
13
2 / 5 / 1
7,168
796
8,009
8,767
4,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 8 / 3
7,047
783
3,027
13,653
12,787
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
25
32
Kills
9
9
Deaths
32
101
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
2
15
5.75
L
Izanami
Orunitan
Izanami
1
6
4
0.5
L
Bakasura
TegenDoge
Bakasura
3
7
5
0.79
W
12
0
18
21
W
3
2
27
8.25
W
Poseidon
6
3
23
5.83
L
2
6
3
0.58
L
Zhong Kui
elmaestropro01
Zhong Kui
2
5
1
0.5
W
Hun Batz
7
2
18
8
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,281
Damage
27,376
36,575
Taken
52,485
25,791
Mitigated
28,889
18,478
Healing
8,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,427
1,455
2,060
1,842
7,295
6,631
736
2,115
5,055
201
11,310
L
Izanami
Orunitan
Izanami
7,439
2,854
307
1,555
10,637
3,942
0
5,761
4,876
0
22,247
L
Bakasura
TegenDoge
Bakasura
2,305
1,418
0
620
9,487
3,848
0
5,080
4,407
0
4,736
W
7,848
1,338
1,226
1,319
4,304
1,555
1,880
1,094
3,210
22,121
0
W
10,581
819
2,657
2,065
10,918
11,240
886
2,875
8,018
21,030
0
W
Poseidon
10,256
1,336
2,113
893
5,838
2,077
1,791
2,552
3,286
23,345
0
L
6,596
3,737
933
955
9,941
3,648
0
5,559
4,382
0
14,547
L
Zhong Kui
elmaestropro01
Zhong Kui
8,009
107
518
1,264
8,767
4,664
0
5,788
2,979
20,227
0
W
Hun Batz
13,169
3,215
1,253
3,050
8,220
4,288
831
2,400
5,690
0
22,736
L
3,027
254
1,254
1,074
13,653
12,787
0
6,698
6,955
5,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,239
Gold Earned
36,663
92
Minions Killed
81
0
Camps Cleared
0
939,608
Distance Traveled
738,247
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,813
979
15
2
0
178,437
0
L
Izanami
7,378
820
25
3
0
152,235
0
L
Bakasura
7,391
821
9
1
0
153,657
0
W
Hera
10,119
1,124
25
3
0
211,778
1
W
Geb
9,199
1,022
15
2
0
199,825
5
W
Poseidon
9,162
1,018
23
3
0
154,753
0
L
Rama
7,679
853
17
2
0
124,519
0
L
Zhong Kui
7,168
796
29
3
0
148,338
0
W
Hun Batz
8,946
994
14
2
0
194,815
1
L
Artio
7,047
783
1
0
0
159,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role