Player Matchup

Sol
Sol
DonsModzs
Sol
Level 157
God Stats
25W - 23L
1,454 SR
Queue Stats
577W - 626L
1,430 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NewAgeNewGame
Ah Muzen Cab
Level 160
God Stats
3W - 2L
1,210 SR
Queue Stats
335W - 310L
1,578 Elo+
Solo
Ganesha
Ganesha
OmatheusAP
Ganesha
Level 66
God Stats
58W - 62L
1,519 SR
Queue Stats
246W - 289L
1,382 Elo+
Party 1
Janus
Janus
Rafaella_Ascelin
Janus
Level 155
God Stats
2W - 12L
1,170 SR
Queue Stats
440W - 479L
1,431 Elo+
Party 1
Cliodhna
Cliodhna
SANX360
Cliodhna
Level 143
God Stats
15W - 15L
1,562 SR
Queue Stats
331W - 379L
1,425 Elo+
Party 1
Team Averages
Level 136
1,383 SR
1,449 Elo+

VS

Team Averages
Level 103
1,585 SR
1,457 Elo+
Ah Puch
Ah Puch
FacuCort
Ah Puch
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 156L
1,441 Elo+
Party 2
Medusa
Medusa
Lucas1704
Medusa
Level 129
God Stats
20W - 14L
1,556 SR
Queue Stats
291W - 322L
1,330 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MalvadinhoNice
Morgan Le Fay
Level 121
God Stats
9W - 3L
1,638 SR
Queue Stats
44W - 31L
1,506 Elo+
Solo
Athena
Athena
SKFelps
Athena
Level 69
God Stats
52W - 45L
1,508 SR
Queue Stats
122W - 135L
1,404 Elo+
Solo
Bakasura
Bakasura
zbait2002
Bakasura
Level 126
God Stats
7W - 6L
1,723 SR
Queue Stats
327W - 341L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
9,158
482
8,202
11,689
4,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
NewAgeNewGame
Ah Muzen Cab
18
3 / 2 / 3
11,077
583
15,533
16,467
7,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
OmatheusAP
Ganesha
10
0 / 7 / 0
6,566
346
4,265
13,274
11,874
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 6 / 1
9,043
476
9,690
12,257
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
SANX360
Cliodhna
16
7 / 8 / 2
10,025
528
14,379
17,593
5,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FacuCort
Ah Puch
17
2 / 5 / 1
10,409
548
10,952
14,451
6,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Lucas1704
Medusa
15
1 / 4 / 3
9,424
496
8,592
13,901
5,424
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
MalvadinhoNice
Morgan Le Fay
17
10 / 2 / 4
11,003
579
17,859
15,077
6,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
SKFelps
Athena
15
4 / 1 / 11
9,257
487
6,413
19,161
22,192
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
zbait2002
Bakasura
20
9 / 0 / 7
11,880
625
11,104
15,015
6,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
12
Kills
26
26
Deaths
12
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Ah Puch
FacuCort
Ah Puch
2
5
1
0.5
W
Medusa
Lucas1704
Medusa
1
4
3
0.63
W
Morgan Le Fay
MalvadinhoNice
Morgan Le Fay
10
2
4
6
L
Ah Muzen Cab
NewAgeNewGame
Ah Muzen Cab
3
2
3
2.25
L
Ganesha
OmatheusAP
Ganesha
0
7
0
0
L
1
6
1
0.25
L
Cliodhna
SANX360
Cliodhna
7
8
2
1
W
Athena
SKFelps
Athena
4
1
11
9.5
W
Bakasura
zbait2002
Bakasura
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,069
Damage
54,920
71,280
Taken
77,605
32,809
Mitigated
46,020
19,176
Healing
25,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,202
3,541
0
4,138
11,689
4,120
1,258
3,986
7,493
65,352
6,360
W
Ah Puch
FacuCort
Ah Puch
10,952
1,464
0
5,235
14,451
6,250
698
0
14,451
70,130
0
W
Medusa
Lucas1704
Medusa
8,592
3,479
0
4,411
13,901
5,424
2,010
4,018
9,883
0
71,289
W
Morgan Le Fay
MalvadinhoNice
Morgan Le Fay
17,859
1,176
0
4,700
15,077
6,146
619
5,853
8,976
64,328
0
L
Ah Muzen Cab
NewAgeNewGame
Ah Muzen Cab
15,533
6,720
0
9,288
16,467
7,360
100
11,362
4,903
0
89,469
L
Ganesha
OmatheusAP
Ganesha
4,265
142
120
480
13,274
11,874
0
5,896
6,300
18,319
0
L
9,690
704
0
1,501
12,257
3,569
310
5,892
5,810
65,871
0
L
Cliodhna
SANX360
Cliodhna
14,379
1,775
0
3,649
17,593
5,886
0
8,333
9,050
0
64,907
W
Athena
SKFelps
Athena
6,413
1,031
967
5,770
19,161
22,192
448
7,490
11,459
29,007
0
W
Bakasura
zbait2002
Bakasura
11,104
7,730
0
4,869
15,015
6,008
868
3,055
11,744
0
88,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,869
Gold Earned
51,973
557
Minions Killed
591
0
Camps Cleared
0
1,775,290
Distance Traveled
1,891,485
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,158
482
136
7
0
335,236
4
W
Ah Puch
10,409
548
143
8
0
315,746
3
W
Medusa
9,424
496
130
7
0
276,078
1
W
Morgan Le Fay
11,003
579
114
6
0
377,380
8
L
Ah Muzen Cab
11,077
583
182
10
0
365,655
7
L
Ganesha
6,566
346
11
1
0
349,365
5
L
Janus
9,043
476
131
7
0
340,653
3
L
Cliodhna
10,025
528
97
5
0
384,381
0
W
Athena
9,257
487
44
2
0
421,287
2
W
Bakasura
11,880
625
160
8
0
500,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role