Player Matchup

Skadi
Skadi
KaiiiHD-
Skadi
Level 27
God Stats
3W - 3L
1,427 SR
Queue Stats
114W - 142L
1,356 Elo+
Party 1
Raijin
Raijin
ShambIez-
Raijin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 104L
1,358 Elo+
Party 1
Kali
Kali
SlimeThePimp
Kali
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 54L
1,263 Elo+
Party 1
Cliodhna
Cliodhna
Slxmes
Cliodhna
Level 27
God Stats
24W - 19L
1,547 SR
Queue Stats
148W - 205L
1,360 Elo+
Party 1
Set
Set
papiXIX
Set
Level 28
God Stats
3W - 2L
1,897 SR
Queue Stats
109W - 101L
1,474 Elo+
Solo
Team Averages
Level 24
1,574 SR
1,362 Elo+

VS

Team Averages
Level 18
1,466 SR
1,452 Elo+
Artemis
Artemis
Flexinthesehoes
Artemis
Level 15
God Stats
1W - 1L
1,415 SR
Queue Stats
1W - 1L
1,701 Elo+
Solo
Fenrir
Fenrir
Mahong6771
Fenrir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 22L
1,379 Elo+
Party 2
Bellona
Bellona
Miron_Man16
Bellona
Level 29
God Stats
3W - 4L
1,223 SR
Queue Stats
72W - 84L
1,425 Elo+
Solo
Hera
Hera
Vxibes___
Hera
Level 28
God Stats
45W - 36L
1,550 SR
Queue Stats
261W - 241L
1,368 Elo+
Solo
Ra
Ra
seHONGxy50
Ra
Level 8
God Stats
20W - 11L
1,639 SR
Queue Stats
53W - 43L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
KaiiiHD-
Skadi
11
10 / 0 / 7
6,978
698
7,002
4,232
1,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
ShambIez-
Raijin
8
0 / 4 / 8
5,093
509
2,126
5,526
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
1 / 3 / 2
4,990
499
1,552
4,795
1,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Slxmes
Cliodhna
11
14 / 0 / 7
7,709
771
8,267
5,343
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Set
10
5 / 2 / 1
6,089
609
4,208
6,693
2,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 0
4,162
416
1,713
6,131
642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Mahong6771
Fenrir
11
3 / 5 / 3
6,047
605
5,235
8,894
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Miron_Man16
Bellona
10
1 / 3 / 0
5,665
567
2,159
6,607
5,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
10
3 / 5 / 1
6,081
608
4,793
6,143
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 9 / 1
4,425
443
876
5,920
460
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
30
Kills
7
9
Deaths
30
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Skadi
KaiiiHD-
Skadi
10
0
7
13.5
L
Fenrir
Mahong6771
Fenrir
3
5
3
0.9
L
Bellona
Miron_Man16
Bellona
1
3
0
0.33
W
Raijin
ShambIez-
Raijin
0
4
8
1
W
1
3
2
0.67
W
Cliodhna
Slxmes
Cliodhna
14
0
7
17.5
L
Hera
3
5
1
0.7
W
Set
5
2
1
2.75
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,155
Damage
14,776
26,589
Taken
33,695
8,706
Mitigated
10,471
6,151
Healing
3,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,713
920
0
14
6,131
642
684
337
5,714
0
10,627
W
Skadi
KaiiiHD-
Skadi
7,002
3,124
0
954
4,232
1,220
738
552
3,594
0
29,619
L
Fenrir
Mahong6771
Fenrir
5,235
1,998
0
1,198
8,894
2,557
0
441
8,371
0
35,644
L
Bellona
Miron_Man16
Bellona
2,159
503
0
1,052
6,607
5,482
35
362
6,219
782
23,481
W
Raijin
ShambIez-
Raijin
2,126
437
0
1,087
5,526
1,213
0
1,519
3,895
13,442
0
W
1,552
640
0
1,044
4,795
1,850
180
511
4,264
0
14,799
W
Cliodhna
Slxmes
Cliodhna
8,267
1,020
310
974
5,343
1,665
162
1,652
3,547
0
27,202
L
Hera
4,793
1,292
0
1,060
6,143
1,330
419
611
5,418
31,208
0
W
Set
4,208
2,265
0
1,782
6,693
2,758
0
1,405
5,156
0
24,145
L
876
150
256
128
5,920
460
478
33
5,847
13,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,859
Gold Earned
26,380
205
Minions Killed
247
0
Camps Cleared
0
923,808
Distance Traveled
938,722
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,162
416
14
1
0
164,685
0
W
Skadi
6,978
698
49
5
0
186,720
0
L
Fenrir
6,047
605
69
7
0
205,873
0
L
Bellona
5,665
567
63
6
0
213,644
0
W
Raijin
5,093
509
33
3
0
153,768
1
W
Kali
4,990
499
30
3
0
162,290
1
W
Cliodhna
7,709
771
52
5
0
218,335
0
L
Hera
6,081
608
66
7
0
168,690
0
W
Set
6,089
609
41
4
0
202,695
0
L
Ra
4,425
443
35
4
0
185,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role