Player Matchup

Osiris
Osiris
PeekaabooMeSeeU
Osiris
Level 23
God Stats
2W - 6L
1,424 SR
Queue Stats
12W - 10L
1,602 Elo+
Party 2
Cthulhu
Cthulhu
RedD_044
Cthulhu
Level 15
God Stats
8W - 6L
1,742 SR
Queue Stats
14W - 8L
1,740 Elo+
Party 2
Hades
Hades
Sharpshots_187
Hades
Level 15
God Stats
4W - 5L
1,474 SR
Queue Stats
10W - 23L
1,308 Elo+
Solo
Ra
Ra
Suavecito_716
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,796 Elo+
Party 2
Neith
Neith
inceptionistx07
Neith
Level 28
God Stats
32W - 39L
1,721 SR
Queue Stats
102W - 99L
1,466 Elo+
Solo
Team Averages
Level 17
1,572 SR
1,582 Elo+

VS

Team Averages
Level 26
1,463 SR
1,470 Elo+
Nu Wa
Nu Wa
CerealnoMilk
Nu Wa
Level 63
God Stats
11W - 4L
1,723 SR
Queue Stats
280W - 206L
1,652 Elo+
Party 1
Susano
Susano
Chavo606
Susano
Level 3
God Stats
2W - 1L
1,325 SR
Queue Stats
47W - 28L
1,528 Elo+
Party 1
Gilgamesh
Gilgamesh
KitsumeYeetsume
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,322 Elo+
Solo
Anubis
Anubis
WumboXCAFS
Anubis
Level 29
God Stats
55W - 60L
1,441 SR
Queue Stats
248W - 266L
1,320 Elo+
Solo
Neith
Neith
bwontee
Neith
Level 6
God Stats
1W - 1L
1,325 SR
Queue Stats
2W - 1L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,719
572
2,301
5,456
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RedD_044
Cthulhu
7
0 / 3 / 1
4,503
450
1,823
8,255
3,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 6 / 2
4,757
476
2,672
6,352
1,907
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 3 / 0
5,918
592
3,044
6,137
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 5 / 0
4,533
453
1,856
5,641
1,408
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 3
7,431
743
6,639
4,324
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Chavo606
Susano
9
3 / 2 / 1
5,691
569
3,071
5,332
1,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
KitsumeYeetsume
Gilgamesh
7
0 / 2 / 0
4,660
466
1,495
4,706
2,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
WumboXCAFS
Anubis
8
2 / 2 / 7
5,162
516
3,941
3,001
1,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
bwontee
Neith
10
5 / 0 / 2
5,824
582
5,353
3,763
1,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
18
19
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
W
Susano
Chavo606
Susano
3
2
1
1.75
W
Gilgamesh
KitsumeYeetsume
Gilgamesh
0
2
0
0
L
1
2
1
0.75
L
Cthulhu
RedD_044
Cthulhu
0
3
1
0.17
L
0
6
2
0.17
L
3
3
0
1
W
Anubis
WumboXCAFS
Anubis
2
2
7
2.75
W
Neith
bwontee
Neith
5
0
2
6
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,696
Damage
20,499
31,841
Taken
21,126
10,495
Mitigated
7,801
7,860
Healing
5,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,639
1,586
0
1,331
4,324
1,265
36
2,160
2,124
44,710
0
W
Susano
Chavo606
Susano
3,071
598
0
1,543
5,332
1,757
0
1,469
3,803
0
27,636
W
Gilgamesh
KitsumeYeetsume
Gilgamesh
1,495
256
0
898
4,706
2,081
84
1,409
3,235
0
14,216
L
2,301
804
0
1,484
5,456
2,457
0
2,152
3,183
0
23,177
L
Cthulhu
RedD_044
Cthulhu
1,823
54
0
1,968
8,255
3,074
110
1,930
6,319
11,658
0
L
2,672
792
0
789
6,352
1,907
0
3,481
2,657
13,673
0
L
3,044
323
211
2,711
6,137
1,649
126
1,363
4,598
30,949
0
W
Anubis
WumboXCAFS
Anubis
3,941
512
0
662
3,001
1,617
175
1,089
1,912
17,089
0
W
Neith
bwontee
Neith
5,353
2,537
0
1,133
3,763
1,081
554
1,250
2,513
0
22,609
L
1,856
699
0
697
5,641
1,408
144
1,127
4,504
0
15,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,430
Gold Earned
28,768
192
Minions Killed
261
0
Camps Cleared
0
921,710
Distance Traveled
878,722
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,431
743
94
9
0
164,586
0
W
Susano
5,691
569
63
6
0
189,702
0
W
Gilgamesh
4,660
466
31
3
0
213,242
2
L
Osiris
5,719
572
52
5
0
202,634
1
L
Cthulhu
4,503
450
9
1
0
178,921
2
L
Hades
4,757
476
29
3
0
171,829
0
L
Ra
5,918
592
72
7
0
199,218
2
W
Anubis
5,162
516
31
3
0
141,998
0
W
Neith
5,824
582
42
4
0
169,194
0
L
Neith
4,533
453
30
3
0
169,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role