Player Matchup

Danzaburou
Danzaburou
Dakisama
Danzaburou
Level 17
God Stats
3W - 1L
1,764 SR
Queue Stats
7W - 10L
1,497 Elo+
Party 2
Cliodhna
Cliodhna
SteelIdeal
Cliodhna
Level 58
God Stats
2W - 2L
1,620 SR
Queue Stats
80W - 65L
1,560 Elo+
Party 2
Cthulhu
Cthulhu
XGrievousX25
Cthulhu
Level 29
God Stats
15W - 9L
1,519 SR
Queue Stats
55W - 41L
1,615 Elo+
Party 2
Team Averages
Level 35
1,634 SR
1,557 Elo+

VS

Team Averages
Level 80
1,500 SR
1,376 Elo+
Cerberus
Cerberus
Martion27
Cerberus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,218 Elo+
Party 1
Baron Samedi
Baron Samedi
TheMadTitan1736
Baron Samedi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,461 Elo+
Party 1
Achilles
Achilles
The_Max_Rank54
Achilles
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dakisama
Danzaburou
17
6 / 2 / 8
12,197
717
17,227
10,788
3,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
SteelIdeal
Cliodhna
16
7 / 4 / 6
11,455
674
16,459
15,933
5,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
XGrievousX25
Cthulhu
15
2 / 4 / 12
11,316
666
13,229
17,855
10,595
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Martion27
Cerberus
13
2 / 6 / 6
10,035
590
12,063
23,028
20,193
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
TheMadTitan1736
Baron Samedi
13
2 / 7 / 7
10,758
633
6,392
11,065
9,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
15
6 / 2 / 4
11,055
650
13,756
20,477
29,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
15
Kills
10
10
Deaths
15
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dakisama
Danzaburou
6
2
8
5
L
Cerberus
Martion27
Cerberus
2
6
6
0.83
W
Cliodhna
SteelIdeal
Cliodhna
7
4
6
2.5
L
Baron Samedi
TheMadTitan1736
Baron Samedi
2
7
7
0.79
L
Achilles
6
2
4
4
W
Cthulhu
XGrievousX25
Cthulhu
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,915
Damage
32,211
44,576
Taken
54,570
19,048
Mitigated
59,680
13,382
Healing
16,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dakisama
Danzaburou
17,227
10,864
0
3,293
10,788
3,117
2,020
5,854
4,885
0
52,758
L
Cerberus
Martion27
Cerberus
12,063
431
0
5,280
23,028
20,193
450
4,579
18,449
42,968
0
W
Cliodhna
SteelIdeal
Cliodhna
16,459
2,270
0
5,665
15,933
5,336
467
6,810
8,588
0
60,434
L
Baron Samedi
TheMadTitan1736
Baron Samedi
6,392
1,226
1,122
1,256
11,065
9,666
170
2,792
8,273
19,609
0
L
Achilles
13,756
1,947
0
8,689
20,477
29,821
295
6,368
14,109
0
33,379
W
Cthulhu
XGrievousX25
Cthulhu
13,229
706
1,229
3,195
17,855
10,595
216
6,347
10,701
23,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,968
Gold Earned
31,848
172
Minions Killed
184
9
Camps Cleared
4
944,112
Distance Traveled
727,181
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,197
717
72
4
3
301,435
1
L
Cerberus
10,035
590
109
6
3
246,163
1
W
Cliodhna
11,455
674
78
5
6
324,289
1
L
Baron Samedi
10,758
633
33
2
0
179,794
0
L
Achilles
11,055
650
42
2
1
301,224
1
W
Cthulhu
11,316
666
22
1
0
318,388
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role