Player Matchup

Nu Wa
Nu Wa
Delta8Gamer
Nu Wa
Level 19
God Stats
0W - 1L
1,635 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Odin
Odin
ShamyShamSham
Odin
Level 17
God Stats
0W - 3L
1,519 SR
Queue Stats
1W - 12L
1,142 Elo+
Party 2
Zeus
Zeus
mAsIniC
Zeus
Level 17
God Stats
0W - 5L
1,365 SR
Queue Stats
3W - 20L
1,160 Elo+
Party 2
Team Averages
Level 18
1,506 SR
1,267 Elo+

VS

Team Averages
Level 66
1,493 SR
1,596 Elo+
Cabrakan
Cabrakan
BezMangus
Cabrakan
Level 100
God Stats
1W - 1L
1,349 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
BezZangus
Amaterasu
Level 49
God Stats
1W - 1L
1,629 SR
Queue Stats
11W - 11L
1,673 Elo+
Party 1
Izanami
Izanami
MezRangus1
Izanami
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 6
13,576
715
25,478
12,190
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 9 / 7
12,412
653
8,269
17,846
16,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
mAsIniC
Zeus
15
3 / 10 / 7
12,414
653
9,878
14,212
4,403
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BezMangus
Cabrakan
18
12 / 5 / 11
14,534
765
18,982
23,189
11,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
BezZangus
Amaterasu
16
2 / 4 / 16
12,800
674
6,231
19,284
17,098
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
MezRangus1
Izanami
18
10 / 3 / 10
14,123
743
14,313
13,909
4,192
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
12
Kills
24
24
Deaths
12
20
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BezMangus
Cabrakan
12
5
11
3.5
W
Amaterasu
BezZangus
Amaterasu
2
4
16
2.5
L
6
5
6
1.8
W
Izanami
MezRangus1
Izanami
10
3
10
5
L
3
9
7
0.72
L
Zeus
mAsIniC
Zeus
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,625
Damage
39,526
44,248
Taken
56,382
25,058
Mitigated
33,267
5,370
Healing
13,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BezMangus
Cabrakan
18,982
1,938
0
6,732
23,189
11,977
431
17,306
5,517
56,106
0
W
Amaterasu
BezZangus
Amaterasu
6,231
2,662
40
4,118
19,284
17,098
508
9,522
9,145
0
32,227
L
25,478
6,941
0
1,554
12,190
3,709
1,106
5,794
6,396
68,745
0
W
Izanami
MezRangus1
Izanami
14,313
9,436
0
2,246
13,909
4,192
1,913
9,429
4,308
0
112,495
L
8,269
682
0
1,397
17,846
16,946
206
7,976
9,870
0
30,558
L
Zeus
mAsIniC
Zeus
9,878
2,942
0
2,419
14,212
4,403
1,242
5,931
8,281
29,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,402
Gold Earned
41,457
172
Minions Killed
310
5
Camps Cleared
13
875,598
Distance Traveled
1,015,750
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,534
765
61
3
5
320,071
0
W
Amaterasu
12,800
674
46
2
2
352,991
0
L
Nu Wa
13,576
715
80
4
3
313,579
3
W
Izanami
14,123
743
203
11
6
342,688
0
L
Odin
12,412
653
44
2
1
310,224
2
L
Zeus
12,414
653
48
3
1
251,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role