Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Chris1vid
Tiamat
Level 28
God Stats
8W - 9L
1,504 SR
Queue Stats
194W - 195L
1,565 Elo+
Party 2
Bellona
Bellona
GSemilio
Bellona
Level 62
God Stats
2W - 4L
1,309 SR
Queue Stats
287W - 302L
1,477 Elo+
Party 1
Athena
Athena
JackalJake
Athena
Level 29
God Stats
6W - 3L
1,905 SR
Queue Stats
226W - 210L
1,584 Elo+
Party 2
Anubis
Anubis
Oskotot
Anubis
Level 11
God Stats
3W - 3L
1,389 SR
Queue Stats
17W - 15L
1,488 Elo+
Party 1
Team Averages
Level 29
1,521 SR
1,523 Elo+

VS

Team Averages
Level 23
1,477 SR
1,468 Elo+
Cerberus
Cerberus
Chidorii6
Cerberus
Level 16
God Stats
5W - 14L
1,185 SR
Queue Stats
5W - 16L
1,211 Elo+
Solo
The Morrigan
The Morrigan
Excon111
The Morrigan
Level 28
God Stats
5W - 8L
1,432 SR
Queue Stats
406W - 400L
1,609 Elo+
Solo
Charybdis
Charybdis
IndyKush
Charybdis
Level 29
God Stats
11W - 5L
1,770 SR
Queue Stats
48W - 53L
1,415 Elo+
Solo
Set
Set
OctoDroid
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
YonatronCarmesi
Thanatos
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 77L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
4 / 4 / 10
7,631
509
6,016
11,695
9,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tiamat
Chris1vid
Tiamat
13
4 / 1 / 13
8,897
593
4,049
10,950
11,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
GSemilio
Bellona
14
7 / 2 / 3
8,637
576
9,291
10,198
8,287
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
JackalJake
Athena
14
14 / 3 / 6
9,219
615
13,012
11,466
5,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Oskotot
Anubis
13
2 / 3 / 3
7,666
511
4,600
7,043
3,269
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chidorii6
Cerberus
7
0 / 7 / 4
5,691
379
2,008
13,428
3,896
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

The Morrigan
Excon111
The Morrigan
12
3 / 3 / 4
7,519
501
9,870
8,196
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
IndyKush
Charybdis
13
3 / 6 / 2
8,150
543
7,179
9,858
3,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 9 / 3
6,022
401
2,443
11,588
6,572
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
13
6 / 6 / 4
8,435
562
10,588
12,844
5,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
31
Kills
13
13
Deaths
31
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
4
10
2.25
L
Cerberus
Chidorii6
Cerberus
0
7
4
0.29
W
Tiamat
Chris1vid
Tiamat
4
1
13
10.5
L
The Morrigan
Excon111
The Morrigan
3
3
4
1.67
W
Bellona
GSemilio
Bellona
7
2
3
4.25
L
Charybdis
IndyKush
Charybdis
3
6
2
0.67
W
Athena
JackalJake
Athena
14
3
6
5.67
L
1
9
3
0.28
W
Anubis
Oskotot
Anubis
2
3
3
1.17
L
Thanatos
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,968
Damage
32,088
51,352
Taken
55,914
37,137
Mitigated
22,046
11,872
Healing
15,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,016
1,438
404
1,562
11,695
9,287
100
1,416
10,279
27,903
5,572
L
Cerberus
Chidorii6
Cerberus
2,008
226
48
1,638
13,428
3,896
23
7,502
5,926
13,156
0
W
Tiamat
Chris1vid
Tiamat
4,049
570
0
3,740
10,950
11,202
0
3,281
7,669
26,984
0
L
The Morrigan
Excon111
The Morrigan
9,870
3,161
53
2,687
8,196
2,586
0
5,680
2,516
37,355
2,141
W
Bellona
GSemilio
Bellona
9,291
2,640
0
1,843
10,198
8,287
336
1,694
8,504
6,857
51,266
L
Charybdis
IndyKush
Charybdis
7,179
4,321
0
520
9,858
3,231
386
5,334
4,524
0
48,142
W
Athena
JackalJake
Athena
13,012
3,494
0
1,823
11,466
5,092
0
2,040
9,426
39,021
0
L
2,443
1,203
0
1,605
11,588
6,572
76
3,143
8,445
0
20,383
W
Anubis
Oskotot
Anubis
4,600
441
0
2,500
7,043
3,269
535
1,767
5,276
41,995
0
L
Thanatos
10,588
3,567
0
8,917
12,844
5,761
0
6,035
6,809
0
44,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,050
Gold Earned
35,817
370
Minions Killed
314
0
Camps Cleared
0
1,367,727
Distance Traveled
1,297,033
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,631
509
58
4
0
269,443
4
L
Cerberus
5,691
379
34
2
0
207,429
0
W
Tiamat
8,897
593
43
3
0
254,880
2
L
The Morrigan
7,519
501
75
5
0
270,816
2
W
Bellona
8,637
576
108
7
0
299,335
4
L
Charybdis
8,150
543
89
6
0
253,014
6
W
Athena
9,219
615
68
5
0
282,561
1
L
Set
6,022
401
40
3
0
265,877
1
W
Anubis
7,666
511
93
6
0
261,508
0
L
Thanatos
8,435
562
76
5
0
299,897
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role