Player Matchup

Ne Zha
Ne Zha
ASC Menace
Ne Zha
Level 30
God Stats
3W - 0L
1,761 SR
Queue Stats
5W - 2L
1,578 Elo+
Party 2
Bellona
Bellona
ChrxsDaGoat
Bellona
Level 11
God Stats
12W - 4L
1,456 SR
Queue Stats
24W - 17L
1,491 Elo+
Party 2
Artemis
Artemis
Flexinthesehoes
Artemis
Level 15
God Stats
18W - 18L
1,395 SR
Queue Stats
21W - 21L
1,328 Elo+
Solo
Nu Wa
Nu Wa
Lord isekai
Nu Wa
Level 30
God Stats
11W - 5L
1,412 SR
Queue Stats
21W - 25L
1,403 Elo+
Party 2
Kukulkan
Kukulkan
xXEL1TEXx14
Kukulkan
Level 57
God Stats
3W - 4L
1,449 SR
Queue Stats
59W - 53L
1,396 Elo+
Party 2
Team Averages
Level 29
1,495 SR
1,439 Elo+

VS

Team Averages
Level 18
1,436 SR
1,237 Elo+
Merlin
Merlin
AshesOfKings
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 200L
1,171 Elo+
Party 1
Mercury
Mercury
Dragon_Rider_X
Mercury
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
21W - 38L
1,139 Elo+
Party 1
Chiron
Chiron
JonglaJongla90
Chiron
Level 43
God Stats
46W - 66L
1,357 SR
Queue Stats
128W - 176L
1,270 Elo+
Party 1
Bellona
Bellona
Metatron52
Bellona
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
44W - 46L
1,246 Elo+
Party 1
Terra
Terra
lexigamer114
Terra
Level 25
God Stats
2W - 7L
1,324 SR
Queue Stats
126W - 143L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ASC Menace
Ne Zha
18
9 / 3 / 16
11,965
1,197
13,470
13,250
5,393
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
ChrxsDaGoat
Bellona
19
7 / 2 / 19
10,893
1,089
9,979
8,582
5,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
8 / 3 / 19
11,590
1,159
23,592
11,085
4,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
9 / 0 / 24
12,495
1,250
23,415
6,743
2,557
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
xXEL1TEXx14
Kukulkan
20
10 / 3 / 25
12,920
1,292
28,126
10,803
4,948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 12 / 6
10,384
1,038
10,601
22,409
7,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 12 / 3
8,780
878
3,740
16,918
6,006
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 4 / 2
10,456
1,046
13,605
17,712
5,637
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Metatron52
Bellona
16
6 / 13 / 3
11,439
1,144
12,424
30,700
16,875
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 3 / 4
9,886
989
2,764
19,710
19,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
29
43
Kills
11
11
Deaths
44
103
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
ASC Menace
Ne Zha
9
3
16
5.67
L
Merlin
1
12
6
0.33
W
Bellona
ChrxsDaGoat
Bellona
7
2
19
8.25
L
0
12
3
0.13
W
8
3
19
5.83
L
4
4
2
1.25
W
9
0
24
21
L
Bellona
Metatron52
Bellona
6
13
3
0.58
L
0
3
4
0.67
W
Kukulkan
xXEL1TEXx14
Kukulkan
10
3
25
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,582
Damage
43,134
50,463
Taken
107,449
23,047
Mitigated
55,933
11,254
Healing
9,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
ASC Menace
Ne Zha
13,470
6,513
509
1,648
13,250
5,393
0
3,354
9,896
336
26,237
L
Merlin
10,601
1,822
30
883
22,409
7,899
0
11,923
10,486
43,065
0
W
Bellona
ChrxsDaGoat
Bellona
9,979
2,701
204
456
8,582
5,910
0
1,861
6,721
0
16,898
L
3,740
1,758
0
0
16,918
6,006
0
9,566
7,352
0
11,756
W
23,592
13,003
0
4,226
11,085
4,239
0
4,017
7,068
0
47,187
L
13,605
5,245
1,421
1,092
17,712
5,637
0
8,521
9,191
0
41,539
W
23,415
7,918
1,194
555
6,743
2,557
0
881
5,862
45,081
0
L
Bellona
Metatron52
Bellona
12,424
6,347
0
852
30,700
16,875
0
12,816
17,884
0
30,611
L
2,764
725
2,577
2,357
19,710
19,516
0
9,027
10,683
9,372
0
W
Kukulkan
xXEL1TEXx14
Kukulkan
28,126
2,837
787
1,675
10,803
4,948
0
3,252
7,551
48,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,863
Gold Earned
50,945
189
Minions Killed
171
8
Camps Cleared
4
901,524
Distance Traveled
869,975
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,965
1,197
23
2
2
194,627
2
L
Merlin
10,384
1,038
58
6
0
153,708
1
W
Bellona
10,893
1,089
8
1
0
194,862
1
L
Mercury
8,780
878
19
2
2
143,653
1
W
Artemis
11,590
1,159
60
6
1
139,648
0
L
Chiron
10,456
1,046
44
4
0
217,941
0
W
Nu Wa
12,495
1,250
43
4
3
177,157
0
L
Bellona
11,439
1,144
42
4
2
189,695
0
L
Terra
9,886
989
8
1
0
164,978
0
W
Kukulkan
12,920
1,292
55
6
2
195,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role