Player Matchup

Horus
Horus
BabyEvergreen
Horus
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Biel160 o
Jing Wei
Level 36
God Stats
0W - 1L
1,267 SR
Queue Stats
1W - 2L
1,425 Elo+
Party 1
Hachiman
Hachiman
DrAngelL
Hachiman
Level 5
God Stats
0W - 2L
1,375 SR
Queue Stats
1W - 3L
1,359 Elo+
Party 2
Gilgamesh
Gilgamesh
Rønný
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 93L
1,604 Elo+
Solo
Baron Samedi
Baron Samedi
XAEA128490
Baron Samedi
Level 16
God Stats
1W - 3L
1,330 SR
Queue Stats
5W - 8L
1,405 Elo+
Party 2
Team Averages
Level 15
1,394 SR
1,459 Elo+

VS

Team Averages
Level 14
1,561 SR
1,474 Elo+
Zeus
Zeus
Bhygon
Zeus
Level 27
God Stats
15W - 12L
1,817 SR
Queue Stats
108W - 113L
1,509 Elo+
Solo
Medusa
Medusa
CallowayStorm
Medusa
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 8L
1,500 Elo+
Solo
Odin
Odin
danse_lf
Odin
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ares
Ares
illLKlli
Ares
Level 15
God Stats
7W - 7L
1,504 SR
Queue Stats
146W - 166L
1,401 Elo+
Solo
Anhur
Anhur
pilantrahonesto
Anhur
Level 27
God Stats
2W - 1L
1,484 SR
Queue Stats
133W - 158L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
5,484
422
1,063
9,474
2,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Biel160 o
Jing Wei
8
1 / 5 / 1
6,062
466
1,941
5,720
615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hachiman
DrAngelL
Hachiman
9
0 / 6 / 2
5,701
439
1,887
8,977
1,649
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Rønný
Gilgamesh
12
9 / 1 / 0
7,958
612
11,250
12,019
8,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
XAEA128490
Baron Samedi
8
1 / 6 / 0
5,476
421
4,066
7,897
2,043
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bhygon
Zeus
12
4 / 4 / 2
7,547
581
9,104
7,546
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
4 / 0 / 3
7,696
592
5,573
7,413
2,600
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
4
0 / 3 / 0
4,534
349
325
2,678
785
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
9
0 / 2 / 10
5,895
453
2,072
6,926
3,055
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
12 / 2 / 2
7,887
607
14,020
7,862
3,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
11
Kills
20
20
Deaths
11
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Zeus
Bhygon
Zeus
4
4
2
1.25
L
Jing Wei
Biel160 o
Jing Wei
1
5
1
0.3
W
4
0
3
5.5
L
Hachiman
DrAngelL
Hachiman
0
6
2
0.17
L
Gilgamesh
Rønný
Gilgamesh
9
1
0
9
L
Baron Samedi
XAEA128490
Baron Samedi
1
6
0
0.17
W
Odin
0
3
0
0
W
Ares
0
2
10
2.5
W
12
2
2
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,207
Damage
31,094
44,087
Taken
32,425
15,066
Mitigated
11,887
11,959
Healing
8,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,063
788
606
3,355
9,474
2,730
0
2,735
6,739
0
4,815
W
Zeus
Bhygon
Zeus
9,104
1,158
0
1,635
7,546
2,178
885
811
6,735
38,290
0
L
Jing Wei
Biel160 o
Jing Wei
1,941
1,873
0
377
5,720
615
791
583
5,137
0
17,194
W
5,573
2,342
0
3,240
7,413
2,600
1,458
1,819
5,594
0
38,184
L
Hachiman
DrAngelL
Hachiman
1,887
1,259
0
1,962
8,977
1,649
510
1,205
7,772
0
20,519
L
Gilgamesh
Rønný
Gilgamesh
11,250
2,698
0
3,586
12,019
8,029
204
5,437
6,582
8,646
30,637
L
Baron Samedi
XAEA128490
Baron Samedi
4,066
486
440
1,633
7,897
2,043
466
1,216
6,681
17,211
0
W
Odin
325
225
0
0
2,678
785
0
132
2,546
0
2,722
W
Ares
2,072
34
683
694
6,926
3,055
24
1,693
5,193
9,482
0
W
14,020
6,664
0
2,358
7,862
3,269
912
1,730
6,093
0
49,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,681
Gold Earned
33,559
174
Minions Killed
278
0
Camps Cleared
0
1,116,686
Distance Traveled
1,062,626
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,484
422
4
0
0
208,890
2
W
Zeus
7,547
581
78
6
0
229,613
1
L
Jing Wei
6,062
466
41
3
0
215,168
1
W
Medusa
7,696
592
93
7
0
253,407
2
L
Hachiman
5,701
439
34
3
0
182,707
1
L
Gilgamesh
7,958
612
65
5
0
283,360
2
L
Baron Samedi
5,476
421
30
2
0
226,561
0
W
Odin
4,534
349
8
1
0
88,631
0
W
Ares
5,895
453
14
1
0
270,889
2
W
Anhur
7,887
607
85
7
0
220,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role