Player Matchup

Agni
Agni
Forget1
Agni
Level 147
God Stats
2W - 1L
1,563 SR
Queue Stats
76W - 51L
1,643 Elo+
Party 2
Izanami
Izanami
SwedishDaniel
Izanami
Level 27
God Stats
17W - 7L
1,688 SR
Queue Stats
108W - 68L
1,622 Elo+
Party 2
King Arthur
King Arthur
βlackηaugŧћ
King Arthur
Level 118
God Stats
1W - 0L
1,636 SR
Queue Stats
111W - 62L
1,652 Elo+
Party 2
Team Averages
Level 97
1,629 SR
1,639 Elo+

VS

Team Averages
Level 58
1,536 SR
1,530 Elo+
Hou Yi
Hou Yi
DoblePorcion_
Hou Yi
Level 31
God Stats
20W - 12L
1,634 SR
Queue Stats
142W - 100L
1,554 Elo+
Party 1
Merlin
Merlin
Giose
Merlin
Level 16
God Stats
0W - 1L
1,488 SR
Queue Stats
0W - 2L
1,388 Elo+
Solo
Ne Zha
Ne Zha
zlNewNicoHD
Ne Zha
Level 128
God Stats
5W - 7L
1,488 SR
Queue Stats
291W - 267L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Forget1
Agni
17
11 / 5 / 3
12,124
866
14,735
10,623
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
15
3 / 4 / 10
10,003
715
8,720
12,330
3,722
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
βlackηaugŧћ
King Arthur
12
0 / 6 / 7
8,448
603
3,018
13,366
10,435
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 4 / 5
10,201
729
9,227
10,974
3,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Giose
Merlin
13
0 / 6 / 13
8,762
626
11,739
9,815
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
13
6 / 4 / 8
9,508
679
12,239
12,221
5,259
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
14
Kills
15
15
Deaths
14
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
9
4
5
2.88
W
Agni
Forget1
Agni
11
5
3
2.5
L
Merlin
Giose
Merlin
0
6
13
1.08
W
Izanami
3
4
10
2
L
Ne Zha
6
4
8
2.5
W
King Arthur
βlackηaugŧћ
King Arthur
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,473
Damage
33,205
36,319
Taken
33,010
17,186
Mitigated
10,741
3,262
Healing
1,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,227
3,678
0
200
10,974
3,089
913
5,941
4,715
0
26,895
W
Agni
Forget1
Agni
14,735
234
99
1,477
10,623
3,029
512
3,146
7,279
36,567
0
L
Merlin
Giose
Merlin
11,739
266
0
706
9,815
2,393
0
4,574
4,891
39,134
0
W
Izanami
8,720
3,440
0
691
12,330
3,722
1,140
3,149
8,821
0
36,584
L
Ne Zha
12,239
1,100
0
1,030
12,221
5,259
0
3,859
8,078
0
32,659
W
King Arthur
βlackηaugŧћ
King Arthur
3,018
239
444
551
13,366
10,435
0
4,948
7,950
809
14,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,575
Gold Earned
28,471
160
Minions Killed
168
5
Camps Cleared
8
729,187
Distance Traveled
697,219
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,201
729
63
5
3
216,316
0
W
Agni
12,124
866
49
4
4
233,812
1
L
Merlin
8,762
626
73
5
3
209,899
4
W
Izanami
10,003
715
78
6
1
236,675
5
L
Ne Zha
9,508
679
32
2
2
271,004
2
W
King Arthur
8,448
603
33
2
0
258,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role