Player Matchup

Hades
Hades
Elejias
Hades
Level 29
God Stats
1W - 1L
1,414 SR
Queue Stats
12W - 10L
1,531 Elo+
Solo
Ravana
Ravana
HeartMatters
Ravana
Level 25
God Stats
4W - 2L
1,482 SR
Queue Stats
172W - 88L
1,731 Elo+
Solo
Apollo
Apollo
PeekaabooMeSeeU
Apollo
Level 23
God Stats
7W - 0L
1,956 SR
Queue Stats
12W - 10L
1,581 Elo+
Party 2
Cthulhu
Cthulhu
RedD_044
Cthulhu
Level 15
God Stats
8W - 6L
1,716 SR
Queue Stats
14W - 8L
1,718 Elo+
Party 2
Ymir
Ymir
Suavecito_716
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,672 Elo+
Party 2
Team Averages
Level 19
1,614 SR
1,646 Elo+

VS

Team Averages
Level 17
1,598 SR
1,598 Elo+
Janus
Janus
CerealnoMilk
Janus
Level 63
God Stats
10W - 6L
1,749 SR
Queue Stats
280W - 206L
1,663 Elo+
Party 1
Susano
Susano
Chavo606
Susano
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 28L
1,675 Elo+
Party 1
Yemoja
Yemoja
TheMuffinManz
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
bwontee
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,675 Elo+
Party 1
Guan Yu
Guan Yu
dirtimoose408
Guan Yu
Level 9
God Stats
0W - 1L
1,739 SR
Queue Stats
1W - 2L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Elejias
Hades
17
4 / 2 / 2
10,837
542
6,847
11,074
5,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
20
5 / 6 / 2
12,014
601
15,219
15,001
8,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 3 / 4
10,003
500
4,921
11,243
4,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
RedD_044
Cthulhu
14
4 / 4 / 4
9,799
490
7,327
16,894
14,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 0 / 1
12,483
624
13,686
11,713
15,378
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 5 / 2
11,071
554
22,010
15,472
4,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Chavo606
Susano
16
1 / 4 / 5
9,504
475
9,388
18,004
6,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 0 / 4
9,146
457
6,171
6,575
5,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
bwontee
Neith
12
0 / 6 / 3
7,627
381
5,827
11,166
3,691
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
9
0 / 10 / 0
6,601
330
1,645
10,658
7,898
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
25
Kills
15
15
Deaths
25
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
12
5
2
2.6
L
Susano
Chavo606
Susano
1
4
5
0.88
W
Hades
Elejias
Hades
4
2
2
2.5
W
Ravana
5
6
2
1
W
3
3
4
1.67
W
Cthulhu
RedD_044
Cthulhu
4
4
4
1.5
W
9
0
1
9.5
L
2
0
4
4
L
Neith
bwontee
Neith
0
6
3
0.25
L
Guan Yu
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,000
Damage
45,041
65,925
Taken
61,875
47,410
Mitigated
28,379
20,903
Healing
11,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,010
2,577
170
2,661
15,472
4,768
0
6,087
9,385
81,419
0
L
Susano
Chavo606
Susano
9,388
1,612
0
4,192
18,004
6,291
0
6,951
10,970
0
69,144
W
Hades
Elejias
Hades
6,847
790
158
5,948
11,074
5,192
952
2,764
8,170
63,435
0
W
Ravana
15,219
5,181
0
6,252
15,001
8,380
0
7,662
7,091
0
119,671
W
4,921
2,359
0
2,101
11,243
4,351
732
5,025
6,083
0
63,632
W
Cthulhu
RedD_044
Cthulhu
7,327
285
431
3,024
16,894
14,109
93
9,330
7,275
29,714
0
W
13,686
4,515
0
2,989
11,713
15,378
1,403
2,509
9,125
90,052
0
L
6,171
1,638
813
1,073
6,575
5,731
100
1,771
4,804
31,358
0
L
Neith
bwontee
Neith
5,827
3,205
0
1,660
11,166
3,691
203
6,089
5,077
0
41,330
L
Guan Yu
1,645
374
0
1,099
10,658
7,898
0
6,879
3,779
0
15,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,136
Gold Earned
43,949
655
Minions Killed
420
0
Camps Cleared
0
1,955,102
Distance Traveled
1,755,007
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,071
554
143
7
0
381,448
5
L
Susano
9,504
475
129
6
0
412,622
1
W
Hades
10,837
542
145
7
0
399,880
3
W
Ravana
12,014
601
173
9
0
397,671
5
W
Apollo
10,003
500
129
6
0
382,314
5
W
Cthulhu
9,799
490
30
2
0
374,789
5
W
Ymir
12,483
624
178
9
0
400,448
4
L
Yemoja
9,146
457
51
3
0
387,015
1
L
Neith
7,627
381
71
4
0
340,608
0
L
Guan Yu
6,601
330
26
1
0
233,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role