Player Matchup

Amaterasu
Amaterasu
Funman10
Amaterasu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,635 Elo+
Party 1
Skadi
Skadi
Keat0nTheK9
Skadi
Level 26
God Stats
3W - 0L
1,706 SR
Queue Stats
67W - 70L
1,478 Elo+
Solo
Nu Wa
Nu Wa
KneeDeepInDoot
Nu Wa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 22L
1,587 Elo+
Party 1
Zeus
Zeus
Lenzeer24
Zeus
Level 18
God Stats
1W - 0L
1,508 SR
Queue Stats
1W - 1L
1,323 Elo+
Solo
Nemesis
Nemesis
SimpMeHarderUwU
Nemesis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 29L
1,625 Elo+
Party 1
Team Averages
Level 18
1,543 SR
1,530 Elo+

VS

Team Averages
Level 13
1,432 SR
1,361 Elo+
Ymir
Ymir
AshenOne27
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,207 Elo+
Party 2
Kukulkan
Kukulkan
AtheriØn
Kukulkan
Level 16
God Stats
5W - 12L
1,296 SR
Queue Stats
85W - 88L
1,375 Elo+
Party 2
Nemesis
Nemesis
Caarcaroth
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,378 Elo+
Solo
Zeus
Zeus
Pacogerte17
Zeus
Level 13
God Stats
2W - 2L
1,262 SR
Queue Stats
71W - 64L
1,445 Elo+
Party 2
Artemis
Artemis
rayn30
Artemis
Level 13
God Stats
3W - 3L
1,601 SR
Queue Stats
13W - 18L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Funman10
Amaterasu
9
1 / 1 / 5
5,268
527
1,538
3,999
2,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
7 / 1 / 2
6,238
624
8,509
5,706
1,523
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 1
6,047
605
3,631
3,200
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
9
0 / 1 / 0
5,390
539
952
2,148
503
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 1 / 0
5,373
537
661
4,184
1,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 2
4,273
427
601
5,162
2,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
AtheriØn
Kukulkan
11
2 / 0 / 0
5,935
594
1,239
3,588
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Caarcaroth
Nemesis
8
0 / 1 / 2
4,949
495
973
4,707
1,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 2 / 0
4,820
482
1,636
4,008
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
rayn30
Artemis
7
2 / 4 / 1
4,699
470
2,535
5,772
1,256
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
11
Kills
4
4
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Kukulkan
AtheriØn
Kukulkan
2
0
0
2
L
Nemesis
Caarcaroth
Nemesis
0
1
2
1
W
Amaterasu
Funman10
Amaterasu
1
1
5
3.5
W
7
1
2
8
W
1
0
1
1.5
W
Zeus
0
1
0
0
L
0
2
0
0
W
2
1
0
2
L
Artemis
rayn30
Artemis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,291
Damage
6,984
19,237
Taken
23,237
6,964
Mitigated
7,877
6,491
Healing
5,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
601
120
0
744
5,162
2,573
0
253
4,855
2,589
0
L
Kukulkan
AtheriØn
Kukulkan
1,239
283
0
500
3,588
1,148
0
1,185
2,331
32,306
0
L
Nemesis
Caarcaroth
Nemesis
973
228
0
1,509
4,707
1,787
0
321
4,366
0
27,804
W
Amaterasu
Funman10
Amaterasu
1,538
572
0
770
3,999
2,517
549
1,170
2,792
0
12,917
W
8,509
4,898
0
2,535
5,706
1,523
771
737
4,967
0
29,363
W
3,631
699
0
1,397
3,200
891
376
681
2,519
33,677
0
W
Zeus
952
210
0
361
2,148
503
176
439
1,671
22,807
0
L
1,636
164
0
920
4,008
1,113
0
2,203
1,653
24,396
0
W
661
72
0
1,428
4,184
1,530
0
372
3,812
0
27,173
L
Artemis
rayn30
Artemis
2,535
851
0
1,667
5,772
1,256
0
269
5,449
0
14,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,316
Gold Earned
24,676
262
Minions Killed
231
0
Camps Cleared
0
981,893
Distance Traveled
874,547
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,273
427
4
0
0
142,691
0
L
Kukulkan
5,935
594
83
8
0
179,764
0
L
Nemesis
4,949
495
64
6
0
230,077
0
W
Amaterasu
5,268
527
32
3
0
219,272
0
W
Skadi
6,238
624
47
5
0
190,440
2
W
Nu Wa
6,047
605
75
8
0
183,106
0
W
Zeus
5,390
539
57
6
0
171,873
0
L
Zeus
4,820
482
49
5
0
153,441
2
W
Nemesis
5,373
537
51
5
0
217,202
1
L
Artemis
4,699
470
31
3
0
168,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role