Player Matchup

Anubis
Anubis
SSjfancy
Anubis
Level 126
God Stats
6W - 3L
1,571 SR
Queue Stats
92W - 105L
1,435 Elo+
Party 1
Serqet
Serqet
rubberducky0897
Serqet
Level 143
God Stats
15W - 17L
1,498 SR
Queue Stats
218W - 205L
1,529 Elo+
Party 1
Neith
Neith
yantesg1153
Neith
Level 7
God Stats
2W - 3L
1,280 SR
Queue Stats
7W - 6L
1,406 Elo+
Party 1
Team Averages
Level 92
1,450 SR
1,457 Elo+

VS

Team Averages
Level 74
1,493 SR
1,193 Elo+
Cthulhu
Cthulhu
Oddysseus1215
Cthulhu
Level 7
God Stats
6W - 6L
1,348 SR
Queue Stats
18W - 20L
1,124 Elo+
Party 2
Zhong Kui
Zhong Kui
XxFireKill3r
Zhong Kui
Level 109
God Stats
1W - 1L
1,630 SR
Queue Stats
93W - 106L
1,335 Elo+
Party 2
Tsukuyomi
Tsukuyomi
gonzalesdove77
Tsukuyomi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,119 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SSjfancy
Anubis
18
8 / 5 / 8
13,972
665
16,305
16,103
7,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
10 / 5 / 12
15,205
724
22,290
20,305
20,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
4 / 4 / 15
13,656
650
17,075
11,716
4,044
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
0 / 2 / 11
13,037
621
9,396
16,984
25,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Zhong Kui
XxFireKill3r
Zhong Kui
14
0 / 11 / 8
11,644
554
10,166
26,475
13,006
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
gonzalesdove77
Tsukuyomi
18
14 / 9 / 0
15,381
732
19,190
19,740
7,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
22
Kills
14
14
Deaths
22
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
2
11
2.75
W
Anubis
SSjfancy
Anubis
8
5
8
2.4
L
Zhong Kui
XxFireKill3r
Zhong Kui
0
11
8
0.36
L
Tsukuyomi
gonzalesdove77
Tsukuyomi
14
9
0
1.56
W
10
5
12
3.2
W
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,670
Damage
38,752
48,124
Taken
63,199
31,369
Mitigated
45,880
14,895
Healing
9,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
9,396
280
196
2,283
16,984
25,157
64
5,115
11,275
37,132
0
W
Anubis
SSjfancy
Anubis
16,305
316
0
7,197
16,103
7,280
549
6,552
9,551
69,780
0
L
Zhong Kui
XxFireKill3r
Zhong Kui
10,166
442
114
5,989
26,475
13,006
114
8,159
16,443
38,249
0
L
Tsukuyomi
gonzalesdove77
Tsukuyomi
19,190
6,410
0
1,252
19,740
7,717
1,698
3,890
14,207
0
53,223
W
22,290
4,737
0
3,187
20,305
20,045
561
8,855
11,450
292
42,150
W
17,075
8,442
141
4,370
11,716
4,044
1,803
5,370
6,346
0
40,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,833
Gold Earned
40,062
195
Minions Killed
197
7
Camps Cleared
10
1,005,697
Distance Traveled
949,126
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,037
621
60
3
3
356,627
0
W
Anubis
13,972
665
110
5
2
309,476
0
L
Zhong Kui
11,644
554
56
3
3
273,842
1
L
Tsukuyomi
15,381
732
81
4
4
318,657
0
W
Serqet
15,205
724
32
2
4
372,463
1
W
Neith
13,656
650
53
3
1
323,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role