Player Matchup

Neith
Neith
ANatural20
Neith
Level 28
God Stats
2W - 3L
1,382 SR
Queue Stats
323W - 208L
1,602 Elo+
Party 2
Discordia
Discordia
Domonation96
Discordia
Level 27
God Stats
9W - 8L
1,653 SR
Queue Stats
227W - 167L
1,612 Elo+
Party 2
Pele
Pele
MrDckonson
Pele
Level 49
God Stats
0W - 2L
1,181 SR
Queue Stats
13W - 21L
1,450 Elo+
Party 3
Yemoja
Yemoja
Raptorsdt
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,396 Elo+
Party 3
Vamana
Vamana
xXTEXAN_BOSSXx
Vamana
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,460 Elo+
Party 3
Team Averages
Level 37
1,443 SR
1,504 Elo+

VS

Team Averages
Level 97
1,573 SR
1,512 Elo+
Ah Puch
Ah Puch
Aliencheetoman
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 101L
1,493 Elo+
Party 1
Yemoja
Yemoja
Basterbine
Yemoja
Level 124
God Stats
8W - 5L
1,623 SR
Queue Stats
247W - 201L
1,564 Elo+
Party 1
Pele
Pele
Chubacadoo
Pele
Level 102
God Stats
6W - 2L
1,623 SR
Queue Stats
299W - 263L
1,522 Elo+
Party 1
Janus
Janus
mrbanana5545
Janus
Level 105
God Stats
4W - 2L
1,435 SR
Queue Stats
223W - 200L
1,609 Elo+
Party 1
Odin
Odin
xNitexBunnyx
Odin
Level 125
God Stats
3W - 1L
1,684 SR
Queue Stats
274W - 285L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
2 / 6 / 7
9,522
680
9,527
9,258
3,802
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Domonation96
Discordia
15
2 / 7 / 6
9,268
662
10,519
8,830
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 7 / 5
12,233
874
12,710
15,305
8,304
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Raptorsdt
Yemoja
17
1 / 8 / 6
10,064
719
3,792
14,932
7,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 6 / 6
10,504
750
7,527
17,140
16,192
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 17
12,001
857
16,220
11,876
5,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
Basterbine
Yemoja
17
4 / 1 / 18
10,298
736
5,833
10,853
11,319
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
9 / 5 / 18
11,065
790
14,278
15,755
7,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 3 / 19
10,494
750
14,123
8,909
3,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 3 / 17
11,566
826
9,181
13,661
14,593
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
123
15
Kills
34
34
Deaths
15
30
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Neith
2
6
7
0.92
W
12
3
17
6.83
W
Yemoja
Basterbine
Yemoja
4
1
18
13
W
9
5
18
3.6
L
Discordia
Domonation96
Discordia
2
7
6
0.71
L
7
7
5
1.36
L
Yemoja
Raptorsdt
Yemoja
1
8
6
0.5
W
2
3
19
3.83
W
7
3
17
5.17
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,075
Damage
59,635
65,465
Taken
61,054
40,498
Mitigated
42,858
12,821
Healing
28,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
9,527
1,286
508
974
9,258
3,802
83
4,671
4,587
0
18,600
W
16,220
420
1,395
2,100
11,876
5,711
1,786
1,736
10,140
36,656
0
W
Yemoja
Basterbine
Yemoja
5,833
577
10,700
3,536
10,853
11,319
899
3,148
7,705
16,534
0
W
14,278
4,410
1,486
2,731
15,755
7,594
1,013
3,408
12,347
0
24,212
L
Discordia
Domonation96
Discordia
10,519
390
555
277
8,830
4,336
0
4,008
4,822
20,004
0
L
12,710
4,644
723
2,112
15,305
8,304
0
7,473
7,832
0
40,492
L
Yemoja
Raptorsdt
Yemoja
3,792
468
1,950
1,573
14,932
7,864
0
11,323
3,609
10,597
0
W
14,123
1,120
2,892
1,589
8,909
3,641
1,222
1,723
7,186
34,626
0
W
9,181
629
1,073
831
13,661
14,593
397
4,296
9,365
7,724
15,019
L
7,527
2,608
629
3,520
17,140
16,192
0
10,940
6,200
0
16,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,591
Gold Earned
55,424
142
Minions Killed
148
0
Camps Cleared
0
1,207,167
Distance Traveled
1,306,842
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,522
680
35
3
0
241,144
2
W
Ah Puch
12,001
857
33
2
0
248,028
0
W
Yemoja
10,298
736
17
1
0
258,793
0
W
Pele
11,065
790
12
1
0
254,692
1
L
Discordia
9,268
662
19
1
0
220,722
0
L
Pele
12,233
874
57
4
0
258,288
1
L
Yemoja
10,064
719
12
1
0
225,853
0
W
Janus
10,494
750
54
4
0
277,207
1
W
Odin
11,566
826
32
2
0
268,122
0
L
Vamana
10,504
750
19
1
0
261,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role