Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
OsplashieO
Kuzenbo
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 36L
1,662 Elo+
Solo
Cliodhna
Cliodhna
ThaHomieNasty
Cliodhna
Level 10
God Stats
2W - 3L
1,336 SR
Queue Stats
14W - 16L
1,639 Elo+
Solo
Ullr
Ullr
Vorvadosss
Ullr
Level 10
God Stats
5W - 3L
1,642 SR
Queue Stats
47W - 21L
1,765 Elo+
Party 1
Discordia
Discordia
shedgrl
Discordia
Level 118
God Stats
16W - 16L
1,615 SR
Queue Stats
401W - 348L
1,593 Elo+
Party 1
Team Averages
Level 38
1,519 SR
1,632 Elo+

VS

Team Averages
Level 31
1,480 SR
1,554 Elo+
Izanami
Izanami
Bsezni
Izanami
Level 22
God Stats
23W - 21L
1,564 SR
Queue Stats
66W - 62L
1,530 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DubiousFluids
Cu Chulainn
Level 7
God Stats
4W - 2L
1,452 SR
Queue Stats
13W - 6L
1,733 Elo+
Solo
Cabrakan
Cabrakan
Ludbar
Cabrakan
Level 102
God Stats
66W - 60L
1,561 SR
Queue Stats
440W - 438L
1,552 Elo+
Party 2
Sylvanus
Sylvanus
PlusDyspros
Sylvanus
Level 7
God Stats
0W - 2L
1,311 SR
Queue Stats
2W - 4L
1,514 Elo+
Party 2
Raijin
Raijin
TheHangedMan317
Raijin
Level 16
God Stats
4W - 13L
1,513 SR
Queue Stats
13W - 25L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
2 / 0 / 4
9,033
695
6,048
7,211
3,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kuzenbo
OsplashieO
Kuzenbo
11
1 / 0 / 9
7,166
551
5,477
7,026
5,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
ThaHomieNasty
Cliodhna
14
8 / 1 / 3
8,593
661
8,626
8,746
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 0 / 3
8,640
665
7,595
4,489
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Discordia
shedgrl
Discordia
12
1 / 1 / 3
7,391
569
3,657
4,861
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bsezni
Izanami
12
0 / 6 / 0
6,665
513
2,753
8,982
2,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
DubiousFluids
Cu Chulainn
7
0 / 3 / 0
5,112
393
3,918
7,974
4,558
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
Ludbar
Cabrakan
11
1 / 2 / 1
6,636
510
5,868
9,514
5,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
PlusDyspros
Sylvanus
9
1 / 4 / 0
6,131
472
2,277
11,050
5,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 4 / 2
6,191
476
2,167
8,522
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
19
Kills
2
2
Deaths
19
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
4
4
L
Izanami
Bsezni
Izanami
0
6
0
0
L
Cu Chulainn
DubiousFluids
Cu Chulainn
0
3
0
0
L
Cabrakan
Ludbar
Cabrakan
1
2
1
0.75
W
Kuzenbo
OsplashieO
Kuzenbo
1
0
9
5.5
L
Sylvanus
PlusDyspros
Sylvanus
1
4
0
0.25
W
Cliodhna
ThaHomieNasty
Cliodhna
8
1
3
9.5
L
0
4
2
0.25
W
7
0
3
8.5
W
Discordia
shedgrl
Discordia
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,403
Damage
16,983
32,333
Taken
46,042
15,689
Mitigated
20,596
14,837
Healing
11,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,048
1,513
0
4,822
7,211
3,950
599
1,077
6,134
0
63,237
L
Izanami
Bsezni
Izanami
2,753
2,144
0
1,564
8,982
2,003
0
1,461
7,521
0
50,637
L
Cu Chulainn
DubiousFluids
Cu Chulainn
3,918
730
0
1,054
7,974
4,558
0
628
7,310
2,899
18,290
L
Cabrakan
Ludbar
Cabrakan
5,868
753
0
2,948
9,514
5,386
0
1,520
7,870
40,906
0
W
Kuzenbo
OsplashieO
Kuzenbo
5,477
2,316
1,442
1,968
7,026
5,386
518
2,312
4,714
15,447
0
L
Sylvanus
PlusDyspros
Sylvanus
2,277
854
2,444
1,802
11,050
5,922
0
2,488
8,528
13,883
0
W
Cliodhna
ThaHomieNasty
Cliodhna
8,626
890
0
4,090
8,746
3,173
0
3,716
5,030
0
52,566
L
2,167
607
0
1,582
8,522
2,727
287
2,753
5,507
35,908
0
W
7,595
3,469
0
1,510
4,489
1,542
1,760
1,608
2,881
0
54,252
W
Discordia
shedgrl
Discordia
3,657
82
0
1,005
4,861
1,638
98
2,380
2,481
40,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,823
Gold Earned
30,735
474
Minions Killed
322
0
Camps Cleared
0
1,385,392
Distance Traveled
1,134,544
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,033
695
142
11
0
286,500
0
L
Izanami
6,665
513
100
8
0
241,339
0
L
Cu Chulainn
5,112
393
32
2
0
183,177
0
L
Cabrakan
6,636
510
84
6
0
261,544
5
W
Kuzenbo
7,166
551
23
2
0
266,708
2
L
Sylvanus
6,131
472
23
2
0
222,865
0
W
Cliodhna
8,593
661
100
8
0
304,355
4
L
Raijin
6,191
476
83
6
0
225,619
0
W
Ullr
8,640
665
120
9
0
253,325
5
W
Discordia
7,391
569
89
7
0
274,504
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role