Player Matchup

Horus
Horus
ItalianoPlumber
Horus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 50L
1,447 Elo+
Party 2
Ao Kuang
Ao Kuang
ReyDeLosNegros
Ao Kuang
Level 86
God Stats
1W - 4L
1,101 SR
Queue Stats
126W - 114L
1,527 Elo+
Solo
Hachiman
Hachiman
RikuDarkSpawn
Hachiman
Level 112
God Stats
11W - 13L
1,363 SR
Queue Stats
563W - 554L
1,431 Elo+
Solo
Janus
Janus
SPLIF OG
Janus
Level 141
God Stats
8W - 13L
1,478 SR
Queue Stats
228W - 220L
1,448 Elo+
Party 2
Artio
Artio
g4m3b34st0420
Artio
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,453 Elo+
Solo
Team Averages
Level 107
1,388 SR
1,461 Elo+

VS

Team Averages
Level 114
1,649 SR
1,483 Elo+
Bastet
Bastet
DUKEY666
Bastet
Level 149
God Stats
11W - 8L
1,574 SR
Queue Stats
438W - 473L
1,499 Elo+
Party 1
Ra
Ra
DrasticJl
Ra
Level 147
God Stats
4W - 0L
1,614 SR
Queue Stats
319W - 350L
1,426 Elo+
Solo
Khepri
Khepri
ExtaCee
Khepri
Level 57
God Stats
3W - 0L
1,848 SR
Queue Stats
336W - 323L
1,500 Elo+
Solo
Medusa
Medusa
JeffyBear92
Medusa
Level 112
God Stats
3W - 1L
1,586 SR
Queue Stats
81W - 80L
1,488 Elo+
Solo
Chaac
Chaac
jacobnielly19
Chaac
Level 105
God Stats
5W - 3L
1,621 SR
Queue Stats
230W - 234L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 12
10,219
852
10,535
22,620
24,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ao Kuang
15
6 / 8 / 5
9,963
830
9,964
14,509
5,271
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
RikuDarkSpawn
Hachiman
16
2 / 9 / 8
9,490
791
15,353
15,510
5,572
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
SPLIF OG
Janus
19
8 / 7 / 9
12,204
1,017
21,636
17,002
5,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 7 / 10
9,329
777
11,258
21,447
25,454
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DUKEY666
Bastet
19
9 / 4 / 19
11,606
967
22,023
14,752
7,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
9 / 3 / 12
11,206
934
14,631
16,261
9,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Khepri
ExtaCee
Khepri
16
2 / 6 / 21
9,911
826
8,074
23,135
31,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
19
11 / 4 / 13
12,188
1,016
19,302
15,269
7,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
5 / 4 / 15
10,122
844
13,732
24,216
32,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
116
21
Kills
36
36
Deaths
21
44
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Bastet
DUKEY666
Bastet
9
4
19
4.63
W
9
3
12
5
W
Khepri
ExtaCee
Khepri
2
6
21
2.08
L
4
5
12
2
W
Medusa
11
4
13
4.38
L
Ao Kuang
6
8
5
1.06
L
Hachiman
RikuDarkSpawn
Hachiman
2
9
8
0.67
L
Janus
SPLIF OG
Janus
8
7
9
1.79
L
1
7
10
0.86
W
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,746
Damage
77,762
91,088
Taken
93,633
67,121
Mitigated
89,647
33,522
Healing
40,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
DUKEY666
Bastet
22,023
4,956
3,831
4,522
14,752
7,397
131
6,930
7,728
0
28,934
W
14,631
1,410
8,133
5,865
16,261
9,926
860
9,313
6,730
34,278
0
W
Khepri
ExtaCee
Khepri
8,074
1,360
353
1,771
23,135
31,937
239
5,623
17,380
17,732
0
L
10,535
5,574
6,157
9,842
22,620
24,899
56
5,519
16,520
0
13,278
W
Medusa
19,302
7,031
1,959
3,060
15,269
7,921
3,327
9,437
5,652
0
43,646
L
Ao Kuang
9,964
2,353
1,549
2,242
14,509
5,271
1,578
3,933
10,220
15,973
0
L
Hachiman
RikuDarkSpawn
Hachiman
15,353
8,039
1,120
686
15,510
5,572
905
3,605
11,475
0
24,497
L
Janus
SPLIF OG
Janus
21,636
407
1,233
3,501
17,002
5,925
279
2,503
14,247
46,936
0
L
11,258
923
2,751
4,441
21,447
25,454
302
6,229
14,658
22,430
0
W
13,732
2,582
816
10,101
24,216
32,466
685
10,673
13,285
0
21,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,205
Gold Earned
55,033
125
Minions Killed
144
0
Camps Cleared
0
1,020,284
Distance Traveled
1,175,252
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,606
967
20
2
0
308,628
1
W
Ra
11,206
934
48
4
0
250,383
0
W
Khepri
9,911
826
11
1
0
207,977
0
L
Horus
10,219
852
6
1
0
231,127
0
W
Medusa
12,188
1,016
49
4
0
199,686
1
L
Ao Kuang
9,963
830
11
1
0
186,703
0
L
Hachiman
9,490
791
27
2
0
172,774
0
L
Janus
12,204
1,017
61
5
0
216,001
0
L
Artio
9,329
777
20
2
0
213,679
0
W
Chaac
10,122
844
16
1
0
208,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role